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− | <div style="float: {{{1|right}}}; width: 200px; padding: 5px; border: 1px solid #777; margin: 0 15px 15px 15px; background-color: #efefef;">
| + | #REDIRECT [[Script:Tracker Jacker]] |
− | <span style="text-align:center;display:block;font-size:1.4em">API Script</span>
| + | <!-- Don't delete redirect, help center links to this page even though API have been removed --> |
− | <span style="font-variant:small-caps">'''Author:''' {{user profile|438119|Ken L.}} </span><br>
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− | {{script version|1.25}}<br>
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− | {{script lastmodified date| 2015-3-03}}<br>
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− | <span style="font-variant:small-caps">'''Code:''' [https://github.com/Roll20KenL/Roll20_API_Scripts/blob/master/trackerjacker.js TrackerJacker] </span><br>
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− | <span style="font-variant:small-caps">'''Dependencies:''' None </span><br>
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− | <span style="font-variant:small-caps">'''Conflicts:''' Unknown </span>
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− | </div>
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− | '''TrackerJacker''' is a cousin to [https://app.roll20.net/forum/permalink/931415/ TurnMarker] made by The Aaron. Its logic however is quite different, and more rigid in function to simplify the most common use-cases.
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− | Like [https://app.roll20.net/forum/permalink/931415/ TurnMarker], it uses a graphic image that follows beneath tokens to indicate who's turn it is. The only animation '''TrackerJacker''' supports is the spinning graphic which is on by default (to disable it you'd need to edit a simple script flag).
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− | The real function however of '''TrackerJacker'''' is to track statuses and durations with an easily accessible graphical interface that's intuitive.
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− | <br clear="both"> | + | |
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− | === Use ===
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− | [https://app.roll20.net/forum/permalink/2362024/ Forum Link]
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− | TODO
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− | === Changelog ===
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− | {{changelog version|1.01|2015-08-31|* '''update:'''
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− | Fixed: !tj -reset not performing as expected.
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− | Added: ability for !eot to work for the GM while the tracker is active.
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− | Added: ability for the tracker graphic to follow the token as it switches between the GM and token layers.}}
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− | {{changelog version|1.00|2015-08-30|* Release}}
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