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Difference between revisions of "Script:Map Lock"

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'''Note:''' Even though it's called MapLock, it works for any graphics on any layers.
 
'''Note:''' Even though it's called MapLock, it works for any graphics on any layers.
  
* {{fpl|660748/ MapLock}} use and examples
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* {{fpl|1660748/ MapLock}} use and examples
  
 
==Commands==
 
==Commands==
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==See Also==
 
==See Also==
 
* [[API:Script Index]] (partial) list of other APIs
 
* [[API:Script Index]] (partial) list of other APIs
* [[TokenLock]] - specifically preventing players from moving
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* [[TokenLock]] - specifically preventing [[players]] from moving any of their tokens, without affecting the [[GM]]
 
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Revision as of 10:40, 13 April 2021

API ScriptAuthor: Aaron C. M.
Version: 0.4.6
Last Modified: 2020-05-22
Code: MapLock
Dependencies: IsGM
Conflicts: None

Provides locking of graphics to prevent you from accidentally moving/resizing/rotating them. Also highlighting.

MapLock provides a way to lock individual graphics in place. This prevents them from being moved, resized, or rotated by reverting any of those changes that are made to them. It also provides tinting of locked items.

Note: Even though it's called MapLock, it works for any graphics on any layers.

Commands

!map-lock < lock | unlock | toggle-highlight | --help >

Adjusts locking options for selected graphics.

  • lock -- Adds these graphics to the list of locked items.
  • unlock -- Removes these graphics from the list of locked items.
  • toggle-highlight -- Turns on or off the red tinting of locked graphics.
  • --help -- Shows the help

Changelog

v0.4.2 (2020-05-22)


v0.1 (2015-02-28)

  • Release


See Also