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− | The following is a summary of the releases of Roll20 updates, along with a link to the forum post/full changelog for each.
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− | ===January 20, 2104===
| + | * '''Roll20 Changelog''' |
| + | ** '''{{hc|articles/360037772613-Change-Log Changelog}}''' on the [[Help Center]] contains the '''current''' Changelog''(Summer 2019 and later)'' |
| + | *** [https://help.roll20.net/hc/en-us/sections/16866796545175 past cahngelogs 2019->last year] |
| + | ** '''[https://help.roll20.net/hc/en-us/articles/4411219418263-Roll20-Mobile-App-Change-Log Changelog - Mobile App]''' |
| + | ** '''[[Changelog (2013-2019)]]''' - the older Roll20 changelog |
| + | * '''[[:Category:New features released by year]]''' - catching up on big changes, by year of release |
| + | ** [[:Category:New features in 2024|New features in 2024]] |
| + | ** [[:Category:New features in 2023|New features in 2023]] |
| + | ** New features in: [[:Category:New features in 2022|2022]], [[:Category:New features in 2021|2021]], [[:Category:New features in 2020|2020]], [[:Category:New features in 2019|2019]], [[:Category:New features in 2018|2018]], [[:Category:New features in 2017|2017]], [[:Category:New features in 2016|2016]] |
| + | ** [[:Category:Unreleased/Highly Requested features]] |
| + | * '''[[Character Sheet Development/Changelog]]''' - community-maintained page on updates & changes to the [[Building Character Sheets]]-features and how it works. |
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− | Minor update which addresses some lignering issues from Rugged Reroll and has some improvements to the ordering of rendering elements on the tabletop.
| + | * https://portal.productboard.com/roll20 - Lists some features that are planned, under work, being tested, or implemented. Mobile Development has a dedicated tab |
− | | + | [[category:Roll20]] |
− | * Tokens that "have sight" are now drawn on top of everything, preventing limited line of sight viewing angles from hiding the token. | + | [[Category:Miscellaneous]] |
− | * Pings and Measurements are now drawn on top of everything else as well, allowing GMs and Players to point out things on the tabletop even if they're hidden to the players.
| + | [[Category:New features released by year]] |
− | * Pings, measurements, and waypoints now no longer appear to players if they are done on the GM Layer.
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− | * A "GM Notes" field was added to the Handouts
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− | * Better proxying of external (web search) images.
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− | [https://app.roll20.net/forum/post/592962/new-minor-update-1-slash-20-tokens-with-sight-on-top-of-everything-changes-to-pings-slash-measurements-and-more#post-592962 Full changelog]
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− | ===December 16, 2013===
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− | '''Rugged Reroll''', Roll20's larget update to-date. Short summary:
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− | | + | |
− | * Improved performance of large map rendering
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− | * Added Field of View, and Line of Sight
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− | * Improved built in voice chat
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− | * Added Token Actions, Target Variables, Target Abilities
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− | * Added Waypoints system for token movement and measurement
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− | * Added Linkable Journal entries
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− | * Changes to Campaign Management, and ability to make campaigns public (mentor only)
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− | * Added ability to place players on different maps
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− | * Updates to API (mentor only)
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− | * New special FX engine (mentor only)
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− | [http://blog.roll20.net/post/70194330713/rugged-reroll-is-live Full Changelog]
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− | | + | |
− | ===August 6, 2013===
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− | | + | |
− | * Introduced Status Effect Icons, over 50 icons to use to keep track of status effects and other information about your tokens
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− | * Introduced Roll Queries, a way to gather information to use in a roll or macro on a per-use basis
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− | * New token display settings to determine where (top, bottom, etc.) status effect markers should be shown, and customize the color of token bars for your Campaign
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− | * A new Deal to Initiative feature, very useful for games such as Savage Worlds which use card-based drawing to determine turn order. Matching new turn order sorting option to sort by card/suit.
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− | * Inline roll highlighting of crits/fumbles
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− | * Shadows for 3D Dice
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− | * New improvements to communication on the site, including PM archiving and editing and a Dismiss All Notifications button
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− | [https://app.roll20.net/forum/post/277173/update-8-slash-6-status-effect-icons-roll-queries-deal-to-initiative-and-more#post-277173 Full Changelog] | + | |
− | | + | |
− | ===July 16, 2013===
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− | * Introduced the [[Transmogrifier]], a tool to help GMs share resources between their campaigns
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− | * Introduced Inline Rolls, a new roll tool which has more compact results and can be used to do "sub-rolls" inside of other rolls
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− | * Added floor() and ceil() functions for use in rolls
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− | * Fixed crashes relating to the 3D Dice system
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− | * Enabled Rollable Tables for ALL users (including Base/Free accounts)
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− | * Added chat history clearing options
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− | [https://app.roll20.net/forum/post/242619/#post-242619 Full Changelog] | + | |
− | | + | |
− | ===June 25, 2013===
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− | * Usability improvements to the Character editor, tokens, macro quick bar, etc.
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− | * Group rotation and scaling added
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− | * WebRTC trial underway to test new video chat implementation
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− | [https://app.roll20.net/forum/post/213538/new-update-6-slash-25-usability-improvements-group-rotation-slash-scaling-and-more-dot-dot-dot Full Changelog] | + | |
− | | + | |
− | ===June 6, 2013===
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− | * Small update focused primarily on improving lost connection detection
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− | [https://app.roll20.net/forum/post/187145/small-update-for-connection-detection#post-187145 Full Changelog]
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− | ===June 4, 2013===
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− | * Modules (collections of maps, tokens, sounds, characters, and handouts which are pre-generated and made into a Roll20 Campaign) were introduced. One free and one paid module were available at launch.
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− | * The Roll20 API was enabled on the Main Server for Mentor users.
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− | [https://app.roll20.net/forum/post/184225/new-update-6-slash-4-modules-api-on-the-main-server-and-more#post-197940 Full Changelog] | + | |
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− | ===May 14, 2013===
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− | * Card decks were improved, with additional options for how cards are played to the tabletop, new hand management display, and a discard pile.
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− | * The API was further improved, including state object persistence between play sessions and the ability to create new objects
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− | [https://app.roll20.net/forum/post/156829/new-update-5-slash-14-new-card-features-api-improvements#post-156829 Full Changelog] | + | |
− | | + | |
− | ===April 30, 3013===
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− | * The Roll20 API was introduced
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− | * The Roll20 Wiki was unveiled.
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− | * New features for the Journal including tagging + searching journal entries, drag and drop re-reordering of attributes and abilities, players can edit Handouts, and more.
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− | * Custom turn order entries
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− | * Hide the right sidebar
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− | * Macro and abilities editor made easier to use
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− | [https://app.roll20.net/forum/post/139932/new-update-today-roll20-api-journal-tagging-token-slots-and-more#post-139932 Full Changelog]
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− | ===April 8, 2013===
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− | * New Chat features including commands and avatars
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− | * Auras now appear under tokens
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− | * Weighting of Rollable Tables now possible
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− | [https://app.roll20.net/forum/post/113880/new-update-4-slash-8-auras-below-tokens-weighted-rollable-tables-new-chat-commands-and-more#post-131339 Full Changelog]
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− | ===March 13, 2013===
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− | * Rollable Tables and Dice Tokens now available, allowing customization and "physical" use of dice
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− | * Z-Order and Rendering Improvements
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− | [https://app.roll20.net/forum/post/85704/new-update-3-slash-13-rollable-tables-and-dice-tokens-for-subscribers-rendering-slash-sync-improvements-polygon-fow-z-order-fixes-and-more#post-110810 Full Changelog]
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− | ===January 28, 2013===
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− | * Complete Overhaul of the Roll20 Forums
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− | * Campaign Forums
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− | * Private Messaging
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− | | + | |
− | [https://app.roll20.net/forum/post/50997/new-update-1-slash-28-new-forums#post-57806 Full Changelog]
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− | ===2012 Updates===
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− | For a list of updates that occurred prior to 2013, please see the following forum post.
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− | [https://app.roll20.net/forum/post/200/changelog-updated-12-slash-10#post-28311 Full Changelog]
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