Difference between revisions of "Script:It's a Trap"
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This is a script that allows GMs to quickly and very easily set up traps on the GM layer, and detect when tokens on the objects layer move over them. This trap detection even works for tokens moving by waypoints. | This is a script that allows GMs to quickly and very easily set up traps on the GM layer, and detect when tokens on the objects layer move over them. This trap detection even works for tokens moving by waypoints. | ||
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− | + | Full information about the script, its installation, and use are documented in the Roll20 API repository on Github: https://github.com/Roll20/roll20-api-scripts/tree/master/Its%20A%20Trap | |
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Revision as of 19:52, 8 December 2017
API ScriptAuthor: Stephen L
Version: 2.0
Last Modified: 2015-01-21
Code: Its A Trap
Dependencies: Token Collisions, Vector Math
Conflicts: none
Version: 2.0
Last Modified: 2015-01-21
Code: Its A Trap
Dependencies: Token Collisions, Vector Math
Conflicts: none
This is a script that allows GMs to quickly and very easily set up traps on the GM layer, and detect when tokens on the objects layer move over them. This trap detection even works for tokens moving by waypoints.
This wiki page has been deprecated. Full information about the script, its installation, and use are documented in the Roll20 API repository on Github: https://github.com/Roll20/roll20-api-scripts/tree/master/Its%20A%20Trap