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  • ...in situations where some player characters are hidden, it's useful because you can whisper them their coordinates and have feedback like "I am moving to H ...omated or script heavy you make your GURPS Roll20 game in Roll20, the less you and your players need to know the rules. While this may not seem bad from y
    12 KB (1,873 words) - 09:01, 20 July 2022
  • ...atures in a free account. I made some judgement calls along the way to get you up and running as quickly as possible. Looking for another way? There is a ...-Chat-Troubleshooting technical explanation about better performance], and you also gain easy in-game side-bar conversations, and out-of-game text with yo
    61 KB (9,706 words) - 11:19, 31 March 2022
  • ...ement line with other players so you can discuss what you're measuring, or you can limit the measurement line visibility to just yourself and your [[GM]]. ...utton|Shift}} while measuring will keep the measurement line visible until you dismiss with {{button|secondary click}} or by making a new measurement
    4 KB (596 words) - 09:39, 9 March 2022
  • ...ould be a multiple of your grid size (i.e. a 700px by 700px grid will give you a grid of 10x10 squares. I’m using a 70px grid that will give me 20 squa ...sible: View->Show Grid Chances are the Grid is not set to the dimensions you want, so to correct that, go to Image->Configure Grid… [[File:Img02.png|t
    10 KB (1,736 words) - 08:30, 17 January 2022
  • ...ev Server, visit [https://app.roll20dev.net https://app.roll20dev.net].''' You login with the same username and password as the main Roll20 site. ...u to copy your existing games from the Main server to the Dev server (note you can also Copy from Dev by clicking the button on your My Games page on the
    4 KB (637 words) - 08:33, 16 March 2023
  • This guide is not here to teach you basic programming concepts; but it will cover some “advanced” ideas tha ...andbox]] – You can think of this as a virtual machine that runs the code you enter into the scripting window.
    7 KB (1,100 words) - 08:54, 9 June 2024
  • ...on" or similar), you can obviously type your message normally. However, if you want to send a message to everyone that speaks Elven, for example, it would Instead, you can try this:
    1 KB (259 words) - 23:07, 21 September 2021
  • Here are some online map making tools that you can use to make maps for Roll20. <br /> ...p://www.redmondpie.com/download-adobe-photoshop-cs2-for-free-legally-while-you-still-can/
    5 KB (771 words) - 12:34, 3 May 2024
  • ...which means the {{Turn Tracker}} and right-hand [[Toolbar]] get smaller if you decrease the font size. You can also turn on / off Full Screen mode in both browsers by pressing '''F11
    718 B (100 words) - 20:44, 21 September 2021
  • ...ny of games [[creator|you created]] and copy them into any other game that you own. It's available to {{Pro}} users. ...d drop between the two lists to copy elements between the games. Note that you are '''copying''' elements, not moving them, so the original will remain in
    4 KB (582 words) - 10:07, 31 December 2023
  • You can archive any page to hide it from the page selection. Archived Pages wil ...Player_Ribbon|Players Ribbon]] to the next page, and then archive the page you moved from.
    1 KB (211 words) - 14:35, 12 February 2022
  • ... direction can be either <code>horizontal</code> or <code>vertical</code>. You can use any number of directions, which will be executed in order.}}
    1 KB (152 words) - 04:49, 13 April 2016
  • ...itly does not handle these statuses, and will generate an error message if you try to use one.''
    4 KB (544 words) - 13:49, 11 October 2021
  • You can achieve similar results with rollable tables, without resorting to the ...lted]</code> or <code>[[8t[exalted]]]</code> for inline rolling (useful if you want to create a macro to hide the ugly output that it gives). The result w
    2 KB (304 words) - 21:23, 20 September 2021
  • ...value of the GM code can be accessed with <code>state.gmcode</code>, which you can then compare against user input to verify identity, similar to a PIN.
    2 KB (371 words) - 15:24, 17 June 2020
  • :The message to send to the chat. This can be any message you could normally send to <code>sendChat</code>, including using commands such
    2 KB (212 words) - 14:16, 4 January 2022
  • ...at of the output can be customized by altering <code>Output Format</code>. You may use the placeholders <code>{0}</code>, <code>{1}</code>, and <code>{2}< You can change the size of a raise use to calculate the number of raises by alt
    2 KB (274 words) - 09:19, 17 January 2022
  • ...|name=command|value=A command to store for later use. This can be anything you could normally enter in chat, as well as the [[API:Chat#Chat Functions|/dir ...rent store of commands. <code>!echostore</code> will tell you exactly what you have stored at the moment, and what the delay values are.
    3 KB (515 words) - 19:56, 20 September 2021
  • ...with the DL layer you want to animate. Set up the paths on the DL layer as you want, and then use the <code>!snapshot</code> command. Once you're ready to show off your fantastical magical labyrinth to your players, us
    3 KB (388 words) - 12:43, 17 June 2020
  • ...that doing so can lead to degraded performance (and unhappy customers). If you have any questions about creating Marketplace assets, please don't hesitate ...ld always be set to 72 DPI (also known as "72 Pixels/Inch"). In Photoshop, you can access this setting while creating a new image:
    5 KB (901 words) - 09:36, 23 April 2023

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