Difference between revisions of "Script:wfrp2e-api"
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− | + | The '''WFRP 2E Actions (Havoc)''' API is a set of functions and roll templates to support many common features found in a '''Warhammer Fantasy Roleplay 2E''' game. Some items are customizable to your particular game. | |
Havoc has provided templates for many Combat, Parry, Success, Failure, and Magic rolls, including Ulric's Fury, Initiative, and Fortune Re-rolls. All executable from the character sheet, calculated automatically or performed from the roll template! | Havoc has provided templates for many Combat, Parry, Success, Failure, and Magic rolls, including Ulric's Fury, Initiative, and Fortune Re-rolls. All executable from the character sheet, calculated automatically or performed from the roll template! | ||
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== Changelog == | == Changelog == | ||
{{changelog version|1.|2017-05-07|* Initial repos submission}} | {{changelog version|1.|2017-05-07|* Initial repos submission}} | ||
+ | <br> | ||
+ | <br> | ||
+ | [[Category:WFRP]] |
Revision as of 15:12, 17 June 2020
Version: 1.0
Last Modified: 2017-05-07
Code: wfrp2e-api
Dependencies: splitArgs
Conflicts: None
The WFRP 2E Actions (Havoc) API is a set of functions and roll templates to support many common features found in a Warhammer Fantasy Roleplay 2E game. Some items are customizable to your particular game.
Havoc has provided templates for many Combat, Parry, Success, Failure, and Magic rolls, including Ulric's Fury, Initiative, and Fortune Re-rolls. All executable from the character sheet, calculated automatically or performed from the roll template!
Contents |
Syntax
While specific functions are accessible from the chat session, all are best used from the character sheet and not otherwise supported.
Installation and Configuration
Copy the script's code, available from the menu on the right and stored at Roll20's API GitHub Repository. Paste the code into a new script in your campaign's API Script Editor. Save the new script and it will be available inside your campaign.
Script Use
The API may be customized from the Campaign Settings to suit your play style or home rules. Particularly, one can customize Combat, Parry and Skill critical Success and Failure "break points" or turn them off all together. Find the following sections in the API script and edit per the comments or to suit your needs:
var critSucCombat = 1; //set to 0 to turn off crit success var critFailCombat = 96; //set to 101 to turn off crit failure ... var critSucParry = 1; //set to 0 to turn off crit success var critFailParry = 96; //set to 101 to turn off crit failure ... var critSucSkill = 1; //set to 0 to turn off crit success var critFailSkill = 96; //set to 101 to turn off crit failure
Changelog
v1. (2017-05-07)
- Initial repos submission