Difference between revisions of "Toolbar and Layers Redesign"
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− | + | {{#evp:youtube|j7YyMWDruv4|New Roll20 VTT Experience! May 2nd,2023|right|400}} | |
The [[Toolbar]] and [[Layers]]-design is being reworked, and as of July 22nd 2023, is opt in for {{Pro}}-users, and will later be rolled out for everyone. | The [[Toolbar]] and [[Layers]]-design is being reworked, and as of July 22nd 2023, is opt in for {{Pro}}-users, and will later be rolled out for everyone. | ||
Revision as of 15:03, 2 July 2023
Page Updated: 2023-07-02 |
Pro
info-users, and will later be rolled out for everyone.
- Roll20 Virtual Tabletop Redesign main info page
- https://roll20.io/redesign-feedback
- Opt In to the New Toolbar and Layers Redesign Forum thread May 31st, 2023
- Roll20 Virtual Tabletop Redesign: Our Research Blog - Apr 13, 2023
The main goals for the redesign, as stated in the blog:
- 1. Less Menus, More Suggestions. To provide not only guidance and learnability through suggestions and auto-correction of mistakes, but providing users only what they need based on their intention at any given time.
- 2. Simplification. The current VTT contains a lot of repetitive actions. Enable the user to do the same thing in fewer steps.
- 3. Automation. The current VTT is very manual in nature. We wanted to streamline things like assigning tokens, having settings carry over from action to action, and much more.
- 4. Player view vs GM View. Currently, the player side of the VTT looks almost identical to the GM side. We want GMs to have a guided way to build their games through menus unique to their role, while players should have an area focused on how they play the game.