Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Difference between revisions of "Legend of the Five Rings (5e/FFG)"

From Roll20 Wiki

Jump to: navigation, search
(Game Setup)
(Player Character Tokens)
Line 36: Line 36:
  
 
==== Player Character Tokens ====
 
==== Player Character Tokens ====
 +
 +
 +
== Using the Sheet ==
 +
 +
Below is general information on how the sheet
 +
 +
=== Collapsable  Headers ===
 +
 +
Many of the header sections can be collapsed to hide the content below it. This allows you to get information that doesn't regularly change out of view, and scroll less.

Revision as of 14:05, 5 August 2019

Contents

Introduction

This wiki page provides a comprehensive guide to setting up and running a game of FFG's 5th edition of Legend of the Five Rings. Because of FFG's unique version of the Roll and Keep system, the dice mechanic of this game can only be accomplished in two ways on Roll20's platform - via Roll Tables and via an API script. This method details specifically the API version sheet.


Links

Installation

Selecting the Character Sheet

(not til merge)

Selecting the API Script

(not til merge)

Game Setup

This section details the various options that I recommend for running a game using this system. None of these are requirements - only suggestions on what I believe works best.

Game Options

Inside your Roll20 campaign, at the top right click the y icon to view the "My Settings Tab". Scroll down to Token Bar Colors + Display Settings and change the bars to the following colors:

  • Bar 1: #98744e
  • Bar 2: #64919e
  • Bar 3: #474241

Token Setup

The following are the best options for setting up your tokens.

Player Character Tokens

Using the Sheet

Below is general information on how the sheet

Collapsable Headers

Many of the header sections can be collapsed to hide the content below it. This allows you to get information that doesn't regularly change out of view, and scroll less.