Difference between revisions of "Star Wars Saga Edition Character Sheet"
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This page is a work in progress. | This page is a work in progress. | ||
+ | == Advanced PC and NPC == | ||
+ | When using in [[Macros|macros]], you may need to include the Character's name in the Attribute call, ie @{char name|str|max} | ||
+ | === Useful Attributes === | ||
+ | * level @{level} | ||
+ | * Half Level @{level|max} | ||
+ | * Hit Points @{hp} and @{hp|max} | ||
+ | * Reflex @{Reflex} | ||
+ | * Flat Footed Reflex @{ReflexFlatFooted} | ||
+ | * Fortitude @{Fortitude} | ||
+ | * Will @{Will} | ||
+ | * Condition Track Penalty @{CT} | ||
+ | * Damage Threshold @{DT} | ||
+ | * Damage Reduction @{DR} | ||
+ | * Shield Rating @{SR} and @{SR|max} | ||
+ | * Base Attack bonus @{BAB} | ||
+ | |||
+ | ==== Ability Scores ==== | ||
+ | * Strength @{str} | ||
+ | * Constitution @{con} | ||
+ | * Dexterity @{dex}Intelligence | ||
+ | * @{int}Wisdom @{wis} | ||
+ | * Charisma @{cha} | ||
+ | * Ability modifiers @{___|max} ie @{str|max} | ||
+ | * All Skills ie @{Acrobatics} and @{Knowledge-GalacticLore} | ||
+ | |||
+ | === Useful Rolls === | ||
+ | * Abilities ie. %{'charName'|strCheck} | ||
+ | * Skills ie. %{'charName'|AcrobaticsCheck} or %{'charName'|Knowledge-GalacticLoreCheck} | ||
+ | * Grapple %{'charName'|GrappleCheck} | ||
+ | |||
== Change Log == | == Change Log == |
Revision as of 01:14, 9 July 2014
This page is a work in progress.
Contents |
Advanced PC and NPC
When using in macros, you may need to include the Character's name in the Attribute call, ie @{char name|str|max}
Useful Attributes
- level @{level}
- Half Level @{level|max}
- Hit Points @{hp} and @{hp|max}
- Reflex @{Reflex}
- Flat Footed Reflex @{ReflexFlatFooted}
- Fortitude @{Fortitude}
- Will @{Will}
- Condition Track Penalty @{CT}
- Damage Threshold @{DT}
- Damage Reduction @{DR}
- Shield Rating @{SR} and @{SR|max}
- Base Attack bonus @{BAB}
Ability Scores
- Strength @{str}
- Constitution @{con}
- Dexterity @{dex}Intelligence
- @{int}Wisdom @{wis}
- Charisma @{cha}
- Ability modifiers @{___|max} ie @{str|max}
- All Skills ie @{Acrobatics} and @{Knowledge-GalacticLore}
Useful Rolls
- Abilities ie. %{'charName'|strCheck}
- Skills ie. %{'charName'|AcrobaticsCheck} or %{'charName'|Knowledge-GalacticLoreCheck}
- Grapple %{'charName'|GrappleCheck}
Change Log
For the most recent version of the Sheet, see the Fork on GitHub
July 8, 2014
- Re-hauled NPC sheet to match PC sheet values. To make them almost backwards compatible.
- Those using old version NPC sheet will need to go through the Attributes page and change any values with 'npc-' to exclude that.
- Skills now have a drop down for the modifier instead of assuming all characters will use the default.
- Now Force users who substitute the skill with Use the Force can set up the Skill with the correct totals.
July 4, 2014
- Added Dropdown to choose the Defense used for Damage Threshold for PCs and NPCs
- Included total previews for skills section, quick skills and attacks in the event calculations are used. Preview with npc-CT.
- More CSS and cosmetic fixes.
June 23, 2014
- Included a tab for NPCs. Includes very limited auto-calculations as it's meant to be a shortcut to just adding an NPC.
- There is however the capability to add very basic calculations. For Attacks, Damage and Skills.
June 20, 2014
- Fixed the quick Perception and Initiative rolls
- Added a prompt to all rolls for those last minute adjustmentsIncluded a tab for Vehicles.
- This was originally meant to use stand alone. The vehicle would have it's own sheet, but could be used as an addition to a PC/NPC.
- The prefix "vehicle-" must be used to reference Vehicle Attributes
May 15, 2014
- Made XP, Credits and Carrying Wt text fields for more diverse inputs
- Included tooltip titles for inputs
- Created Size modifier drop down for Reflex and Carrying Capacity
May 7, 2014
- Adjusted field size for Equipment weight, carrying capacity, XP & Max.
- Added calculations for Grapple with rollAdded calculations for Reflex flat-footed
- Damage field changed to text input
- Fixed Attack roll button to correctly create new lines using ASCII code. Included descriptive text.