Difference between revisions of "Script:SelectManager"
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'''{{fpl|10422879/ SelectManager}}''' helps [[API]]-generated messages remember what tokens are selected (they would otherwise not know), and lets you send commands to other scripts using the {{code|!forselected}}-handle. It also lets you "virtually" select [[tokens]] to ease interaction with the map. | '''{{fpl|10422879/ SelectManager}}''' helps [[API]]-generated messages remember what tokens are selected (they would otherwise not know), and lets you send commands to other scripts using the {{code|!forselected}}-handle. It also lets you "virtually" select [[tokens]] to ease interaction with the map. | ||
* {{fpl|9817678/ SelectManager}} older thread | * {{fpl|9817678/ SelectManager}} older thread |
Revision as of 09:57, 14 February 2022
Page Updated: 2022-02-14 |
Script:SelectManager
API:Meta-Toolbox
APIs to patch other API commands
Meta-Toolbox Scripts
created by Timmaugh
Related APIs
SelectManager(Forum) helps API-generated messages remember what tokens are selected (they would otherwise not know), and lets you send commands to other scripts using the !forselected
-handle. It also lets you "virtually" select tokens to ease interaction with the map.
- SelectManager(Forum) older thread
Contents |
Syntax
No direct call interaction => SM can hand off tokens automatically !forselected spawn... => iterates a spawn script over the selected tokens !forselected !spawn... => same, including the exclamation point for downstream script !forselected(^) spawn @^(selected.token_id) => custom escape character for downstream script {& select Jax, Heretic} => replace selected tokens with comma-separated list (token ID, name, or near name) {& inject Jax} => Add Jax to the selected tokens, if not already included {& select get.TheParty} => Use a Muled variable "TheParty" to retrieve comma-separated list (requires Muler script) {& select get.?{Select...|Party,TheParty|Townies,TownNPCs|... => Utilize Roll20 query to choose the selected token set at run time (example requires Muler script) BONUS SYNTAX: !script --@forselected+|token-mod ... => forselected as downstream call, initiating downstream call (scriptcards calling forselected calling token-mod)
Example
With a command line like:
!forselected(^) somescript --tgt|@^(selected.token_id)
...what is sent to chat by forselected
will be:
!somescript --tgt|@(selected.token_id)
Meta-Toolbox Examples
Examples using one or more Meta-Toolbox APIs
- Managing PathFinder Sizes with TokenMod and Metascripts (Muler + TokenMod, extra stuff w/ ZeroFrame, SelectManager, Fetch)
- Using TokenMod to update multiple token tooltips (TokenMod + SelectManager + Fetch + ZeroFrame)
- Macro to read current face of Rollable Token
- Repeating Sections & ChatSetAttr(Forum)
- First example: Plugger and SelectManager; Second example: Plugger, Muler, SelectManager, and ZeroFrame.
- Using MathOps standalone, more details(Forum)
- API Logic and Libinline(Forum)
- selectmanager example(Forum)
- ZeroFrame example with ColorEmote(Forum)
- Table example with Muler & ZeroFrame(Forum)
- Muler + more example(Forum)
- Dealer -- Is there a way to deal to a player, even if that player's token is not selected?(Forum) - Selectmanager example
- Audio Master API(Forum) - fixes with MathOps & Muler
- Fix "It's a Trap" with selectmanager(Forum)
- Search Attributes(Forum) - InsertArg example
- Is there an API that can roll saves for groups then apply a condition to the tokens that failed?(Forum) - selectmanager example
- TokenMod API - how to select token without clicking it(Forum) selectmanager fix TokenMod limitation
- default token size fix(Forum) Muler & Fetch examples
- Multi-step table resolution (Pacesetter system)(Forum) - Muler with ZeroFrame example
- Creating a HUD(Forum) - ZeroFrame, Fetch example working with TokenMod
- Retrieving next item in list(Forum) - Muler, ZeroFrame, and APILogic example
- Retrieving or assigning individual data to/from many tokens with deferred inline rolls(Forum) - examples of SelectManager's forselected handle using various metascripts with TokenMod