Difference between revisions of "Forum Submitted Tricks"
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These tips haven't been ported over to the wiki yet. | These tips haven't been ported over to the wiki yet. | ||
− | The Beholder Anti Magic Field - keithcurtis | + | {| class="wikitable sortable" |
− | GM Disable WebRTC if you use other chat program - Gold | + | |- |
− | Black Aura Token for Night - lordmage | + | ! Trick !! Site Optimization !! Macro Organization !! Page Organization !! Map/Page Creation !! Macro Tips !! Play Technique !! Character/Handout Organization |
− | Full-screen your browser for more room - Gold | + | |- |
− | Macro Character Sheet - keithcurtis — (More info - gui8312) | + | | The Beholder Anti Magic Field || || || || || || • || |
− | --- Giving Players Limited Access - Kyle.G | + | |- |
− | Chat Menus - keithcurtis (See below for list of Chat Menu generators) | + | | GM Disable WebRTC if you use other chat program || Example || Example || Example || Example || Example || Example || Example |
− | Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince | + | |- |
− | --- Elaboration - Vince | + | | Black Aura Token for Night || Example || Example || Example || Example || Example || Example || Example |
− | Use Emojis in Macro Buttons - keithcurtis | + | |- |
− | Quick and Dirty Invisible Token Tracking Using Basic Fog of War - keithcurtis — (Video by Nick O, timestamp) | + | | Full-screen your browser for more room || Example || Example || Example || Example || Example || Example || Example |
− | Party Sight Token - Marius | + | |- |
− | Inventory Container Sheet - keithcurtis | + | | Macro Character Sheet || Example || Example || Example || Example || Example || Example || Example |
− | --- Giving Players Limited Access - Kyle.G | + | |- |
− | Deck of Cards to Track Player Resources - Gozer the Gozerian | + | | --- Giving Players Limited Access || Example || Example || Example || Example || Example || Example || Example |
− | Keep Crits/Fumbles from Display on Attack Rolls - Scott C. | + | |- |
− | 2 column API buttons in Default Roll Template - Bryan P | + | | Chat Menus || Example || Example || Example || Example || Example || Example || Example |
− | Use Modular Macros to Simplify Parsing - Aranador | + | |- |
− | Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp) | + | | Use a "Placeholder" Character(s) to Handle In-Game Languages || Example || Example || Example || Example || Example || Example || Example |
− | Environmental Effects (download link) - Kirsty | + | |- |
− | Creating a Dummy Account (and why) - keithcurtis | + | | --- Elaboration || Example || Example || Example || Example || Example || Example || Example |
− | Query Ordering Without Affecting Functionality - Ziechael | + | |- |
− | Keyboard Macro Shortcuts - keithcurtis | + | | Use Emojis in Macro Buttons || Example || Example || Example || Example || Example || Example || Example |
− | Use /talktomyself to Temporarily Bypass API - keithcurtis | + | |- |
− | Easy Area Markers / Room Numbering - The Aaron | + | | Quick and Dirty Invisible Token Tracking Using Basic Fog of War || Example || Example || Example || Example || Example || Example || Example |
− | Summing Success Rolls - Bryan P. | + | |- |
− | + | | Party Sight Token || Example || Example || Example || Example || Example || Example || Example | |
− | Interactive Tables as Handouts - Jeremy R. | + | |- |
− | Prefix Trick to Variably Call Attributes - Kyle G. | + | | Inventory Container Sheet || Example || Example || Example || Example || Example || Example || Example |
− | Flying Tokens - Arthur B | + | |- |
− | + | | --- Giving Players Limited Access || Example || Example || Example || Example || Example || Example || Example | |
− | Rolling HP at New Level - Jerry F. | + | |- |
− | Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 | + | | Deck of Cards to Track Player Resources || Example || Example || Example || Example || Example || Example || Example |
− | Trap and Room Markers sans character sheet or API - Scott C. | + | |- |
− | Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.) | + | | Keep Crits/Fumbles from Display on Attack Rolls || Example || Example || Example || Example || Example || Example || Example |
− | Use Resources From free Master's Vault Intro Game - Gold | + | |- |
− | Archive Characters, and Other Assets Into A Library Campaign - keithcurtis | + | | 2 column API buttons in Default Roll Template || Example || Example || Example || Example || Example || Example || Example |
− | DM Whisper With No Breaks - Muckbuckle | + | |- |
− | Hide Token with Map Assets - Anton Palikhov | + | | Use Modular Macros to Simplify Parsing || Example || Example || Example || Example || Example || Example || Example |
− | Responding to an Old Thread in the Forums - Blue64 | + | |- |
− | Put building Interiors on Token Layer with AFoW - Taran | + | | Mood Lighting Tokens || Example || Example || Example || Example || Example || Example || Example |
− | Tooltip Hack in Chat Display - Aranador | + | |- |
− | Quick and Dirty Slide Show and Image Display - keithcurtis | + | | Environmental Effects (download link) || Example || Example || Example || Example || Example || Example || Example |
− | Styled HTML in Roll20 Text Fields - Noobsauce | + | |- |
− | Droppable Torch Token - Gimblejam | + | | Creating a Dummy Account (and why) || Example || Example || Example || Example || Example || Example || Example |
− | Managing Magic Items With Handouts - The Aaron | + | |- |
− | Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) | + | | Query Ordering Without Affecting Functionality || Example || Example || Example || Example || Example || Example || Example |
− | Invisible Tokens - keithcurtis — (Video by Nick O) | + | |- |
− | Invisible Tokens - The Notes Token -keithcurtis | + | | Keyboard Macro Shortcuts || Example || Example || Example || Example || Example || Example || Example |
− | Invisible Tokens - The Notes Token (API version) - keithcurtis | + | |- |
− | Invisible Tokens - The Control Token - keithcurtis | + | | Use /talktomyself to Temporarily Bypass API || Example || Example || Example || Example || Example || Example || Example |
− | Invisible Tokens - The Door Control - keithcurtis | + | |- |
− | Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp) | + | | Easy Area Markers / Room Numbering || Example || Example || Example || Example || Example || Example || Example |
− | Quick Play: Room Specific Music - Ye'Olde DM | + | |- |
− | Pre-Linked Tokens - Blue64 | + | | Summing Success Rolls || Example || Example || Example || Example || Example || Example || Example |
− | Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion | + | |- |
− | Drop Down Nester - Scott C. | + | | Improved Forum Checking || Example || Example || Example || Example || Example || Example || Example |
− | PC Token Action to Roll Initiative ( | + | |- |
− | How to manipulate Attack Actions ( | + | | Interactive Tables as Handouts || Example || Example || Example || Example || Example || Example || Example |
− | Use Images in the Default Template - The Aaron (More info by Blue64) | + | |- |
− | Spaces in Macro Names - Jeremy (read further posts for cautions) | + | | Prefix Trick to Variably Call Attributes || Example || Example || Example || Example || Example || Example || Example |
− | Make Doors on DL Layer Clear to Players - godthedj | + | |- |
− | Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64) | + | | Flying Tokens || Example || Example || Example || Example || Example || Example || Example |
− | Use Rollable Tables to Spice up Flavor Text - godthedj | + | |- |
− | Invisible Tokens - Hidden Light Source - El Gato of de Churros and others | + | | Stagger the Timer for Multiple Page F || Example || Example || Example || Example || Example || Example || Example |
− | Quickly Populating with Rollable Tables - Mik Holmes | + | |- |
− | Exploration Mode (TokenMod API) - Mik Holmes (Updated version) | + | | Rolling HP at New Level || Example || Example || Example || Example || Example || Example || Example |
− | Landing Pages - keithcurtis | + | |- |
− | Hidden Stats, Attributes, and Abilities - Blue64 | + | | Player Vault pages/ UI Pages (to manage cards & equipment) || Example || Example || Example || Example || Example || Example || Example |
− | More interactive world - every npc is a character mook - gui8312 | + | |- |
− | Map Pins - keithcurtis (More info - Airsickhydra) | + | | Trap and Room Markers sans character sheet or API || Example || Example || Example || Example || Example || Example || Example |
− | + | |- | |
− | Rollable Encounter Images - Blue64 | + | | Aura Effect to Reveal Hidden Objects or Markings || Example || Example || Example || Example || Example || Example || Example |
− | Aligning Images in Handouts - keithcurtis (More info by Noon) | + | |- |
− | Live Handouts - Noon | + | | Use Resources From free Master's Vault Intro Game || Example || Example || Example || Example || Example || Example || Example |
− | + | |- | |
− | + | | Archive Characters, and Other Assets Into A Library Campaign || Example || Example || Example || Example || Example || Example || Example | |
− | Invisible Tokens - Invisible PC or NPC - Rabulais | + | |- |
− | Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael | + | | DM Whisper With No Breaks || Example || Example || Example || Example || Example || Example || Example |
− | Forum Searching... But Better - Ziechael | + | |- |
− | Precautions to Take With Very Large Maps - keithcurtis | + | | Hide Token with Map Assets || Example || Example || Example || Example || Example || Example || Example |
− | Example of Structured Abilities: The XP Macro - Ed S. | + | |- |
− | Easily Repeatable Game Searches - Gen Kitty | + | | Responding to an Old Thread in the Forums || Example || Example || Example || Example || Example || Example || Example |
− | Using tints for art compatibility (high level map design) - gui8312 | + | |- |
− | + | | Put building Interiors on Token Layer with AFoW || Example || Example || Example || Example || Example || Example || Example | |
− | Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11 | + | |- |
− | Save Sorted Marketplace Searches — Free or Newest - Mike deBoston | + | | Tooltip Hack in Chat Display || Example || Example || Example || Example || Example || Example || Example |
− | Launch Game in Player/GM Mode - Blue64 | + | |- |
− | Custom Success/Failure Outcome Messages - Ziechael | + | | Quick and Dirty Slide Show and Image Display || Example || Example || Example || Example || Example || Example || Example |
− | Bypass Blank Ability Call Math - Blue64 | + | |- |
− | Storing and Reading Values for Macros using the Turn Tracker - Pat | + | | Styled HTML in Roll20 Text Fields || Example || Example || Example || Example || Example || Example || Example |
− | Light Crumbs - keithcurtis | + | |- |
− | Record Session in External Window - Elvin (More info by keithcurtis) | + | | Droppable Torch Token || Example || Example || Example || Example || Example || Example || Example |
− | Simplified Hour/Day/Night System With Rollable Tables - Dwarf | + | |- |
− | Expanded graphical tools - gui8312 | + | | Managing Magic Items With Handouts || Example || Example || Example || Example || Example || Example || Example |
+ | |- | ||
+ | | Finding Attributes on Characters || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Quick Play: Room Specific Music || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Pre-Linked Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Drop Down Nester || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | PC Token Action to Roll Initiative (D&D 5E by Roll20) || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | How to manipulate Attack Actions (D&D 5E by Roll20) || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Use Images in the Default Template || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Spaces in Macro Names || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Make Doors on DL Layer Clear to Players || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Popout sheets/handouts into tabs (Chrome) || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Use Rollable Tables to Spice up Flavor Text || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Quickly Populating with Rollable Tables || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Exploration Mode (TokenMod API) || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Landing Pages || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Hidden Stats, Attributes, and Abilities || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | More interactive world || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Map Pins || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Monster Images in Chat || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Rollable Encounter Images || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Aligning Images in Handouts || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Live Handouts || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Nestable Rollable Tables (Free User Version) || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Auras as Token Outlines || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Invisible Tokens || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Fine Tune 'Snap to Grid' Dynamic Lighting || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Forum Searching... But Better || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Precautions to Take With Very Large Maps || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Example of Structured Abilities: The XP Macro || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Easily Repeatable Game Searches || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Using tints for art compatibility (high level map design) || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Player Dashboard || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Use a Macro to Report on Obscure Character Abilities and Rules || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Save Sorted Marketplace Searches — Free or Newest || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Launch Game in Player/GM Mode || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Custom Success/Failure Outcome Messages || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Bypass Blank Ability Call Math || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Storing and Reading Values for Macros using the Turn Tracker || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Light Crumbs || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Record Session in External Window || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Simplified Hour/Day/Night System With Rollable Tables || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Expanded graphical tools || Example || Example || Example || Example || Example || Example || Example | ||
+ | |- | ||
+ | | Example || Example || Example || Example || Example || Example || Example || Example | ||
+ | |} | ||
+ | |||
+ | * The Beholder Anti Magic Field - keithcurtis | ||
+ | * GM Disable WebRTC if you use other chat program - Gold | ||
+ | * Black Aura Token for Night - lordmage | ||
+ | * Full-screen your browser for more room - Gold | ||
+ | * Macro Character Sheet - keithcurtis — (More info - gui8312) | ||
+ | * --- Giving Players Limited Access - Kyle.G | ||
+ | * Chat Menus - keithcurtis (See below for list of Chat Menu generators) | ||
+ | * Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince | ||
+ | * --- Elaboration - Vince | ||
+ | * Use Emojis in Macro Buttons - keithcurtis | ||
+ | * Quick and Dirty Invisible Token Tracking Using Basic Fog of War - keithcurtis — (Video by Nick O, timestamp) | ||
+ | * Party Sight Token - Marius | ||
+ | * Inventory Container Sheet - keithcurtis | ||
+ | * --- Giving Players Limited Access - Kyle.G | ||
+ | * Deck of Cards to Track Player Resources - Gozer the Gozerian | ||
+ | * Keep Crits/Fumbles from Display on Attack Rolls - Scott C. | ||
+ | * 2 column API buttons in Default Roll Template - Bryan P | ||
+ | * Use Modular Macros to Simplify Parsing - Aranador | ||
+ | * Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp) | ||
+ | * Environmental Effects (download link) - Kirsty | ||
+ | * Creating a Dummy Account (and why) - keithcurtis | ||
+ | * Query Ordering Without Affecting Functionality - Ziechael | ||
+ | * Keyboard Macro Shortcuts - keithcurtis | ||
+ | * Use /talktomyself to Temporarily Bypass API - keithcurtis | ||
+ | * Easy Area Markers / Room Numbering - The Aaron | ||
+ | * Summing Success Rolls - Bryan P. | ||
+ | * Interactive Tables as Handouts - Jeremy R. | ||
+ | * Prefix Trick to Variably Call Attributes - Kyle G. | ||
+ | * Flying Tokens - Arthur B | ||
+ | * Rolling HP at New Level - Jerry F. | ||
+ | * Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 | ||
+ | * Trap and Room Markers sans character sheet or API - Scott C. | ||
+ | * Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.) | ||
+ | * Use Resources From free Master's Vault Intro Game - Gold | ||
+ | * Archive Characters, and Other Assets Into A Library Campaign - keithcurtis | ||
+ | * DM Whisper With No Breaks - Muckbuckle | ||
+ | * Hide Token with Map Assets - Anton Palikhov | ||
+ | * Responding to an Old Thread in the Forums - Blue64 | ||
+ | * Put building Interiors on Token Layer with AFoW - Taran | ||
+ | * Tooltip Hack in Chat Display - Aranador | ||
+ | * Quick and Dirty Slide Show and Image Display - keithcurtis | ||
+ | * Styled HTML in Roll20 Text Fields - Noobsauce | ||
+ | * Droppable Torch Token - Gimblejam | ||
+ | * Managing Magic Items With Handouts - The Aaron | ||
+ | * Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) | ||
+ | * Invisible Tokens - keithcurtis — (Video by Nick O) | ||
+ | * Invisible Tokens - The Notes Token -keithcurtis | ||
+ | * Invisible Tokens - The Notes Token (API version) - keithcurtis | ||
+ | * Invisible Tokens - The Control Token - keithcurtis | ||
+ | * Invisible Tokens - The Door Control - keithcurtis | ||
+ | * Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp) | ||
+ | * Quick Play: Room Specific Music - Ye'Olde DM | ||
+ | * Pre-Linked Tokens - Blue64 | ||
+ | * Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion | ||
+ | * Drop Down Nester - Scott C. | ||
+ | * PC Token Action to Roll Initiative (D&D 5E by Roll20) - Jeremy | ||
+ | * How to manipulate Attack Actions (D&D 5E by Roll20) - Jeremy | ||
+ | * Use Images in the Default Template - The Aaron (More info by Blue64) | ||
+ | * Spaces in Macro Names - Jeremy (read further posts for cautions) | ||
+ | * Make Doors on DL Layer Clear to Players - godthedj | ||
+ | * Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64) | ||
+ | * Use Rollable Tables to Spice up Flavor Text - godthedj | ||
+ | * Invisible Tokens - Hidden Light Source - El Gato of de Churros and others | ||
+ | * Quickly Populating with Rollable Tables - Mik Holmes | ||
+ | * Exploration Mode (TokenMod API) - Mik Holmes (Updated version) | ||
+ | * Landing Pages - keithcurtis | ||
+ | * Hidden Stats, Attributes, and Abilities - Blue64 | ||
+ | * More interactive world - every npc is a character mook - gui8312 | ||
+ | * Map Pins - keithcurtis (More info - Airsickhydra) | ||
+ | * Rollable Encounter Images - Blue64 | ||
+ | * Aligning Images in Handouts - keithcurtis (More info by Noon) | ||
+ | * Live Handouts - Noon | ||
+ | * Invisible Tokens - Invisible PC or NPC - Rabulais | ||
+ | * Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael | ||
+ | * Forum Searching... But Better - Ziechael | ||
+ | * Precautions to Take With Very Large Maps - keithcurtis | ||
+ | * Example of Structured Abilities: The XP Macro - Ed S. | ||
+ | * Easily Repeatable Game Searches - Gen Kitty | ||
+ | * Using tints for art compatibility (high level map design) - gui8312 | ||
+ | * Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11 | ||
+ | * Save Sorted Marketplace Searches — Free or Newest - Mike deBoston | ||
+ | * Launch Game in Player/GM Mode - Blue64 | ||
+ | * Custom Success/Failure Outcome Messages - Ziechael | ||
+ | * Bypass Blank Ability Call Math - Blue64 | ||
+ | * Storing and Reading Values for Macros using the Turn Tracker - Pat | ||
+ | * Light Crumbs - keithcurtis | ||
+ | * Record Session in External Window - Elvin (More info by keithcurtis) | ||
+ | * Simplified Hour/Day/Night System With Rollable Tables - Dwarf | ||
+ | * Expanded graphical tools - gui8312 | ||
+ | |||
Revision as of 21:55, 16 April 2020
This is a page of tricks culled from the Stupid Roll20 Tricks thread in the forum. The list is still ongoing, so please check the thread for more until this is done.
Some of these tips require users to have Plus or Pro accounts. These will be marked with (API)
Macro Organization
Macros are complex and powerful tools, and can get overloaded quickly
Macro Character Sheet (keithcurtis, gui8312)
To Do
These tips haven't been ported over to the wiki yet.
Trick | Site Optimization | Macro Organization | Page Organization | Map/Page Creation | Macro Tips | Play Technique | Character/Handout Organization |
---|---|---|---|---|---|---|---|
The Beholder Anti Magic Field | • | ||||||
GM Disable WebRTC if you use other chat program | Example | Example | Example | Example | Example | Example | Example |
Black Aura Token for Night | Example | Example | Example | Example | Example | Example | Example |
Full-screen your browser for more room | Example | Example | Example | Example | Example | Example | Example |
Macro Character Sheet | Example | Example | Example | Example | Example | Example | Example |
--- Giving Players Limited Access | Example | Example | Example | Example | Example | Example | Example |
Chat Menus | Example | Example | Example | Example | Example | Example | Example |
Use a "Placeholder" Character(s) to Handle In-Game Languages | Example | Example | Example | Example | Example | Example | Example |
--- Elaboration | Example | Example | Example | Example | Example | Example | Example |
Use Emojis in Macro Buttons | Example | Example | Example | Example | Example | Example | Example |
Quick and Dirty Invisible Token Tracking Using Basic Fog of War | Example | Example | Example | Example | Example | Example | Example |
Party Sight Token | Example | Example | Example | Example | Example | Example | Example |
Inventory Container Sheet | Example | Example | Example | Example | Example | Example | Example |
--- Giving Players Limited Access | Example | Example | Example | Example | Example | Example | Example |
Deck of Cards to Track Player Resources | Example | Example | Example | Example | Example | Example | Example |
Keep Crits/Fumbles from Display on Attack Rolls | Example | Example | Example | Example | Example | Example | Example |
2 column API buttons in Default Roll Template | Example | Example | Example | Example | Example | Example | Example |
Use Modular Macros to Simplify Parsing | Example | Example | Example | Example | Example | Example | Example |
Mood Lighting Tokens | Example | Example | Example | Example | Example | Example | Example |
Environmental Effects (download link) | Example | Example | Example | Example | Example | Example | Example |
Creating a Dummy Account (and why) | Example | Example | Example | Example | Example | Example | Example |
Query Ordering Without Affecting Functionality | Example | Example | Example | Example | Example | Example | Example |
Keyboard Macro Shortcuts | Example | Example | Example | Example | Example | Example | Example |
Use /talktomyself to Temporarily Bypass API | Example | Example | Example | Example | Example | Example | Example |
Easy Area Markers / Room Numbering | Example | Example | Example | Example | Example | Example | Example |
Summing Success Rolls | Example | Example | Example | Example | Example | Example | Example |
Improved Forum Checking | Example | Example | Example | Example | Example | Example | Example |
Interactive Tables as Handouts | Example | Example | Example | Example | Example | Example | Example |
Prefix Trick to Variably Call Attributes | Example | Example | Example | Example | Example | Example | Example |
Flying Tokens | Example | Example | Example | Example | Example | Example | Example |
Stagger the Timer for Multiple Page F | Example | Example | Example | Example | Example | Example | Example |
Rolling HP at New Level | Example | Example | Example | Example | Example | Example | Example |
Player Vault pages/ UI Pages (to manage cards & equipment) | Example | Example | Example | Example | Example | Example | Example |
Trap and Room Markers sans character sheet or API | Example | Example | Example | Example | Example | Example | Example |
Aura Effect to Reveal Hidden Objects or Markings | Example | Example | Example | Example | Example | Example | Example |
Use Resources From free Master's Vault Intro Game | Example | Example | Example | Example | Example | Example | Example |
Archive Characters, and Other Assets Into A Library Campaign | Example | Example | Example | Example | Example | Example | Example |
DM Whisper With No Breaks | Example | Example | Example | Example | Example | Example | Example |
Hide Token with Map Assets | Example | Example | Example | Example | Example | Example | Example |
Responding to an Old Thread in the Forums | Example | Example | Example | Example | Example | Example | Example |
Put building Interiors on Token Layer with AFoW | Example | Example | Example | Example | Example | Example | Example |
Tooltip Hack in Chat Display | Example | Example | Example | Example | Example | Example | Example |
Quick and Dirty Slide Show and Image Display | Example | Example | Example | Example | Example | Example | Example |
Styled HTML in Roll20 Text Fields | Example | Example | Example | Example | Example | Example | Example |
Droppable Torch Token | Example | Example | Example | Example | Example | Example | Example |
Managing Magic Items With Handouts | Example | Example | Example | Example | Example | Example | Example |
Finding Attributes on Characters | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Quick Play: Room Specific Music | Example | Example | Example | Example | Example | Example | Example |
Pre-Linked Tokens | Example | Example | Example | Example | Example | Example | Example |
Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout | Example | Example | Example | Example | Example | Example | Example |
Drop Down Nester | Example | Example | Example | Example | Example | Example | Example |
PC Token Action to Roll Initiative (D&D 5E by Roll20) | Example | Example | Example | Example | Example | Example | Example |
How to manipulate Attack Actions (D&D 5E by Roll20) | Example | Example | Example | Example | Example | Example | Example |
Use Images in the Default Template | Example | Example | Example | Example | Example | Example | Example |
Spaces in Macro Names | Example | Example | Example | Example | Example | Example | Example |
Make Doors on DL Layer Clear to Players | Example | Example | Example | Example | Example | Example | Example |
Popout sheets/handouts into tabs (Chrome) | Example | Example | Example | Example | Example | Example | Example |
Use Rollable Tables to Spice up Flavor Text | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Quickly Populating with Rollable Tables | Example | Example | Example | Example | Example | Example | Example |
Exploration Mode (TokenMod API) | Example | Example | Example | Example | Example | Example | Example |
Landing Pages | Example | Example | Example | Example | Example | Example | Example |
Hidden Stats, Attributes, and Abilities | Example | Example | Example | Example | Example | Example | Example |
More interactive world | Example | Example | Example | Example | Example | Example | Example |
Map Pins | Example | Example | Example | Example | Example | Example | Example |
Monster Images in Chat | Example | Example | Example | Example | Example | Example | Example |
Rollable Encounter Images | Example | Example | Example | Example | Example | Example | Example |
Aligning Images in Handouts | Example | Example | Example | Example | Example | Example | Example |
Live Handouts | Example | Example | Example | Example | Example | Example | Example |
Nestable Rollable Tables (Free User Version) | Example | Example | Example | Example | Example | Example | Example |
Auras as Token Outlines | Example | Example | Example | Example | Example | Example | Example |
Invisible Tokens | Example | Example | Example | Example | Example | Example | Example |
Fine Tune 'Snap to Grid' Dynamic Lighting | Example | Example | Example | Example | Example | Example | Example |
Forum Searching... But Better | Example | Example | Example | Example | Example | Example | Example |
Precautions to Take With Very Large Maps | Example | Example | Example | Example | Example | Example | Example |
Example of Structured Abilities: The XP Macro | Example | Example | Example | Example | Example | Example | Example |
Easily Repeatable Game Searches | Example | Example | Example | Example | Example | Example | Example |
Using tints for art compatibility (high level map design) | Example | Example | Example | Example | Example | Example | Example |
Player Dashboard | Example | Example | Example | Example | Example | Example | Example |
Use a Macro to Report on Obscure Character Abilities and Rules | Example | Example | Example | Example | Example | Example | Example |
Save Sorted Marketplace Searches — Free or Newest | Example | Example | Example | Example | Example | Example | Example |
Launch Game in Player/GM Mode | Example | Example | Example | Example | Example | Example | Example |
Custom Success/Failure Outcome Messages | Example | Example | Example | Example | Example | Example | Example |
Bypass Blank Ability Call Math | Example | Example | Example | Example | Example | Example | Example |
Storing and Reading Values for Macros using the Turn Tracker | Example | Example | Example | Example | Example | Example | Example |
Light Crumbs | Example | Example | Example | Example | Example | Example | Example |
Record Session in External Window | Example | Example | Example | Example | Example | Example | Example |
Simplified Hour/Day/Night System With Rollable Tables | Example | Example | Example | Example | Example | Example | Example |
Expanded graphical tools | Example | Example | Example | Example | Example | Example | Example |
Example | Example | Example | Example | Example | Example | Example | Example |
- The Beholder Anti Magic Field - keithcurtis
- GM Disable WebRTC if you use other chat program - Gold
- Black Aura Token for Night - lordmage
- Full-screen your browser for more room - Gold
- Macro Character Sheet - keithcurtis — (More info - gui8312)
- --- Giving Players Limited Access - Kyle.G
- Chat Menus - keithcurtis (See below for list of Chat Menu generators)
- Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince
- --- Elaboration - Vince
- Use Emojis in Macro Buttons - keithcurtis
- Quick and Dirty Invisible Token Tracking Using Basic Fog of War - keithcurtis — (Video by Nick O, timestamp)
- Party Sight Token - Marius
- Inventory Container Sheet - keithcurtis
- --- Giving Players Limited Access - Kyle.G
- Deck of Cards to Track Player Resources - Gozer the Gozerian
- Keep Crits/Fumbles from Display on Attack Rolls - Scott C.
- 2 column API buttons in Default Roll Template - Bryan P
- Use Modular Macros to Simplify Parsing - Aranador
- Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp)
- Environmental Effects (download link) - Kirsty
- Creating a Dummy Account (and why) - keithcurtis
- Query Ordering Without Affecting Functionality - Ziechael
- Keyboard Macro Shortcuts - keithcurtis
- Use /talktomyself to Temporarily Bypass API - keithcurtis
- Easy Area Markers / Room Numbering - The Aaron
- Summing Success Rolls - Bryan P.
- Interactive Tables as Handouts - Jeremy R.
- Prefix Trick to Variably Call Attributes - Kyle G.
- Flying Tokens - Arthur B
- Rolling HP at New Level - Jerry F.
- Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312
- Trap and Room Markers sans character sheet or API - Scott C.
- Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.)
- Use Resources From free Master's Vault Intro Game - Gold
- Archive Characters, and Other Assets Into A Library Campaign - keithcurtis
- DM Whisper With No Breaks - Muckbuckle
- Hide Token with Map Assets - Anton Palikhov
- Responding to an Old Thread in the Forums - Blue64
- Put building Interiors on Token Layer with AFoW - Taran
- Tooltip Hack in Chat Display - Aranador
- Quick and Dirty Slide Show and Image Display - keithcurtis
- Styled HTML in Roll20 Text Fields - Noobsauce
- Droppable Torch Token - Gimblejam
- Managing Magic Items With Handouts - The Aaron
- Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond)
- Invisible Tokens - keithcurtis — (Video by Nick O)
- Invisible Tokens - The Notes Token -keithcurtis
- Invisible Tokens - The Notes Token (API version) - keithcurtis
- Invisible Tokens - The Control Token - keithcurtis
- Invisible Tokens - The Door Control - keithcurtis
- Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp)
- Quick Play: Room Specific Music - Ye'Olde DM
- Pre-Linked Tokens - Blue64
- Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion
- Drop Down Nester - Scott C.
- PC Token Action to Roll Initiative (D&D 5E by Roll20) - Jeremy
- How to manipulate Attack Actions (D&D 5E by Roll20) - Jeremy
- Use Images in the Default Template - The Aaron (More info by Blue64)
- Spaces in Macro Names - Jeremy (read further posts for cautions)
- Make Doors on DL Layer Clear to Players - godthedj
- Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64)
- Use Rollable Tables to Spice up Flavor Text - godthedj
- Invisible Tokens - Hidden Light Source - El Gato of de Churros and others
- Quickly Populating with Rollable Tables - Mik Holmes
- Exploration Mode (TokenMod API) - Mik Holmes (Updated version)
- Landing Pages - keithcurtis
- Hidden Stats, Attributes, and Abilities - Blue64
- More interactive world - every npc is a character mook - gui8312
- Map Pins - keithcurtis (More info - Airsickhydra)
- Rollable Encounter Images - Blue64
- Aligning Images in Handouts - keithcurtis (More info by Noon)
- Live Handouts - Noon
- Invisible Tokens - Invisible PC or NPC - Rabulais
- Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael
- Forum Searching... But Better - Ziechael
- Precautions to Take With Very Large Maps - keithcurtis
- Example of Structured Abilities: The XP Macro - Ed S.
- Easily Repeatable Game Searches - Gen Kitty
- Using tints for art compatibility (high level map design) - gui8312
- Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11
- Save Sorted Marketplace Searches — Free or Newest - Mike deBoston
- Launch Game in Player/GM Mode - Blue64
- Custom Success/Failure Outcome Messages - Ziechael
- Bypass Blank Ability Call Math - Blue64
- Storing and Reading Values for Macros using the Turn Tracker - Pat
- Light Crumbs - keithcurtis
- Record Session in External Window - Elvin (More info by keithcurtis)
- Simplified Hour/Day/Night System With Rollable Tables - Dwarf
- Expanded graphical tools - gui8312