Difference between revisions of "Talk:Character Sheets"
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== Math Functions == | == Math Functions == | ||
What about Math.min() and Math.max() ? <small><span class="autosigned">— Preceding unsigned comment added by [[User:456953]] ([[User talk:456953|talk]] • [[Special:Contributions/456953|contribs]]) 22:33, 3 June 2014 (EST)</span></small><!-- Template:Unsigned --> | What about Math.min() and Math.max() ? <small><span class="autosigned">— Preceding unsigned comment added by [[User:456953]] ([[User talk:456953|talk]] • [[Special:Contributions/456953|contribs]]) 22:33, 3 June 2014 (EST)</span></small><!-- Template:Unsigned --> | ||
+ | :In roll buttons, <code>min</code> can be achieved with the kl or dh group modifier, and <code>max</code> can be achieved with the kh or dl group modifier. For example: <code>/roll {2d6, 0d0+3}kh1</code> will produce 3 if you roll snake eyes, and <code>/roll {2d6, 0d0+11}kl1</code> will produce 11 if you roll box cars. | ||
+ | :In autocalc fields, you can achieve <code>min</code> and <code>max</code> with <code>(((@{x} + @{y}) - abs(@{x} - @{y})) / 2)</code> and <code>(((@{x} + @{y}) + abs(@{x} - @{y})) / 2)</code>, respectively. <div style="display:inline-block;border:1px solid blue;background:#bbbbff;padding:0 3px 0 3px;font-size:10px">[[User:235259]] – ({{user profile|235259|profile}} • [[User talk:235259|talk]] • [[Special:Contributions/235259|contrib]])</div> 11:26, 22 January 2015 (EST) | ||
== Incorporating JavaScript == | == Incorporating JavaScript == |
Revision as of 16:26, 22 January 2015
Contents |
Math Functions
What about Math.min() and Math.max() ? — Preceding unsigned comment added by Barrie T. (talk • contribs) 22:33, 3 June 2014 (EST)
- In roll buttons,
min
can be achieved with the kl or dh group modifier, andmax
can be achieved with the kh or dl group modifier. For example:/roll {2d6, 0d0+3}kh1
will produce 3 if you roll snake eyes, and/roll {2d6, 0d0+11}kl1
will produce 11 if you roll box cars. - In autocalc fields, you can achieve
min
andmax
with(((@{x} + @{y}) - abs(@{x} - @{y})) / 2)
and(((@{x} + @{y}) + abs(@{x} - @{y})) / 2)
, respectively. 11:26, 22 January 2015 (EST)
Incorporating JavaScript
I work a lot with that D&D 3.5 Sheet by Diana P. but i never liked the original d&d sheet, it is really messy. I thought it could be improved if you could make sections collapsible. I wonder now if you can use javascript to make it possible. — Preceding unsigned comment added by Marco G. (talk • contribs) 06:01, 20 January 2015 (EST)
Repeating sections with table rows
If a fieldset with a repeating class is nested inside a table, will rows be duplicated properly? — Preceding unsigned comment added by Bio B. (talk • contribs) 15:35, 24 June 2014 (EST)
Drag & Drop Ability macros
Needs to be updated to include the new Drag and Drop of sheet rolls to the macro bar. — Preceding unsigned comment added by Vince (talk • contribs) 23:36, 30 November 2014 (EST)