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Difference between revisions of "Dice Roller"

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== Useful Rolls ==
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The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. More about [[Dice Syntax]].
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==== Exploding Dice ====
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With exploding dice, if you roll the maximum number on the dice (a 6 with a d6, a 10 with a d10, etc.) you get to re-roll again and add the additional roll to your total for that roll. If the additional roll is also a maximum number, you get to keep rolling!
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To perform a roll with exploding dice, just add an exclamation point after the number of sides in the formula. For example, <code>/roll 3d6!</code> would roll 3 d6 dice with exploding re-rolls. You can also define the exploding point for the dice using the greater-than and less-than symbols. For example, <code>/roll 3d6!&gt;4</code> would explode on any dice greater-than or equal-to 4. <code>/roll 3d6!3</code> would explode only if a 3 is rolled.
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==== Drop/Keep ====
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Some game systems ask you to roll a large number of dice, and then either drop a certain number of the lowest rolls, or keep only a certain number of the highest rolls. Roll20 supports this type of roll through the <code>d</code> and <code>k</code> commands, respectively.
  
The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. For the complete list, visit [[Dice Reference|this page]].
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For example, you might roll 8 d100 dice and only be allowed to keep the top 4 rolls. In Roll20 this would be expressed with <code>/roll 8d100k4</code>. When Roll20 prints the output from that roll, you'll see each individual d100's rolled value, and all but the top 4 rolls will be greyed out. Roll20 will then give you the total of the top 4 rolls. Doing a roll to drop the 3 lowest rolls would be very similar: <code>/roll 8d100d3</code>. Again, the value of each dice rolled will be displayed, with the 3 lowest rolls greyed out.
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==Related Pages==
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* [[How to Roll Dice]]
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* [[Complete Macro Guide]]
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** [[Dice Syntax]]
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** [[Macros]]
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[[Category:Tips]]

Latest revision as of 23:05, 21 September 2021

Attention: This page is community-maintained. For the official Roll20 version of this article, see the Help Center for assistance: Here .

Contents

[edit] Useful Rolls

The dice roller is very easy to use, simply type in the formula in the box and press enter. Roll20 features support for a wide array of dice mechanics. More about Dice Syntax.

[edit] Exploding Dice

With exploding dice, if you roll the maximum number on the dice (a 6 with a d6, a 10 with a d10, etc.) you get to re-roll again and add the additional roll to your total for that roll. If the additional roll is also a maximum number, you get to keep rolling!

To perform a roll with exploding dice, just add an exclamation point after the number of sides in the formula. For example, /roll 3d6! would roll 3 d6 dice with exploding re-rolls. You can also define the exploding point for the dice using the greater-than and less-than symbols. For example, /roll 3d6!>4 would explode on any dice greater-than or equal-to 4. /roll 3d6!3 would explode only if a 3 is rolled.

[edit] Drop/Keep

Some game systems ask you to roll a large number of dice, and then either drop a certain number of the lowest rolls, or keep only a certain number of the highest rolls. Roll20 supports this type of roll through the d and k commands, respectively.

For example, you might roll 8 d100 dice and only be allowed to keep the top 4 rolls. In Roll20 this would be expressed with /roll 8d100k4. When Roll20 prints the output from that roll, you'll see each individual d100's rolled value, and all but the top 4 rolls will be greyed out. Roll20 will then give you the total of the top 4 rolls. Doing a roll to drop the 3 lowest rolls would be very similar: /roll 8d100d3. Again, the value of each dice rolled will be displayed, with the 3 lowest rolls greyed out.

[edit] Related Pages