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- ...is rule, because they are written in such a way that you input your entire attack or damage calculation as an [[Inline Roll|inline roll]]. ...riptions, inline dice rolls, tables, or whatever you may need to set up in attack, skill, or notes of whatever kind.32 KB (5,358 words) - 16:21, 23 January 2022
- ...is rule, because they are written in such a way that you input your entire attack or damage calculation as an [[Inline Roll]]: <code><nowiki>[[dice calculati ...nline]] dice rolls, [[Roll Tables]], or whatever you may need to set up in attack, skill, or notes of whatever kind.35 KB (5,713 words) - 22:28, 25 January 2022
- ** '''Example:''' <code><nowiki>&{template:default} {{name=Test Attack}} {{attack=[[1d20]]}} {{damage=[[2d6]]}}</nowiki></code> ...will generate a roll template using the default template, displaying "Test Attack" in the purple title, then on a new row the result of <code>1d20</code> rol40 KB (6,287 words) - 03:31, 17 August 2024
- ...onics to reveal additional psionic-related fields under Special Abilities. Attack/Defensive Modes and Disciplines can be added as Special Abilities. I may ad * Bug fix; missing Damage buttons with attacks when creating a new attack from the Equipment|Weapon|+Add option.31 KB (5,187 words) - 21:56, 4 August 2024
- ...r weapons with the ''Flame Quality'' since these weapons do not require an attack roll, however in order to work properly the '''Damage dice''' field require ...0a parry dosdof testresult testtarget d100 psydesc psypen psydmg desc name attack hitloc fallhitloc bloodloss fury navmutable perilstable psytable shocktable22 KB (3,448 words) - 06:08, 30 October 2024
- ...="sheet-template-row">Attack: {{attack}} {{attackadvantage}} vs AC</div>{{/attack}} ...example, <code>{<nowiki />{#rollWasCrit() attack}}</code> would check the "attack" property for an inline roll that has at least one critical roll.47 KB (5,800 words) - 19:13, 26 July 2023
- <pre>&{template:default} {{name=Chat Menu }} {{[Attack (d20+4)](`/r d20+4)= [Damage (1d8+2)](`/r 1d8+2)}} {{[End turn](`I END MY T23 KB (3,120 words) - 17:39, 15 March 2023
- * '''Weapons'''(found under "Items") - adds to attack section & inventory ...names class resource(if applicable), updates Esper Ability & Power Save DC/attack modifier6 KB (800 words) - 14:49, 22 October 2021
- ...meplate to invisible to [[players]]. This helps the players say "I want to attack Ankheg #4". They could ping it for the [[GM]], but words are faster. Of cou ...d for the GM when its only grunts where the options are run away or who to attack. But suppose its more complex:- "wizard invisible enters turn 3", "wizard l16 KB (2,894 words) - 16:24, 5 December 2021
- ...0+4</code> in the {{Text Chat}}, instead of getting exactly the NPC sheets attack button & settings right3 KB (409 words) - 20:45, 21 September 2021
- &{template:default} {{name=Test Attack}} {{attack=[[1d20+5]]}} &{template:default} {{name=Mage Bolt}} {{attack=[[1d20+3[int]+2[proficiency] ]]}} {{Damage= [[3d6[base dmg]+3[int mod]+1d8[5 KB (869 words) - 12:36, 24 April 2022
- ...pons, armour & shields, including taking weapons in hand and using them to attack.8 KB (1,193 words) - 19:04, 26 November 2023
- ...rst made as a statement that will be sent to chat announcing the attempted attack, then the roll is re-used in the conditional block on a completely separate40 KB (6,495 words) - 03:33, 9 May 2023
- ... then be filled in and clicking on the button at the end will auto roll an attack and damage (like skill rolls it will ask for target, success and skill dice ... then be filled in and clicking on the button at the end will auto roll an attack and damage (like skill rolls it will ask for target, success and skill dice6 KB (986 words) - 13:07, 8 October 2021
- Your character has an attack spell that affects anyone within some given range. Your scripter friend wri ... the table. Similarly, some systems have charts built for how rolls map an attack roll to damage. A Mule can fill this gap.</p>78 KB (11,712 words) - 19:17, 30 November 2021
- <code><nowiki>/w gm &{template:npcatk} {{attack=1}} {{name=Shadow}} {{rname=Shadow Stealth}} {{rnamec=Hide}} {{r1=[[@{selec11 KB (1,280 words) - 04:16, 25 June 2023
- * another for '''monster attack macros'''6 KB (910 words) - 04:13, 17 August 2024
- ...>Attack rolls against the creature have advantage, and the creature making Attack rolls have disadvantage.</p>", "description":"<p>A charmed creature can't Attack the charmer or target the charmer with harmful Abilities or magical effects31 KB (3,917 words) - 10:14, 18 February 2022
- ...ently. Both rolls takes into account if Force Emptiness is active, and the attack any Wound penalties. For other rolls will LC is active it's recommended to ...me=@{selected|charactername} : @{selected|repeating_weapons_$0_weapon}}} {{Attack Roll=[[(@{selected|repeating_weapons_$0_weaponskill} -@{selected|WoundMod}26 KB (4,009 words) - 07:03, 29 November 2023
- ...skills. Have a feature that allows you to make Acrobatics checks with your Attack stat? This is where you would change that. ...ld be used for references to stats, such as Defense when determining if an Attack-based move hits a character.59 KB (9,690 words) - 20:48, 25 October 2021