Difference between revisions of "Script:What Did He Say"
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Andreas J. (Talk | contribs) (redirect to Script Index, API no longer available) |
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− | + | #Redirect[[API:Script Index]] | |
+ | <!-- Don't delete redirect, help center links to this page even though API have been removed | ||
+ | [[Category:Discontinued API Scripts]] --> | ||
+ | script overview | ||
|name=What Did He Say? | |name=What Did He Say? | ||
− | |author={{user profile|61424| | + | |author={{user profile|61424|Roger A.}} |
|version=2.0 | |version=2.0 | ||
− | |lastmodified=2014-10-11 | + | |lastmodified=2014-10-11 |
− | + | '''What Did He Say?''' allows users to convert things they type into gibberish for characters who don't speak the language the player is speaking as. | |
<br clear="all"> | <br clear="all"> | ||
=== Syntax === | === Syntax === | ||
+ | <!-- supress category | ||
{{syntaxbox top|What Did He Say?|formal=true}} | {{syntaxbox top|What Did He Say?|formal=true}} | ||
{{API command|}}{{API parameter|name=language}} {{API parameter|name=message}} | {{API command|}}{{API parameter|name=language}} {{API parameter|name=message}} | ||
Line 49: | Line 53: | ||
{{param description|name=message|value=The message to send. Players with control over the language's character sheet will see the original message, while everyone else only sees the gibberish.}} | {{param description|name=message|value=The message to send. Players with control over the language's character sheet will see the original message, while everyone else only sees the gibberish.}} | ||
{{param description bottom}} | {{param description bottom}} | ||
− | + | --> | |
=== Supported Languages === | === Supported Languages === | ||
The following languages are available to this script. The campaign should have a character with each of the following names, in order to support players ''understanding'' the messages being sent: | The following languages are available to this script. The campaign should have a character with each of the following names, in order to support players ''understanding'' the messages being sent: | ||
− | + | {{multicol|3|* aboleth | |
− | * aboleth | + | |
* abyssal | * abyssal | ||
* aklo | * aklo | ||
Line 81: | Line 84: | ||
* terran | * terran | ||
* treant | * treant | ||
− | * undercommon | + | * undercommon}} |
− | + | ||
+ | === Changelog === | ||
+ | {{changelog version|2.0|2014-10-11|* Release}} |
Latest revision as of 20:03, 20 September 2021
- RedirectAPI:Script Index
script overview |name=What Did He Say? |author=Roger A. |version=2.0 |lastmodified=2014-10-11
What Did He Say? allows users to convert things they type into gibberish for characters who don't speak the language the player is speaking as.
[edit] Syntax
[edit] Supported Languages
The following languages are available to this script. The campaign should have a character with each of the following names, in order to support players understanding the messages being sent:
- aboleth
- abyssal
- aklo
- aquan
- auran
- boggard
- celestial
- cyclops
- draconic
- drow
- druidic
- dwarven
- elven
- giant
- gnoll
- gnome
- goblin
- halfling
- ignan
- infernal
- orc
- protean
- sphinx
- sylvan
- tengu
- terran
- treant
- undercommon
[edit] Changelog
v2.0 (2014-10-11)
- Release