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Script:It's a Trap

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API ScriptAuthor: Stephen L.
Version: 3.13.1
Last Modified: 2020-06-22
Code: Its A Trap
Dependencies: Token Collisions, Vector Math
Conflicts: none

This is a script that allows the GM to quickly and very easily set up traps on the GM layer, and detect when tokens on the objects layer move over them. This trap detection even works for tokens moving by waypoints.

  • The API exists as a generic, standalone version, along with versions tailored to work right away with specific Game Systems/Character sheets.
  • It can be used in combination with TokenMod, Areas of Effect, and the KABOOM APIs
  • Full information about the script, its installation, and use: GitHubLogo.png

Versions of "It's A Trap!":

  • It's a Trap! - generic version that you need to configure to work with whatever sheet you're using.
  • It's a Trap! - Burn Bryte theme - Supports the Burn Bryte sheet/game.
  • It's a Trap! - D&D 3.5E theme
    • supports the following D&D 3.5E character sheets:, "D&D 3.5E" by Diana P., "Adventure Pack" by Smurf, "The Black Company" by Ziechael
  • It's a Trap! - D&D 5E Generic -- Supports the official 5E, 5E (Community), 5E (Shaped) sheets
  • It's a Trap! - Gamma World 7E theme -- supports sheet by same name
  • It's a Trap! - Pathfinder theme -- supports the [[ Official, Community, and Pathfinder (Simple)-sheets
  • It's a Trap! - Roleplaying is Magic 4E theme -- supports sheet by same name
  • It's a Trap! - Starfinder theme -- Supports the official and simple Starfinder sheets
  • It's a Trap! - World of Darkness classic theme
    • Supports: Changeling: The Dreaming, Demon: The Fallen, Mage: The Ascension, Vampire: The Dark Ages, Vampire: The Masquerade, Werewolf: The Apocalypse, and all the forementioned's 20th anniversary edition variations.