Difference between revisions of "Star Wars 30th Anniversary Edition sheet"
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Andreas J. (Talk | contribs) (Created page with "A character sheet for the 1st edition of the D6 Star Wars Role Playing Game, created by Claes. If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the oth...") |
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If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the other Star Wars D6 sheet]] is better suited. | If you want to play 2E, R&E or REUP, [[Star_Wars_WEG_D6_character_sheet|the other Star Wars D6 sheet]] is better suited. | ||
− | + | <br> | |
=Instructions= | =Instructions= | ||
+ | |||
If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well. | If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well. | ||
− | + | <br> | |
==Dice Codes== | ==Dice Codes== | ||
Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D. | Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D. | ||
− | + | Then you start filling a character sheet for the first time, if you fill the attribute dice codes first, it will automatically fill empty skills. | |
+ | '''Important!''' For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6. | ||
+ | <br> | ||
==Armor Codes== | ==Armor Codes== | ||
Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D. | Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D. | ||
− | + | <br> | |
==Wound Status== | ==Wound Status== | ||
The dropdown has the following values: | The dropdown has the following values: | ||
Line 23: | Line 26: | ||
* M = Mortally Wounded | * M = Mortally Wounded | ||
* W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes. | * W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes. | ||
− | + | <br> | |
==Updates== | ==Updates== | ||
* Sheet worker fixes, weapon damage roll added (2018-04-17) | * Sheet worker fixes, weapon damage roll added (2018-04-17) | ||
− | + | <br> | |
==See Also== | ==See Also== | ||
* [[Star Wars RPG | List of Star Wars RPGs on Roll20]] | * [[Star Wars RPG | List of Star Wars RPGs on Roll20]] |
Revision as of 12:50, 19 April 2018
A character sheet for the 1st edition of the D6 Star Wars Role Playing Game, created by Claes.
If you want to play 2E, R&E or REUP, the other Star Wars D6 sheet is better suited.
Contents |
Instructions
If you hover over the Star Wars logo a popup with instructions will appear. They are shown here as well.
Dice Codes
Dice codes must be written as xD or xD+y. For example, 2D and 2D+2 are valid. Damage codes for weapons can use str (Strength) and ctrl (Control for lightsabers), e.g. str+2D.
Then you start filling a character sheet for the first time, if you fill the attribute dice codes first, it will automatically fill empty skills.
Important! For a dice code to update you need to tab away from the field before you press a roll button. This is due to that the roll buttons use hidden input fields where D is replaced with d6.
Armor Codes
Armor code must be either a value with a plus sign, for example +1; or a normal dice code like 1D.
Wound Status
The dropdown has the following values:
- H = Healthy
- S = Stunned
- W = Wounded
- I = Incapacitated
- M = Mortally Wounded
- W, I and M will reduce all dice codes with 1D. H and S will revert back to normal dice codes.
Updates
- Sheet worker fixes, weapon damage roll added (2018-04-17)
See Also
- List of Star Wars RPGs on Roll20
- Star Wars D6 Hub on Roll20
- Star Wars D6 game resources
- D6 Holocron Good resources and an active forum