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Forum Submitted Tricks

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Revision as of 07:53, 14 July 2019 by keithcurtis (Talk | contribs)

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This is a page of tricks culled from the Stupid Roll20 Tricks thread in the forum. The list is still ongoing, so please check the thread for more until this is done.

Some of these tips require users to have Plus or Pro accounts. These will be marked with (API)

Macro Organization

Macros are complex and powerful tools, and can get overloaded quickly

Macro Character Sheet (keithcurtis, gui8312)

To Do

These tips haven't been ported over to the wiki yet.

The Beholder Anti Magic Field - keithcurtis GM Disable WebRTC if you use other chat program - Gold Black Aura Token for Night - lordmage Full-screen your browser for more room - Gold Macro Character Sheet - keithcurtis — (More info - gui8312) --- Giving Players Limited Access - Kyle.G Chat Menus - keithcurtis (See below for list of Chat Menu generators) Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince --- Elaboration - Vince Use Emojis in Macro Buttons - keithcurtis Quick and Dirty Invisible Token Tracking Using Basic Fog of War - keithcurtis — (Video by Nick O, timestamp) Party Sight Token - Marius Inventory Container Sheet - keithcurtis --- Giving Players Limited Access - Kyle.G Deck of Cards to Track Player Resources - Gozer the Gozerian Keep Crits/Fumbles from Display on Attack Rolls - Scott C. 2 column API buttons in Default Roll Template - Bryan P Use Modular Macros to Simplify Parsing - Aranador Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp) Environmental Effects (download link) - Kirsty Creating a Dummy Account (and why) - keithcurtis Query Ordering Without Affecting Functionality - Ziechael Keyboard Macro Shortcuts - keithcurtis Use /talktomyself to Temporarily Bypass API - keithcurtis Easy Area Markers / Room Numbering - The Aaron Summing Success Rolls - Bryan P. Improved Forum Checking - keithcurtis Interactive Tables as Handouts - Jeremy R. Prefix Trick to Variably Call Attributes - Kyle G. Flying Tokens - Arthur B Stagger the Timer for Multiple Page FX - Kastion Rolling HP at New Level - Jerry F. Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 Trap and Room Markers sans character sheet or API - Scott C. Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.) Use Resources From free Master's Vault Intro Game - Gold Archive Characters, and Other Assets Into A Library Campaign - keithcurtis DM Whisper With No Breaks - Muckbuckle Hide Token with Map Assets - Anton Palikhov Responding to an Old Thread in the Forums - Blue64 Put building Interiors on Token Layer with AFoW - Taran Tooltip Hack in Chat Display - Aranador Quick and Dirty Slide Show and Image Display - keithcurtis Styled HTML in Roll20 Text Fields - Noobsauce Droppable Torch Token - Gimblejam Managing Magic Items With Handouts - The Aaron Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) Invisible Tokens - keithcurtis — (Video by Nick O) Invisible Tokens - The Notes Token -keithcurtis Invisible Tokens - The Notes Token (API version) - keithcurtis Invisible Tokens - The Control Token - keithcurtis Invisible Tokens - The Door Control - keithcurtis Invisible Tokens - Invisible Creatures - keithcurtis — (Video by Nick O, timestamp) Quick Play: Room Specific Music - Ye'Olde DM Pre-Linked Tokens - Blue64 Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion Drop Down Nester - Scott C. PC Token Action to Roll Initiative (5e OGL) - Jeremy How to manipulate Attack Actions (5e OGL) - Jeremy Use Images in the Default Template - The Aaron (More info by Blue64) Spaces in Macro Names - Jeremy (read further posts for cautions) Make Doors on DL Layer Clear to Players - godthedj Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64) Use Rollable Tables to Spice up Flavor Text - godthedj Invisible Tokens - Hidden Light Source - El Gato of de Churros and others Quickly Populating with Rollable Tables - Mik Holmes Exploration Mode (TokenMod API) - Mik Holmes (Updated version) Landing Pages - keithcurtis Hidden Stats, Attributes, and Abilities - Blue64 More interactive world - every npc is a character mook - gui8312 Map Pins - keithcurtis (More info - Airsickhydra) Monster Images in Chat - Kirsty Rollable Encounter Images - Blue64 Aligning Images in Handouts - keithcurtis (More info by Noon) Live Handouts - Noon Nestable Rollable Tables (Free User Version) - Blue64 Auras as Token Outlines - Noon (includes bonus script) Invisible Tokens - Invisible PC or NPC - Rabulais Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael Forum Searching... But Better - Ziechael Precautions to Take With Very Large Maps - keithcurtis Example of Structured Abilities: The XP Macro - Ed S. Easily Repeatable Game Searches - Gen Kitty Using tints for art compatibility (high level map design) - gui8312 Player Dashboard - Spell/Resource/Sheet management direct from the map page - Ziechael Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11 Save Sorted Marketplace Searches — Free or Newest - Mike deBoston Launch Game in Player/GM Mode - Blue64 Custom Success/Failure Outcome Messages - Ziechael Bypass Blank Ability Call Math - Blue64 Storing and Reading Values for Macros using the Turn Tracker - Pat Light Crumbs - keithcurtis Record Session in External Window - Elvin (More info by keithcurtis) Simplified Hour/Day/Night System With Rollable Tables - Dwarf Expanded graphical tools - gui8312


Trick Site Optimization Macro Organization Page Organization Map/Page Creation Macro Tips Character/Handout Organization
The Beholder Anti Magic Field Example Example Example Example Example Example
GM Disable WebRTC if you use other chat program Example Example Example Example Example Example
Black Aura Token for Night Example Example Example Example Example Example
Full-screen your browser for more room Example Example Example Example Example Example
Macro Character Sheet Example Example Example Example Example Example
--- Giving Players Limited Access Example Example Example Example Example Example
Chat Menus Example Example Example Example Example Example
Use a "Placeholder" Character(s) to Handle In-Game Languages Example Example Example Example Example Example
--- Elaboration Example Example Example Example Example Example
Use Emojis in Macro Buttons Example Example Example Example Example Example
Quick and Dirty Invisible Token Tracking Using Basic Fog of War Example Example Example Example Example Example
Party Sight Token Example Example Example Example Example Example
Inventory Container Sheet Example Example Example Example Example Example
--- Giving Players Limited Access Example Example Example Example Example Example
Deck of Cards to Track Player Resources Example Example Example Example Example Example
Keep Crits/Fumbles from Display on Attack Rolls Example Example Example Example Example Example
2 column API buttons in Default Roll Template Example Example Example Example Example Example
Use Modular Macros to Simplify Parsing Example Example Example Example Example Example
Mood Lighting Tokens Example Example Example Example Example Example
Environmental Effects (download link) Example Example Example Example Example Example
Creating a Dummy Account (and why) Example Example Example Example Example Example
Query Ordering Without Affecting Functionality Example Example Example Example Example Example
Keyboard Macro Shortcuts Example Example Example Example Example Example
Use /talktomyself to Temporarily Bypass API Example Example Example Example Example Example
Easy Area Markers / Room Numbering Example Example Example Example Example Example
Summing Success Rolls Example Example Example Example Example Example
Improved Forum Checking Example Example Example Example Example Example
Interactive Tables as Handouts Example Example Example Example Example Example
Prefix Trick to Variably Call Attributes Example Example Example Example Example Example
Flying Tokens Example Example Example Example Example Example
Stagger the Timer for Multiple Page F Example Example Example Example Example Example
Rolling HP at New Level Example Example Example Example Example Example
Player Vault pages/ UI Pages (to manage cards & equipment) Example Example Example Example Example Example
Trap and Room Markers sans character sheet or API Example Example Example Example Example Example
Aura Effect to Reveal Hidden Objects or Markings Example Example Example Example Example Example
Use Resources From free Master's Vault Intro Game Example Example Example Example Example Example
Archive Characters, and Other Assets Into A Library Campaign Example Example Example Example Example Example
DM Whisper With No Breaks Example Example Example Example Example Example
Hide Token with Map Assets Example Example Example Example Example Example
Responding to an Old Thread in the Forums Example Example Example Example Example Example
Put building Interiors on Token Layer with AFoW Example Example Example Example Example Example
Tooltip Hack in Chat Display Example Example Example Example Example Example
Quick and Dirty Slide Show and Image Display Example Example Example Example Example Example
Styled HTML in Roll20 Text Fields Example Example Example Example Example Example
Droppable Torch Token Example Example Example Example Example Example
Managing Magic Items With Handouts Example Example Example Example Example Example
Finding Attributes on Characters Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Quick Play: Room Specific Music Example Example Example Example Example Example
Pre-Linked Tokens Example Example Example Example Example Example
Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout Example Example Example Example Example Example
Drop Down Nester Example Example Example Example Example Example
PC Token Action to Roll Initiative (5e OGL) Example Example Example Example Example Example
How to manipulate Attack Actions (5e OGL) Example Example Example Example Example Example
Use Images in the Default Template Example Example Example Example Example Example
Spaces in Macro Names Example Example Example Example Example Example
Make Doors on DL Layer Clear to Players Example Example Example Example Example Example
Popout sheets/handouts into tabs (Chrome) Example Example Example Example Example Example
Use Rollable Tables to Spice up Flavor Text Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Quickly Populating with Rollable Tables Example Example Example Example Example Example
Exploration Mode (TokenMod API) Example Example Example Example Example Example
Landing Pages Example Example Example Example Example Example
Hidden Stats, Attributes, and Abilities Example Example Example Example Example Example
More interactive world Example Example Example Example Example Example
Map Pins Example Example Example Example Example Example
Monster Images in Chat Example Example Example Example Example Example
Rollable Encounter Images Example Example Example Example Example Example
Aligning Images in Handouts Example Example Example Example Example Example
Live Handouts Example Example Example Example Example Example
Nestable Rollable Tables (Free User Version) Example Example Example Example Example Example
Auras as Token Outlines Example Example Example Example Example Example
Invisible Tokens Example Example Example Example Example Example
Fine Tune 'Snap to Grid' Dynamic Lighting Example Example Example Example Example Example
Forum Searching... But Better Example Example Example Example Example Example
Precautions to Take With Very Large Maps Example Example Example Example Example Example
Example of Structured Abilities: The XP Macro Example Example Example Example Example Example
Easily Repeatable Game Searches Example Example Example Example Example Example
Using tints for art compatibility (high level map design) Example Example Example Example Example Example
Player Dashboard Example Example Example Example Example Example
Use a Macro to Report on Obscure Character Abilities and Rules Example Example Example Example Example Example
Save Sorted Marketplace Searches — Free or Newest Example Example Example Example Example Example
Launch Game in Player/GM Mode Example Example Example Example Example Example
Custom Success/Failure Outcome Messages Example Example Example Example Example Example
Bypass Blank Ability Call Math Example Example Example Example Example Example
Storing and Reading Values for Macros using the Turn Tracker Example Example Example Example Example Example
Light Crumbs Example Example Example Example Example Example
Record Session in External Window Example Example Example Example Example Example
Simplified Hour/Day/Night System With Rollable Tables Example Example Example Example Example Example
Expanded graphical tools Example Example Example Example Example Example
Example Example Example Example Example Example Example