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  • ...mple text field, or a dropdown. However, some users of the sheet might not always use it, so an option to turn on/off this popup is a good idea. <input type="number" name="attr_composure" value="1" >
    23 KB (3,444 words) - 06:02, 11 January 2024
  • grid-row: 1 / 3;
    12 KB (1,745 words) - 05:30, 5 April 2022
  • ...p), so the first row uses '''<code>$0</code>''', the second uses '''<code>$1</code>''', the third uses '''<code>$2</code>''', etc.
    1,011 B (148 words) - 13:48, 23 February 2022
  • ...Game List Page v02.jpg|right|thumb|650px| [[Game_Management#1._Game_Search|1) Game Search]], [[Game_Management#2._Game_List|2) Game List]], [[Game_Manag == 1. Game Search ==
    3 KB (456 words) - 20:14, 21 September 2021
  • ...rtions of your image. For instance, if you're using tokens that fill a 1 x 1, 2 x 2 or 3 x 3 unit space, you'll want to make sure that the final dimensi ...ze my maps to multiples thereof. After completing the map, I convert it to 1-bit indexed color. I create a new page where the units are image_x / 70 * i
    12 KB (1,966 words) - 22:13, 30 April 2023
  • ...licated aliases.{{source|https://twitter.com/JI/status/1546948817462800384 1}} Enable with:<br> ...uation:''' You've been working on an ExampleRPG update in branch {{c|exRPG-1-40}} for a few weeks, and now want to quickly submit a typo fix to the Gene
    41 KB (6,907 words) - 06:00, 18 March 2024
  • ...le:Sg-sheet v1.50.png|500px|thumbnail|The main page of the Stargate RPG, v.1.50 [[Character Sheet]]|right]] * All Attribute/Skill/Save/Attack rolls are always rolled twice each time, so that Advantage/Disadvantage can be quickly deter
    22 KB (3,419 words) - 16:10, 30 November 2021
  • ...nt, none of the following values will be shown. If value = <code><nowiki>[[1]]</nowiki></code> it is treated as an active defence; any other value is tr
    20 KB (3,418 words) - 03:26, 28 May 2022
  • The roll template is always linked to a character sheet. If you want to use the template for the output ...ker}]] Effort (?{Effort|0|1|2|3|4|5|6}) costs [[(?{Effort|0|1|2|3|4|5|6}*2+1)-@{selected|speed_edge}]] points.}}</nowiki></code>
    5 KB (735 words) - 08:31, 20 August 2022
  • <pre data-language="javascript"> getCompendiumQuery("Category:Spells Level:1|2|3 Class:*Bard", function(data) {...}); </pre>
    29 KB (4,169 words) - 01:56, 21 October 2023
  • * Replacing images on the github repo}} doesn't always seem to work, as it seems the AWS cached image doesn't want to update. In t '''Example 1: Pattern'''
    14 KB (2,071 words) - 23:27, 31 December 2022
  • ...93733-Roll20-Language-Selection#how-to-change-your-language-preference-0-0 1}}:
    6 KB (808 words) - 15:16, 3 May 2024
  • <input type="checkbox" name="attr_spellcomp_v" value="{{v=1}}" checked="checked"> <input type="checkbox" name="attr_spellcomp_s" value="{{s=1}}" checked="checked">
    35 KB (5,238 words) - 04:09, 12 December 2023
  • '''1.''' The [[Looking For Group Tool]] tool built into Roll20. Games that start
    1 KB (167 words) - 12:47, 25 October 2021
  • ...Tokens not controlled by PCs will instead have damage applied to token bar 1, which - if it is not already set up - will be set to the current and max H ecpromotethecircus (Extinction Curse 1)
    14 KB (2,261 words) - 13:18, 27 February 2022
  • ... hide the names of tokens to avoid?'' There is an option <code>--hideNames|1</code> to keep your chat spoiler-free :) # Install the {{api-gh|libInline libInline}} API script (available as 1-click install). SmartAoe is dependent on this utility script!
    58 KB (8,554 words) - 19:55, 28 January 2024
  • When you encounter problems with Roll20, you should always check if it's caused by some browser plugin you're using, by temporarily di ...oll results in the {{Text Chat}} are. The results in the {{Text Chat}} are always accurate, while the number of 3D Dice and how to interpret the results is u
    14 KB (2,280 words) - 02:51, 2 February 2024
  • [[ [[1d20]] + [[1d6]] + [[6]] ]] = $[[0]] + $[[1]] + $[[2]] [[1d20]] + [[1d6]] + [[6]] = [[$[[0]] + $[[1]] + $[[2]] ]]
    17 KB (2,576 words) - 13:13, 10 May 2024
  • ... button including attribute calls for weapon proficiency stats if you will always be using a weapon for a certain maneuver (like entangle). How those attrib ...he skill level minus one (because you don't get that progression for level 1 of a skill), and will add in I.Q. bonus, temporary skill bonus from the top
    32 KB (5,358 words) - 16:21, 23 January 2022
  • <textarea name="attr_dice_pool_display" tabindex="-1"></textarea> <input type="text" name="attr_dice_pool" tab-index="-1"></input>
    5 KB (504 words) - 11:54, 19 May 2021

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