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Difference between revisions of "Toolbar and Layers Redesign"

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(Created page with "{{revdate}} The Toolbar and Layers-design is being reworked, and as of July 22nd 2023, is opt in for {{Pro}}-users, and will later be rolled out for everyone. * [htt...")

Revision as of 14:58, 2 July 2023

The Toolbar and Layers-design is being reworked, and as of July 22nd 2023, is opt in for
Pro
info-users, and will later be rolled out for everyone.

The main goals for the redesign, as stated in the blog:


1. Less Menus, More Suggestions. To provide not only guidance and learnability through suggestions and auto-correction of mistakes, but providing users only what they need based on their intention at any given time.
2. Simplification. The current VTT contains a lot of repetitive actions. Enable the user to do the same thing in fewer steps.
3. Automation. The current VTT is very manual in nature. We wanted to streamline things like assigning tokens, having settings carry over from action to action, and much more.
4. Player view vs GM View. Currently, the player side of the VTT looks almost identical to the GM side. We want GMs to have a guided way to build their games through menus unique to their role, while players should have an area focused on how they play the game.