Talk:Character Sheets
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Math Functions
What about Math.min() and Math.max() ? — Preceding unsigned comment added by Barrie T. (talk • contribs) 22:33, 3 June 2014 (EST)
- In roll buttons,
min
can be achieved with the kl or dh group modifier, andmax
can be achieved with the kh or dl group modifier. For example:/roll {2d6, 0d0+3}kh1
will produce 3 if you roll snake eyes, and/roll {2d6, 0d0+11}kl1
will produce 11 if you roll box cars. - In autocalc fields, you can achieve
min
andmax
with(((@{x} + @{y}) - abs(@{x} - @{y})) / 2)
and(((@{x} + @{y}) + abs(@{x} - @{y})) / 2)
, respectively. 11:26, 22 January 2015 (EST)
Incorporating JavaScript
I work a lot with that D&D 3.5 Sheet by Diana P. but i never liked the original d&d sheet, it is really messy. I thought it could be improved if you could make sections collapsible. I wonder now if you can use javascript to make it possible. — Preceding unsigned comment added by Marco G. (talk • contribs) 06:01, 20 January 2015 (EST)
- While JavaScript cannot be incorporated into character sheets, collapsible sections can be created with checkbox inputs and CSS. Here's a jsfidle demonstrating the concept. Most important to note, the element that you're collapsing must be either a sibling of the checkbox, or a descendant of a sibling of the checkbox.
- Feel free to check out the CSS Wizardry thread for more tricks. 11:29, 22 January 2015 (EST)
Repeating sections with table rows
If a fieldset with a repeating class is nested inside a table, will rows be duplicated properly? — Preceding unsigned comment added by Bio B. (talk • contribs) 15:35, 24 June 2014 (EST)
Drag & Drop Ability macros
Needs to be updated to include the new Drag and Drop of sheet rolls to the macro bar. — Preceding unsigned comment added by Vince (talk • contribs) 23:36, 30 November 2014 (EST)