Difference between revisions of "Script:SR-RollExtender"
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===Overview=== | ===Overview=== | ||
+ | Designed to be used with the "Shadowrun 5th Edition (Advanced)"-character sheet. | ||
− | + | There is also an API Script for the [https://github.com/Roll20/roll20-api-scripts/tree/master/Shadowrun%205th%20Edition "Shadowrun 5th Edition"-sheet by Cassie]. | |
− | + | ||
− | Type !RollEx ingame to see the help menu. | + | Automatically detect Glitches and roll Extended Tests. |
+ | Type <code>!RollEx</code> ingame to see the help menu. | ||
Glitch Detection is not yet configurable and will send a private message to the GM whenever a Glitch is rolled. | Glitch Detection is not yet configurable and will send a private message to the GM whenever a Glitch is rolled. | ||
− | To roll an Extended Test type: | + | To roll an Extended Test type: <code>!RollEx xx (dy sz)</code> |
− | : | + | :<code>xx</code> being the number of dice to start with |
Optional parameters are: | Optional parameters are: | ||
− | : | + | :<code>dy</code> with y being the minimum number of dice before you want to stop |
− | : | + | :<code>sz</code> with z being the number of successes after which you want to stop |
− | Example: | + | '''Example:''' |
− | :: | + | ::<code>!RollEx 16 d5 s24 </code> |
− | + | Will roll an extended test starting with 16 dice and dropping one after every roll until you either have a minimum of 24 successes, you have less than 5 dice remaining or you roll a critical glitch. |
Latest revision as of 10:44, 8 April 2020
Version: 0.2
Last Modified: 2017-03-29
Code: SR-RollExtender
Dependencies: None
Conflicts: None
[edit] Overview
Designed to be used with the "Shadowrun 5th Edition (Advanced)"-character sheet.
There is also an API Script for the "Shadowrun 5th Edition"-sheet by Cassie.
Automatically detect Glitches and roll Extended Tests.
Type !RollEx
ingame to see the help menu.
Glitch Detection is not yet configurable and will send a private message to the GM whenever a Glitch is rolled.
To roll an Extended Test type: !RollEx xx (dy sz)
xx
being the number of dice to start with
Optional parameters are:
dy
with y being the minimum number of dice before you want to stopsz
with z being the number of successes after which you want to stop
Example:
!RollEx 16 d5 s24
Will roll an extended test starting with 16 dice and dropping one after every roll until you either have a minimum of 24 successes, you have less than 5 dice remaining or you roll a critical glitch.