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Difference between revisions of "Script:Roll20 Audio Master"

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(Created page with "{{script overview |name=Roll20-Audio-Master |author={{user profile|459831|Scott C.}} |version=1.01 |lastmodified=2016-11-22 |dependencies=None |conflicts=None}} ==Overview== ...")
 
 
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{{script overview
 
{{script overview
 
|name=Roll20-Audio-Master
 
|name=Roll20-Audio-Master
|author={{user profile|459831|Scott C.}}
+
|author={{user profile|3135709|Victor B.}}
|version=1.01
+
|version=2.12
|lastmodified=2016-11-22
+
|lastmodified=2018-06-01
 
|dependencies=None
 
|dependencies=None
 
|conflicts=None}}
 
|conflicts=None}}
  
 
==Overview==
 
==Overview==
I felt there needed to be a comprehensive jukebox control script. This script allows you to replicate all of the commands in the basic jukebox and then some via chat commands. The script also allows playlist functionality via script defined playlists; these have no relation to the playlists in the jukebox as the API does not have access to any of the folder structure (which unfortunately includes playlists). The help document is created in game as an archived handout and can be accessed via a link output to chat if you type an invalid command or just !roll20AM into chat.
+
I felt there needed to be a comprehensive jukebox control script. This script allows you to replicate all of the commands in the basic jukebox and then some via chat commands or a user interface that displays within chat. The script allows playlist functionality by importing all tracks and playlists from Jukebox into Roll20AM.  There's an ability to create up to 4 dynamic playlists (called Tags) from individual tracks so you don't have to go back and manipulate Jukebox and import again into Roll20AM.  The in-game help has been disabled for the time being because of the new User Interface, which makes building help around the UI a challenge.
  
==Using the Script==
+
==The User Interface==
 +
The UI is designed so once you are in it, you won't have to execute Roll20AM commands. However, because dice rolls and player chats can fill up the chat window it's always handy to have a macro with !roll20AM --config ready to go to bring it back up. 
  
===Basic Syntax===
+
===Configuration Menu===
All Roll20AM commands use the same basic syntax. The contents of a command will change based on what you are doing, but the basic format will always look like this:
+
'''Master Volume''' - Click on the volume level to set another default volume. This updates all playlists and tracks.  Master volume is the loudness (0-100) that a track will start playing at.<br />
!roll20AM --action,action settings, or options|track name to act on|or playlist name to act on
+
'''Fade Time''' - Click on the seconds to set another default. This updates all playlists and tracks to the new fade time. Fade time is the number of seconds to fade in or fade out tracks.  <br />
*Action keywords are preceded by a space followed by a double dash " --". The action keywords are: play, stop, listCreate, listEdit, vcontrol, delayCancel, and config.
+
'''Delayed''' - Click on the seconds to set another Delayed time.  This updates all playlists and tracks.  Delayed is the number of seconds to wait before anything is done with a track.<br />
*Action keywords and settings/options are separted by a comma. The option keywords will be described below in their associated action keyword section.
+
'''Playlists''' - Brings up the Playlists Menu, which shows all playlists you have defined in Jukebox. <br />
*For most actions, the settings/options are optional.
+
'''Tracks''' - Brings up the Tracks Menu, which shows all tracks you have in Jukebox. If you have a lot of tracks, this menu can be a challenge to use<br />
*Track/playlist names are always separated by a bar "|".
+
'''Tags''' - Brings up the Tags Menu, which shows 4 Tags (Tag 1 through Tag 4).  Tags are "dynamic" playlists that enable you to assign any number of tracks into one of the 4 tags<br />
*Commands can be chained together by making a second (third, fourth, etc) action group. Action groups are acted on sequentially.
+
'''Stop All Tracks''' - Stops audio for all tracks across all playlists<br />
 +
'''Import Jukebox''' - Brings in all Playlists from Jukebox, assigns all tracks in those Jukebox playlists to the Playlists in Roll20AM and brings in all other tracks that may not be assigned to Jukebox Playlists<br />
 +
'''Remove All''' - Cleans out Roll20AM by removing all playlists and tracks from Roll20AM.  This does not affect Jukebox.  Use this when you make a lot of changes to your Jukebox Playlists. This is also needed when there is a schema change in Roll20AM.  Check Schema version at the top of the script.
  
===Player Accessible Action Keywords===
+
===Audio Master Controls===
Commands are shown with all possible settings. If a setting is optional, it will be enclosed in brackets. If only one of a series of settings will be accepted, they are separated by a slash "/". The order of options does not matter as long as the action keyword begins the action group and the list of tracks ends the action group.
+
'''Playlist or Tag Name''' - click on it to view the tracks assigned to the Playlist or Tag<br />
 +
'''Volume''' - clicking on the current volume level brings up a roll query where you can enter a new volume.  This volume will be applied to the playlist and all tracks in the playlist.  It does not change the volume of tracks that are playing<br />
 +
'''Fade Time''' - click on the number of seconds brings up a roll query where you can enter a new fade time (in seconds).  This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there. Fade time is used to determine time it takes to fade in and fade out a track<br />
 +
'''Delayed Time''' - click on the number of seconds to bring up a roll query where can enter a new delayed time (in seconds).  This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there.  Delayed time determines the number of seconds to wait until the next Roll20AM action is taken.  <br />
 +
'''Play/Stop Button''' - click on play to start the track.  The playlist will turn green to show it's running and a stop button will appear to stop the playlist whenever you wish.  Click on the stop button to stop the track.  The playlist will turn back to red to show it's stopped and the play button will appear to start it again<br />
 +
'''Fade In/Fade Out Button''' - click on this to fade in the track. The sound will gradually increase from 0 to the current track volume based on the Fade Time.  The playlist will turn from red to green to show it's running and the fade out button will display.  Click the fade out button to fade out the track<br />
 +
'''Decrease Volume''' - click on this once or multiple times to reduce the volume of the track.  If the track is playing, it will reduce the volume of the playing track<br />
 +
'''Increase Volume''' - click on this once or multiple times to increase the volume of the track.  If the track is playing, it will increase the volume of the playing track<br />
 +
'''Mode''' - click on this to set the mode of the Playlist/Tag/Track<br />
 +
:*'''Single''' - Plays a single track and stops
 +
:*'''Loop''' - Plays through all songs in order and will start again with first song when it has played all songs
 +
:*'''Random''' - Randomly chooses a song to play and will continue to randomly choose other songs until the playlist is stopped or faded out.  Not available for Tracks
 +
:*'''Shuffled''' - Uses an method to shuffle the tracks and then will play through all songs in a shuffled order. Not available for Tracks
 +
:*'''Together''' - Plays all tracks in the playlist at once. Not available for Tracks
 +
'''Unlock Track'''- click on this to enable player access to the playlist.  Players can't see the Roll20AM menus, but they can issue macro commands against the playlist.  The icon changes from locked to unlocked.  Click on the unlock icon to lock the playlist again<br />
 +
'''Remove Track''' - click on this to remove the track from Roll20AM<br />
 +
'''Tags'''<br />
 +
:*Tag 1 - click on this to assign the track to Tag 1. The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 1
 +
:*Tag 2 - click on this to assign the track to Tag 2.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 2
 +
:*Tag 3 - click on this to assign the track to Tag 3.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 3
 +
:*Tag 4 - click on this to assign the track to Tag 4.  The icon changes to a check mark.  Click on the check mark again if you want to remove it from Tag 4
 +
'''Return Button''' - This button will display the previous menu.  If you are on the Tracks View, it will return to Configuration.  If you are on Playlist/Tags View, it will return to Configuration.  If you are on Playlist or Tag Tracks View, it will return to the Playlists or Tags View.
  
--play,[swap],[loop],[mode:shuffle/trueRandom/together/single],[delay:seconds]|track/list to play|track/list to play|...
+
==Using the Script==
Plays the indicated track(s) or playlist(s). When sent by a player, only those tracks/playlists that are tagged as player accessible will be played.
+
*swap - All other tracks will be stopped when the indicated tracks/lists begin playing.
+
*loop - The indicated tracks will loop. When playlists are specified, only applies when the together option is indicated and then all tracks in the list will loop.
+
*shuffle - No effect on individual tracks. Will cause the indicated playlists to shuffle when played.
+
*trueRandom - As shuffle, but the same track may be played repeatedly.
+
*together - Plays all tracks in the indicated playlist(s) at once.
+
*delay:seconds - Delays the execution of the action group by this many seconds.
+
  
 +
===Basic Syntax===
 +
The contents of a command will change based on what you are doing, but the basic format will always look like this:<br />
 +
'''!roll20AM''' - case sensitive and all commands must start with this<br />
 +
'''Actions''' (must come after !roll20AM and preceeded by --, for example, --audio or --edit or --config
 +
:*'''--audio''' - starts all audio related activities (play/stop, fade, etc)
 +
:*'''--edit''' - starts all edit activities (changes volume, fade time, etc)
 +
:*'''--config''' - displays menus or imports jukebox into Roll20AM or removes everything from Roll20AM<br />
 +
'''Commands''' - play,stop,fade,in,out,increase,decrease are a small list of sample commands<br />
 +
'''|''' - all commands must have a '|' character at the end.  This is required.  Everything after the '|' will be a comma delimited lists of Playlists, Tags, Tracks or any combination and must match the name of the Playlist, Tag, or Track.  You can also not provide anything after the '|' in some cases
  
--stop,[soft],[ignore],[delay:seconds]|track/list to stop|track/list to stop|...
+
Example:<br />
Stops the indicated track(s) or playlist(s). When sent by a player, only those tracks/playlists that are tagged as player accessible will be stopped.
+
*!roll20AM --audio,play|Wind
*soft - Allows the indicated track(s)/playlist(s) to finish their current playthrough before stopping them.
+
*ignore - Inverts the command, stopping all tracks/playlists except those listed. If no track or playlist is listed, stops all tracks/playlists (respects player restrictions).
+
*delay:seconds - Delays the execution of the action group by this many seconds.
+
 
+
===GM Only Features===
+
--vcontrol,volume:value,[ignore],[fade/mute/unmute,[tickTime:seconds],[volTick:number],[stop]],[delay:seconds]|track to change|track to change|...
+
Adjusts the volume of the indicated tracks. Has no effect on playlists. Players can be given access to volume control by turning access restriction off in the config menu.
+
*volume - What to set the volume to. This can be a number, or an expression. Valid expressions are -X,+X,/X,and *X.
+
*ignore - Inverts the command, adjusting the volume of all tracks/playlists except those listed. If no track or playlist is listed, adjusts the master volume.
+
*mute/unmute - Sets the jukebox volume of the indicated track(s) to 0, but does not affect the saved track volume/restores the volume of the indicated track(s) to their saved volume.
+
*fade - Allows you to adjust the volume of the indicated track(s) gradually over time. The volume is adjusted to the value passed in volume as with a normal vcontrol command. Has three optional settings.
+
*tickTime - How frequently the volume should be adjusted during the fade
+
*volTick - How much to adjust the volume by each tick. Will be modified on the last tick if this change would bypass the target volume.
+
*stop - Stops the track(s) once they reach the target volume.
+
*delay:seconds - Delays the execution of the action group by this many seconds.
+
 
+
 
+
--listCreate,listName:name,[access:gm/player][mode:shuffle/trueRandom/together/single]|track to add|track to add|...
+
Creates a new script defined playlist. Note: These are different from the jukebox playlists, and have no relation to those as they are not API accessible.
+
*listName - The name of the new playlist. Must be unique among playlist and track names.
+
*mode:shuffle - Sets the default playlist behavior to shuffle.
+
*mode:trueRandom - Sets the default playlist behavior to trueRandom
+
*mode:together - Sets the default playlist behavior to together
+
*mode:single - Sets the default playlist behavior to single. Will play a random single track. If no behavior is specified, will default to single.
+
*access:gm/player - Sets the access for this playlist to be player accessible or gm only. Default is gm only.
+
 
+
  
--listEdit,listName:name,[add/remove],[mode:shuffle/trueRandom/single/together],[access:gm/player]|track to add|track to add|...
+
===Audio Commands===
Edits the indicated playlist.
+
'''play''' - starts a track using the tracks current volume<br />
*add - Adds the track(s) to the playlist
+
'''stop''' - stops a track that is playing.  If no Playlists, Tags or Tracks follow the '|', then it will stop all Playlists, Tags or Tracks<br />
*remove - Removes the tracks from the playlist. If no tracks are specified, deletes the playlist.
+
'''fade''' - this starts either a fade in or fade out<br />
 +
:*'''in''' - fades in the Track from 0 to current volume level<br />
 +
:*'''out''' - fades out the Track from current volume level to 0<br />
 +
'''increase''' - increases both the volume of the Playlist, Tag or Track by 5% and any tracks that are currently playing<br />
 +
'''decrease''' - decreases the Track from current volume level by 5% and any tracks that are currently playing<br />
  
 +
Examples
 +
:*!roll20AM --audio,play|Fallout - Underground Troubles
 +
:*!roll20AM --audio,stop|Fallout - Underground Troubles
 +
:*!roll20AM --audio,fade,in|Battle (fades in the playlist)
 +
:*!roll20AM --audio,stop| (stops all tracks)
  
--cancelDelay
+
===Edit Commands (GM Only) ===
Cancels all delays except for the fading of volumes. There is not currently a more specific cancellation of delays.
+
'''access'''
 +
:*'''player''' - opens the Playlist, Tag or Track for player access (they can issue roll20 commands against it)
 +
:*'''gm''' - locks the Playlist, Tag or Track from player access (roll20 commands will be rejected)
 +
'''mode'''
 +
:*'''single''' - sets the Playlist, Tag or Track mode to single.  For Playlists or Tags, it will play a singe track starting with first (open the Playlist or Tag to view current track order) and then stop.  If you start the Playlist or Tag again, it will play the next track in order.  For a track, it will play the track once and then stop. 
 +
:*'''loop''' - sets the Playlist, Tag or Track mode to loop.  For Playlists or Tags, it will play each track in order (open the Playlist or Tag to view current track order) and will continue to play each tracks, starting from the beginning if all tracks have been played, until the Playlist or Tag is stopped or faded out.  For a track, it will play the track continuously until the track is stopped or faded out. 
 +
:*'''random''' - sets the Playlist, Tag or Track mode to random.  For Playlists or Tags, it will play a completely random track and continue to play more random tracks until the Playlist or Tag is stopped or faded out.  This mode isn't available when setting a Track mode. 
 +
:*'''shuffled''' - sets the Playlist, Tag or Track mode to shuffled.  For Playlists or Tags, it will shuffle the Playlist or Tag and then play each track in shuffled order until the Playlist or Tag is stopped or faded out.  This mode isn't available when setting a Track mode. 
 +
:*'''together''' - sets the Playlist, Tag or Track mode to together.  For Playlists or Tags, It will play all tracks in the Playlist or Tag at once.  Fade Out will fade out all tracks and stop will stop all tracks. This mode isn't available when setting a Track mode.
 +
'''volume,level=<0-100>''' - sets the volume level for the playlist or track.  If playlist or track is not provided sets the volume level for ALL playlists and tracks<br />
 +
'''fade,time=<number of seconds>''' - sets the fade time for the playlist or track. If playlist or track is not provided sets the fade time for ALL playlists and tracks.  Fade time is used to fade in or fade out a playlist or track.<br />
 +
'''delayed,time:<number of seconds>''' - sets the delay time for the playlist or track. If playlist or track is not provided sets the delay time for ALL playlists and tracks.  Delay time is used to force a track or playlist from starting based on the delayed number of secondsk.<br />
 +
'''set''' (used for tracks only)
 +
:*'''tag1''' - sets a track into Tag List 1
 +
:*'''tag2''' - sets a track into Tag List 2
 +
:*'''tag3''' - sets a track into Tag List 3
 +
:*'''tag4''' - sets a track into Tag List 4
 +
'''unset''' (used for tracks only)
 +
:*'''tag1''' - removes a track from Tag List 1
 +
:*'''tag2''' - removes a track from Tag List 2
 +
:*'''tag3''' - removes a track from Tag List 3
 +
:*'''tag4''' - removes a track from Tag List 4
  
 +
Examples:<br />
 +
*!roll20AM --edit,volume,level=50| (sets all playlists and tracks to 50)<br />
 +
*!roll20AM --edit,fade,time=10|11 - Drain You (sets the fade time to 10 seconds for this track)<br />
 +
*!roll20AM --edit,set,tag1|Stone Temple Pilots - Atlanta (sets this track into Tag 1 List)
  
--config,[menu:Which Menu]
+
===Config Commands (GM Only)===
Brings up the chat based menu interface for the script
+
If '''menu=''' is omitted from the --config command, Roll20AM will display the setup menu<br />
*menu:Which Menu - Specifies one of the config menus to send to chat. Possibilities are:
+
*playlists - Brings up the list of created playlists and their current play state and player access state and the controls to play/stop them, add more playlists, toggle player access and see the details of an individual playlist.
+
*tracks - Brings up the list of all tracks and their current volume and play state and controls to change these.
+
*restrict - Brings up the menu to set how the script reacts to player and API messages and what denotes a player accessible track.
+
*playlist name - Providing the name of a playlist will bring up the details menu for that playlist.
+
  
 +
'''menu='''
 +
:'''tracks''' - display the tracks menu which shows all tracks current in Roll20AM
 +
:'''tags''' - display the 4 tag lists
 +
:'''playlists''' - displays all playlists currently in Roll20AM
 +
:'''<playlist name>''' - displays all tracks assigned to the playlist.  The playlist name must be provided and match what is in Roll20AM
 +
:'''tag1''' - displays all tracks assigned to tag1
 +
:'''tag2''' - displays all tracks assigned to tag2
 +
:'''tag3''' - displays all tracks assigned to tag3
 +
:'''tag4''' - displays all tracks assigned to tag4
 +
'''import''' - imports the Jukebox into Roll20AM.  This will do incremental additions, so as long as your playlists names don't change, additional tracks will be added from Jukebox to the correct playlist.  Tracks unassigned to playlists are brought in as well<br />
 +
'''remove''' - removes everything from Jukebox.  This is recommended if large changes, new playlists, changed playlists exist in Jukebox.  Run this command before running the '''import''' command<br />
  
--listImport,[listName:name]
+
Examples:
Imports playlists from the jukebox into the script. If the named playlist already exists, it will update that playlist with any missing tracks.
+
*!roll20AM --config (displays the setup menu)
*listName:name - Will only import or update the designated playlist.
+
*!roll20AM --config,menu=Battle (displays the tracks assigned to the Battle Playlist)
 +
*!roll20AM --config,menu=Tracks (displays all tracks in Roll20AM)
 +
*!roll20AM --config,remove (removes everything from Roll20AM)
 +
*!roll20AM --config,import (imports everything into Roll20AM from Jukebox)
  
 +
===Special Commands===
 +
'''delay''' - adding delay:<number of seconds> to any command will delay that command by the number of seconds.  Delay is optional.  <br />
 +
'''nomenu''' - Roll20AM will often issue menu refreshes to reflect a change in a track (for example, track started or track stopped).  No menu prevents display of refresh menus.  Add it to any audio command.  It's optional
  
 
==Changelog==
 
==Changelog==
'''Version 1.01'''
+
'''Version 2.08'''
*Fixed a crash that would result from improper action keyword usage
+
* Initial Deployment of new version of Roll20 Audio Master
*Added Playlist import/update from jukebox functionality
+
'''Version 1.0'''
+
*Release
+

Latest revision as of 19:18, 9 November 2018

API ScriptAuthor: Victor B.
Version: 2.12
Last Modified: 2018-06-01
Code: Roll20-Audio-Master
Dependencies: None
Conflicts: None

Contents

[edit] Overview

I felt there needed to be a comprehensive jukebox control script. This script allows you to replicate all of the commands in the basic jukebox and then some via chat commands or a user interface that displays within chat. The script allows playlist functionality by importing all tracks and playlists from Jukebox into Roll20AM. There's an ability to create up to 4 dynamic playlists (called Tags) from individual tracks so you don't have to go back and manipulate Jukebox and import again into Roll20AM. The in-game help has been disabled for the time being because of the new User Interface, which makes building help around the UI a challenge.

[edit] The User Interface

The UI is designed so once you are in it, you won't have to execute Roll20AM commands. However, because dice rolls and player chats can fill up the chat window it's always handy to have a macro with !roll20AM --config ready to go to bring it back up.

[edit] Configuration Menu

Master Volume - Click on the volume level to set another default volume. This updates all playlists and tracks. Master volume is the loudness (0-100) that a track will start playing at.
Fade Time - Click on the seconds to set another default. This updates all playlists and tracks to the new fade time. Fade time is the number of seconds to fade in or fade out tracks.
Delayed - Click on the seconds to set another Delayed time. This updates all playlists and tracks. Delayed is the number of seconds to wait before anything is done with a track.
Playlists - Brings up the Playlists Menu, which shows all playlists you have defined in Jukebox.
Tracks - Brings up the Tracks Menu, which shows all tracks you have in Jukebox. If you have a lot of tracks, this menu can be a challenge to use
Tags - Brings up the Tags Menu, which shows 4 Tags (Tag 1 through Tag 4). Tags are "dynamic" playlists that enable you to assign any number of tracks into one of the 4 tags
Stop All Tracks - Stops audio for all tracks across all playlists
Import Jukebox - Brings in all Playlists from Jukebox, assigns all tracks in those Jukebox playlists to the Playlists in Roll20AM and brings in all other tracks that may not be assigned to Jukebox Playlists
Remove All - Cleans out Roll20AM by removing all playlists and tracks from Roll20AM. This does not affect Jukebox. Use this when you make a lot of changes to your Jukebox Playlists. This is also needed when there is a schema change in Roll20AM. Check Schema version at the top of the script.

[edit] Audio Master Controls

Playlist or Tag Name - click on it to view the tracks assigned to the Playlist or Tag
Volume - clicking on the current volume level brings up a roll query where you can enter a new volume. This volume will be applied to the playlist and all tracks in the playlist. It does not change the volume of tracks that are playing
Fade Time - click on the number of seconds brings up a roll query where you can enter a new fade time (in seconds). This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there. Fade time is used to determine time it takes to fade in and fade out a track
Delayed Time - click on the number of seconds to bring up a roll query where can enter a new delayed time (in seconds). This is applied to all tracks in the playlist/tag, if clicked there, or to an individual track, if clicked there. Delayed time determines the number of seconds to wait until the next Roll20AM action is taken.
Play/Stop Button - click on play to start the track. The playlist will turn green to show it's running and a stop button will appear to stop the playlist whenever you wish. Click on the stop button to stop the track. The playlist will turn back to red to show it's stopped and the play button will appear to start it again
Fade In/Fade Out Button - click on this to fade in the track. The sound will gradually increase from 0 to the current track volume based on the Fade Time. The playlist will turn from red to green to show it's running and the fade out button will display. Click the fade out button to fade out the track
Decrease Volume - click on this once or multiple times to reduce the volume of the track. If the track is playing, it will reduce the volume of the playing track
Increase Volume - click on this once or multiple times to increase the volume of the track. If the track is playing, it will increase the volume of the playing track
Mode - click on this to set the mode of the Playlist/Tag/Track

  • Single - Plays a single track and stops
  • Loop - Plays through all songs in order and will start again with first song when it has played all songs
  • Random - Randomly chooses a song to play and will continue to randomly choose other songs until the playlist is stopped or faded out. Not available for Tracks
  • Shuffled - Uses an method to shuffle the tracks and then will play through all songs in a shuffled order. Not available for Tracks
  • Together - Plays all tracks in the playlist at once. Not available for Tracks

Unlock Track- click on this to enable player access to the playlist. Players can't see the Roll20AM menus, but they can issue macro commands against the playlist. The icon changes from locked to unlocked. Click on the unlock icon to lock the playlist again
Remove Track - click on this to remove the track from Roll20AM
Tags

  • Tag 1 - click on this to assign the track to Tag 1. The icon changes to a check mark. Click on the check mark again if you want to remove it from Tag 1
  • Tag 2 - click on this to assign the track to Tag 2. The icon changes to a check mark. Click on the check mark again if you want to remove it from Tag 2
  • Tag 3 - click on this to assign the track to Tag 3. The icon changes to a check mark. Click on the check mark again if you want to remove it from Tag 3
  • Tag 4 - click on this to assign the track to Tag 4. The icon changes to a check mark. Click on the check mark again if you want to remove it from Tag 4

Return Button - This button will display the previous menu. If you are on the Tracks View, it will return to Configuration. If you are on Playlist/Tags View, it will return to Configuration. If you are on Playlist or Tag Tracks View, it will return to the Playlists or Tags View.

[edit] Using the Script

[edit] Basic Syntax

The contents of a command will change based on what you are doing, but the basic format will always look like this:
!roll20AM - case sensitive and all commands must start with this
Actions (must come after !roll20AM and preceeded by --, for example, --audio or --edit or --config

  • --audio - starts all audio related activities (play/stop, fade, etc)
  • --edit - starts all edit activities (changes volume, fade time, etc)
  • --config - displays menus or imports jukebox into Roll20AM or removes everything from Roll20AM

Commands - play,stop,fade,in,out,increase,decrease are a small list of sample commands
| - all commands must have a '|' character at the end. This is required. Everything after the '|' will be a comma delimited lists of Playlists, Tags, Tracks or any combination and must match the name of the Playlist, Tag, or Track. You can also not provide anything after the '|' in some cases

Example:

  • !roll20AM --audio,play|Wind

[edit] Audio Commands

play - starts a track using the tracks current volume
stop - stops a track that is playing. If no Playlists, Tags or Tracks follow the '|', then it will stop all Playlists, Tags or Tracks
fade - this starts either a fade in or fade out

  • in - fades in the Track from 0 to current volume level
  • out - fades out the Track from current volume level to 0

increase - increases both the volume of the Playlist, Tag or Track by 5% and any tracks that are currently playing
decrease - decreases the Track from current volume level by 5% and any tracks that are currently playing

Examples

  • !roll20AM --audio,play|Fallout - Underground Troubles
  • !roll20AM --audio,stop|Fallout - Underground Troubles
  • !roll20AM --audio,fade,in|Battle (fades in the playlist)
  • !roll20AM --audio,stop| (stops all tracks)

[edit] Edit Commands (GM Only)

access

  • player - opens the Playlist, Tag or Track for player access (they can issue roll20 commands against it)
  • gm - locks the Playlist, Tag or Track from player access (roll20 commands will be rejected)

mode

  • single - sets the Playlist, Tag or Track mode to single. For Playlists or Tags, it will play a singe track starting with first (open the Playlist or Tag to view current track order) and then stop. If you start the Playlist or Tag again, it will play the next track in order. For a track, it will play the track once and then stop.
  • loop - sets the Playlist, Tag or Track mode to loop. For Playlists or Tags, it will play each track in order (open the Playlist or Tag to view current track order) and will continue to play each tracks, starting from the beginning if all tracks have been played, until the Playlist or Tag is stopped or faded out. For a track, it will play the track continuously until the track is stopped or faded out.
  • random - sets the Playlist, Tag or Track mode to random. For Playlists or Tags, it will play a completely random track and continue to play more random tracks until the Playlist or Tag is stopped or faded out. This mode isn't available when setting a Track mode.
  • shuffled - sets the Playlist, Tag or Track mode to shuffled. For Playlists or Tags, it will shuffle the Playlist or Tag and then play each track in shuffled order until the Playlist or Tag is stopped or faded out. This mode isn't available when setting a Track mode.
  • together - sets the Playlist, Tag or Track mode to together. For Playlists or Tags, It will play all tracks in the Playlist or Tag at once. Fade Out will fade out all tracks and stop will stop all tracks. This mode isn't available when setting a Track mode.

volume,level=<0-100> - sets the volume level for the playlist or track. If playlist or track is not provided sets the volume level for ALL playlists and tracks
fade,time=<number of seconds> - sets the fade time for the playlist or track. If playlist or track is not provided sets the fade time for ALL playlists and tracks. Fade time is used to fade in or fade out a playlist or track.
delayed,time:<number of seconds> - sets the delay time for the playlist or track. If playlist or track is not provided sets the delay time for ALL playlists and tracks. Delay time is used to force a track or playlist from starting based on the delayed number of secondsk.
set (used for tracks only)

  • tag1 - sets a track into Tag List 1
  • tag2 - sets a track into Tag List 2
  • tag3 - sets a track into Tag List 3
  • tag4 - sets a track into Tag List 4

unset (used for tracks only)

  • tag1 - removes a track from Tag List 1
  • tag2 - removes a track from Tag List 2
  • tag3 - removes a track from Tag List 3
  • tag4 - removes a track from Tag List 4

Examples:

  • !roll20AM --edit,volume,level=50| (sets all playlists and tracks to 50)
  • !roll20AM --edit,fade,time=10|11 - Drain You (sets the fade time to 10 seconds for this track)
  • !roll20AM --edit,set,tag1|Stone Temple Pilots - Atlanta (sets this track into Tag 1 List)

[edit] Config Commands (GM Only)

If menu= is omitted from the --config command, Roll20AM will display the setup menu

menu=

tracks - display the tracks menu which shows all tracks current in Roll20AM
tags - display the 4 tag lists
playlists - displays all playlists currently in Roll20AM
<playlist name> - displays all tracks assigned to the playlist. The playlist name must be provided and match what is in Roll20AM
tag1 - displays all tracks assigned to tag1
tag2 - displays all tracks assigned to tag2
tag3 - displays all tracks assigned to tag3
tag4 - displays all tracks assigned to tag4

import - imports the Jukebox into Roll20AM. This will do incremental additions, so as long as your playlists names don't change, additional tracks will be added from Jukebox to the correct playlist. Tracks unassigned to playlists are brought in as well
remove - removes everything from Jukebox. This is recommended if large changes, new playlists, changed playlists exist in Jukebox. Run this command before running the import command

Examples:

  • !roll20AM --config (displays the setup menu)
  • !roll20AM --config,menu=Battle (displays the tracks assigned to the Battle Playlist)
  • !roll20AM --config,menu=Tracks (displays all tracks in Roll20AM)
  • !roll20AM --config,remove (removes everything from Roll20AM)
  • !roll20AM --config,import (imports everything into Roll20AM from Jukebox)

[edit] Special Commands

delay - adding delay:<number of seconds> to any command will delay that command by the number of seconds. Delay is optional.
nomenu - Roll20AM will often issue menu refreshes to reflect a change in a track (for example, track started or track stopped). No menu prevents display of refresh menus. Add it to any audio command. It's optional

[edit] Changelog

Version 2.08

  • Initial Deployment of new version of Roll20 Audio Master