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Legends Never Die

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Revision as of 12:11, 9 August 2023 by MeMeMe (Talk | contribs)

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Legends Never Die! is a sword and sorcery game where the characters are highly competent, in a world of daemons built on the corpse of an eldritch god. You can learn more aout the game and download the rules) here: Legends Never Die!. This page concentrates on using the sheet.

Contents

Top Bars

The sheet has two main modes, Play Mode, and Design Mode. These are shown in the top bar.

When you first create the sheet, it is in Design Mode, and has a place to show your past history (your Legends).

LND Design Bar


When you use the sheet in play, click the Play button to enter Play Mode.

LND Play Bar


Look at the bars at the top - each has different buttons at the right.

Design Mode

While the sheet has a lot of stuff on it, the only part you should be concerned about right now is the Legends table. This is where we see what your Lifepath turns out to be.

Rolling Legends

LND Legend

Click the Roll Your Next Legend button, and a legend (term of history) is rolled, which tells us roughly what you were doing dung that time. Click the number at the left side, and you can see more information about this period. You can see a description of the legend, where it occasred, a description of the event, its outcome, and there's room for up to 3 events and a personal notes section. You can edit any of these entries if the existing lwegend description isn't correct. In Heroic Mode (see Settings below) you get 1 Event, but in Epic Mode you can get up to three.

Legend Specialty

Each legend gives 1 advance in 8 separate skills. You then assign a specialty which should be one of those 8 skills. This grants an extra advance (higher skill!).

Bonus Skills

You can have from 2-6 Legends. The sheet will tell you when you have reached the end of your Lifepath. At that point, pick six bonus skills. You can pick any skill (with a few exceptions, mainly Changeling, Second Sight, and Weird). You can only pick those restricted skills if you already have at least one advance in them.
You can if you choose click the Random Skills button, and it'll roll all unselected skill randomly. You can pick a skill template to roll for a type of skill.

Rolling Powers

Finally, once all skills and legends have been rolled for, click the Roll power button. This will assign you Invocationns and Vagary - check out the system rules for how to use those.

Skill List

LND Skills

As you go through your Legends, you skill list at the bottom left will expand, showing you what you have and their current scores. Refer to it if you need to whenpicking specialties and bonus skills. Each skill has several headings:

  • Name: The skill name. Most of them are self-explanatory. Each skill name is also a button - click it to roll that skill.
  • Stat: There are 5 stats, and each skill contrubutes to the value of one of them.
  • +: This shows how many advances you have in that skill. If it turns red, that skill is no longer improving, so you might want to pick anotehr skill.
  • Score: Skills are rolled on a d20, lower the better. This is the number you must roll below for an Average success. Skills can have a score above 20.
  • GES: You can get higher levels of success - Good, Excellent, and if your score is 20+, Spectacular. This shows the score needed for them.
  • Mod: If a particular roll has a bonus, you can enter it here. This box is best used for bonuses that will persist over multiple rolls.

Settings

If you click the Settings button (the cog at top right) you'll be able to set various configuration options for the sheet. They'll be described later.


Play Mode

Skills

Stats

Derived

Invocations

Loyalty

Bound Daemons

Attacks

Gear

Glory

BACK

Rolltemplate

Links


at end of sheet, add category links, swap (( with square brackets ((Category:Character Sheet Documentation))

To ensure a line break: