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Difference between revisions of "Script:Savage Worlds - Raise Count"

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m (1223200 moved page Script:Raise Count to Script:Savage Worlds - Raise Count: API was renamed)
 

Latest revision as of 09:19, 17 January 2022

API ScriptAuthor: Brian
Version: 2.6
Last Modified: 2016-08-01
Code: Raise Count
Dependencies: Interpreted sendChat, splitArgs
Conflicts: None

Raise Count creates the API command !rc, which rolls dice and counts the number of raises for the Savage Worlds game system.

[edit] Syntax

 [Expand !rc <roll> <target>
Parameter Values
roll A dice roll, using Roll20's normal syntax. Do not include the /r command or inline brackets ([[ and ]]).
target The target number for the roll. The number of raises will be calculated against this target.

[edit] Installation

The format of the output can be customized by altering Output Format. You may use the placeholders {0}, {1}, and {2} in the Output Format string, which will become an inline roll, the value of target, and the number of raises, respectively.

You can change the size of a raise use to calculate the number of raises by altering the value of Raise Size.

[edit] Changelog

v2.6 (2016-08-01)

  • Corrected reported ReferenceError
  • Corrected output styling


v2.5 (2016-04-12)

  • Update globalconfig support


v2.4 (2016-03-09)

  • Update for one-click install


v2.3 (2015-05-20)

  • Handle changes to inlinerolls handling on dev server


v2.2 (2015-01-24)

  • [bugfix] no-arg crash


v2.1 (2015-01-22)

  • Fixed transcription error


v2.0 (2015-01-08)

  • Release