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Difference between revisions of "Bret D."

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NOTE: Current list of Scripts running for these macros are Powercards.js, IsGM.js, Ammo.js, and Mark.js, all of which can be found on the forums I believe.
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'''<big><big>Melee Attack Macros</big></big>'''
 
'''<big><big>Melee Attack Macros</big></big>'''
  
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!power --emote|@{character_name} attacks with his @{meleeweaponname1}! --name|@{meleeweaponname1} --leftsub|Melee --rightsub|Main Hand --attack|[[1D20+4]]|[[1D20+4]] --Target|@{target|character_name} --Target AC|[[@{target|AC_calc}]]|[[@{target|AC_no_armour_calc}]] --damage|[[@{meleedmg1}+2]] --Critical|[[@{meleedmg1}+2]]  --Damage Type|@{meleedmgtype1}
 
!power --emote|@{character_name} attacks with his @{meleeweaponname1}! --name|@{meleeweaponname1} --leftsub|Melee --rightsub|Main Hand --attack|[[1D20+4]]|[[1D20+4]] --Target|@{target|character_name} --Target AC|[[@{target|AC_calc}]]|[[@{target|AC_no_armour_calc}]] --damage|[[@{meleedmg1}+2]] --Critical|[[@{meleedmg1}+2]]  --Damage Type|@{meleedmgtype1}
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'''<big><big>Ranged Attack Macros</big></big>'''
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<big>'''For Players: Attacks with whatever weapon is in slot 1 of ranged weapons.'''</big>
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!mark @{target|Target 1|token_id}
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!power --emote|@{character_name} fires an arrow. --name|@{rangedweaponname1} --leftsub|Ranged Melee --rightsub|Two Hands --Target|@{target|Target 1|token_name} --attack|[[1D20+@{rangedtohit_mod}]]|[[1D20+@{rangedtohit_mod}]] --damage|[[@{rangeddmg1}+@{rangeddmgbonus1}]] **Crit:** [[@{rangeddmg1}+@{rangeddmgbonus1}]] --Damage Type|@{rangeddmgtype1}
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!ammo @{selected|token_id} arrow -1
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!ammo @{selected|token_id} arrows_used 1

Revision as of 01:26, 31 December 2014

NOTE: Current list of Scripts running for these macros are Powercards.js, IsGM.js, Ammo.js, and Mark.js, all of which can be found on the forums I believe.

Melee Attack Macros

For Players: Attacks with whatever weapon is in slot 1 of weapons.

!mark @{target|Target 1|token_id} !power --emote|@{character_name} performs a quick slash. --name|@{meleeweaponname1} --leftsub|Melee --rightsub|Two Hands --Target|@{target|Target 1|token_name} --attack|[[1D20+@{meleetohit1}]]|[[1D20+@{meleetohit1}]] --damage|[[@{meleedmg1}+@{meleedmgbonus1}]] Crit: [[@{meleedmg1}+@{meleedmgbonus1}]] --Damage Type|@{meleedmgtype1}

For NPCs: Highlighted areas will need changing for each monster/creature.

!power --emote|@{character_name} attacks with his @{meleeweaponname1}! --name|@{meleeweaponname1} --leftsub|Melee --rightsub|Main Hand --attack|1D20+4|1D20+4 --Target|@{target|character_name} --Target AC|[[@{target|AC_calc}]]|[[@{target|AC_no_armour_calc}]] --damage|[[@{meleedmg1}+2]] --Critical|[[@{meleedmg1}+2]] --Damage Type|@{meleedmgtype1}


Ranged Attack Macros

For Players: Attacks with whatever weapon is in slot 1 of ranged weapons.

!mark @{target|Target 1|token_id} !power --emote|@{character_name} fires an arrow. --name|@{rangedweaponname1} --leftsub|Ranged Melee --rightsub|Two Hands --Target|@{target|Target 1|token_name} --attack|[[1D20+@{rangedtohit_mod}]]|[[1D20+@{rangedtohit_mod}]] --damage|[[@{rangeddmg1}+@{rangeddmgbonus1}]] **Crit:** [[@{rangeddmg1}+@{rangeddmgbonus1}]] --Damage Type|@{rangeddmgtype1} !ammo @{selected|token_id} arrow -1 !ammo @{selected|token_id} arrows_used 1