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Storm King's Thunder

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Storm King's Thunder is a Dungeons & Dragons adventure campaign for 5th Edition, published by Wizards of the Coast, and is officially available on the Roll20 Marketplace.



Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants?

The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them. This adventure for characters level 1 - 11+.

Included in the Roll20 Module edition of Storm King’s Thunder:

Over 250 hours of campaign preparation completed for Roll20 users
Over 200 statted Tokens featuring original artwork from Dungeons & Dragons.
Over 40 battle-ready Maps. The module is advanced feature-enabled, with Dynamic Lighting on 23 Maps.
The entire book's content is presented in Handout form with cross-linking for efficiency

Accessing Your Module

Adding your Players' Characters from the Character Vault

Optimization Recommendations

Archiving Pages/Journals

Adjusting Dynamic Lighting Settings

Breaking Up the Campaign

Patch Notes

November 16th, 2016 - Patch 1.5

Map Edits

Bryn Shander

  • Moved the Special NPC tokens to the GM Layer so as not to spoil the players.


  • Moved the Special NPC tokens to the GM Layer so as not to spoil the players.


  • The tokens for the attacking forces on the Triboar map have been repositioned to come from the east side of the map to be closer to the indicated locations that should be attacked first in the battle.
  • Moved the Special NPC tokens to the GM Layer so as not to spoil the players.

Grudd Haug Lower Level

  • There were three bugbear tokens in Area 12 that were set at the wrong size. They are now corrected to Medium size.


  • Dynamic lighting tracing the massive ice wall and yeti cavern was added to this map.

Ironslag Upper

  • The NPCs in Area 17 have been repositioned to be standing on the Gantry and not floating in mid-air over Area 34

Lyn Armaal Level 1

  • In Area 8, NPC Felgolos is at full health. This NPC is suppose to be injured so its HP has been lowered to 160.

Monster/NPC Edits

  • Remorhaz's Bite attack was missing its additional 3d6 fire damage. This has been corrected.
  • Black Pudding's Pseudopod attack was missing its additional 4d8 acid damage. This has been corrected.
  • NPC Othovir's spell Blade Ward was using content from the spell Blade Barrier. This has been corrected.
  • Ancient White Dragon did not have its legendary actions listed. This has been corrected. Its Compendium entry was missing these legendary actions. This has also been corrected.
  • Brown Bear now includes its Multiattack action alongside Bite and Claws.
  • Slarkrethel has been linked to its Kraken Picture Handout
  • Hydia Moonmusk has been linked to her Handout Picture
  • Giant Vulture, Cult Fanatic, and Cultist all have Bios linked to the picture handout “Handout: Air Cultist on a Giant Vulture”.
  • Wight is linked to its handout picture.
  • Giant Spider is linked to its handout picture.

Handout Edits

  • There was a typo with the "Lost Mines of Phandelver" handout under the "Linked Adventures" folder. The entry should have been titled "Lost Mine of Phandelver".
  • “Lyn Armaal Level 3-6” dungeon guide handout under “Castle 9: Castle of the Cloud Giants” folder has its treasure in Area 19 correctly linked to the “Banner of the Krig Rune” handout.
  • Removed “Handout: Hill Giant Attacks” as it’s a duplication of “Handout: Hill Giants Attack”
  • The “Wymskull Throne” Handout under the “Magic Items” had most of its Bio shifted to the GM section as a GM may want to hide some of the features of this magical artifact.
  • Removed “Handout: Golden Goose Coin”, because it was duplicated elsewhere in the Journal.
  • We’ve gone through all the handouts and linked up most of the Scenes & Locations images handouts to their related Adventure handouts. For example: The picture “Handout: Hill Giants Attack” has been linked to both “Attack on Goldenfields” handout and “Intro to Chapter 5” handout.


  • Both Rollable Tables that come with this adventure are now disabled from having Players roll from it and effectively hiding a potential spoiler.

September 28th, 2016 - Patch 1.01

Map Edits


  • The dynamic lighting drawn over the projectile boulders has been removed. Per the adventure text, they are not large enough to block line of sight.
  • Removed some unintended dynamic lighting gaps in the town’s palisade/outer wall
  • Replaced the battle map image with one that doesn’t have the “To Dripping Caves” arrow on it. This arrow and label have been isolated and placed on the GM Layer instead.
  • There are now dynamic lighting division markers breaking up the line of sight for the interior building floor plans section of the battle map.
  • Added the label 14A to the GM layer that was missing previously from Nandar Keep

NPC Edits

  • The Young Green Dragon NPC now has a dedicated token
  • White Dragons now have their additional cold damage added to their Bite attacks
  • The Stone Giant Statue token on Eye of the All-Father map has been linked and statted correctly as well as adjusting its size.
  • The Stone Giants of Deadstone Cleft tokens now have their AC listed
  • The Bugbear NPC has been corrected so its ranged damage with a javelin is a 1d6
  • Added information of Narth Tezrin Quest’s to his NPC sheet
  • Othovir’s NPC sheet’s quest information has been corrected to display and link to the right quest
  • The Ogre’s Token’s AC has been corrected to 11 rather than 18


  • Added a handout that will appear at the bottom of your journal entries that explains how rolling for Initiative is done from the NPC sheet as well as offer tips to make the process even easier with Token Actions.

September 7th, 2016

  • Redrawn the Dynamic Lighting on the Dripping Caves Page to be more optimized
  • Replaced the circles drawn on the Dynamic Lighting on the Nightstone Page.