Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Difference between revisions of "Landing Page"

From Roll20 Wiki

Jump to: navigation, search
m (add landing page example images)
m (Resources)
 
(15 intermediate revisions by one user not shown)
Line 1: Line 1:
[[File:LMOP-landing-page.png|right|thumbnail|350px|Landing page for [https://marketplace.roll20.net/browse/module/41/lost-mine-of-phandelver Lost Mines of Phandelver], showing game artwork, the pre-generalted characters, and encouragement to check the {{Journal}}-tab for more info ]]''(This article is largely based on [https://www.reddit.com/r/Roll20/wiki/landing-page this reddit page], and keith's post about {{forum|permalink/6813415/ Landing Pages}})''
+
{{revdate}}[[File:LMOP-landing-page.png|right|thumbnail|350px|Landing page for [https://marketplace.roll20.net/browse/module/41/lost-mine-of-phandelver Lost Mines of Phandelver], showing game artwork, the pre-generated characters, and encouragement to check the {{Journal}}-tab for more info ]]''(This article is largely based on [[keith]]'s post about {{forum|permalink/6813415/ Landing Pages}} & [https://www.reddit.com/r/Roll20/wiki/landing-page this reddit page])''
__NOTOC__
+
(also called '''Starting Page''', '''Dashboard''', '''Campaign Home Screen''', or '''Splash Screen''')
(also called '''Starting Page''', '''Home Page''' '''Campaign Home Screen''' or '''Splash Screen''')
+
  
'''Landing page''' is the default [[Page Toolbar|page]] on Roll20 games, where players usually start from each session, and which is often left open to be viewed in-between sessions. At it's simplest form, it can be seen as an empty "placeholder page" for the players to be moved to when the GM doesn't want them to see other pages.
+
'''Landing page''' is the default [[Page Toolbar|page]] on Roll20 games, where [[players]] usually start from each session, and which is often left open to be viewed in-between sessions. At it's simplest form, it can be seen as an empty "placeholder page" for the players to be moved to when the [[GM]] doesn't want them to see other pages. On the Roll20 [[Marketplace]], they have a separate category for this, '''{{market|browse/search?category=Maps:Dashboards&sortby=popular Dashboards}}'''.
  
 +
__TOC__
 
==Elements==
 
==Elements==
 
Landing Pages can vary greatly in both looks and function, but here is a non-exhaustive list of characteristics one might have:
 
Landing Pages can vary greatly in both looks and function, but here is a non-exhaustive list of characteristics one might have:
* Players
+
* Art to make the page look nice (maybe even make it look like a real table or noticeboard)
 +
* An area for players to scribble on with the [[Drawing Tools|drawing tools]] (some people gotta)
 +
* '''General'''
 +
** Summary of latest player events/sessions
 +
** Synopsis of the campaign[[File:Keithcurtis-game-landing-page.png|right|thumbnail|350px|Landing page for a homebrew game by keithcurtis]]
 +
** Timeline of in-game events
 +
** mind-map with links/relations between PCs, NPCs, factions etc.
 +
* '''Noticeboard''' (either an in-game or out-of-character version):
 +
** in-game news & misc. lore
 +
** listing jobs/quests the players might take on(Useful in West Marches-style games)
 +
* '''Player Character Info'''
 
** Shows the Player Character w/ art & names, some stats
 
** Shows the Player Character w/ art & names, some stats
 
** A text area detailing the last adventure or xp award
 
** A text area detailing the last adventure or xp award
 
** The latest treasure that has not been divvied up (useful if you use cards for inventory)
 
** The latest treasure that has not been divvied up (useful if you use cards for inventory)
** Clues to follow up on
+
** campaign Clues to follow up on
* Summary of latest player events/sessions
+
* '''NPCs'''
* general synopsis of the campaign[[File:Keithcurtis-game-landing-page.png|right|thumbnail|350px|Landing page for a homebrew game by keithcurtis]]
+
** Prominent NPCs/factions tokens, linked to journal entries for them
* Show a world/campaign map
+
* Art to make the page look nice, (maybe even make it look like a real table or noticeboard)
+
* noticeboard (either a in-game or out-of-game version), that contain:
+
** lore or other in-game news
+
** listing jobs/quests the players might take on(Useful in West Marches-style games)
+
* NPCs
+
** highlight prominent NPCs/factions  
+
 
** A Rogues Gallery of the BBEG and his/her lieutenants
 
** A Rogues Gallery of the BBEG and his/her lieutenants
 
** A Kill Record— X-ed out tokens of defeated adversaries
 
** A Kill Record— X-ed out tokens of defeated adversaries
* An area for players to scribble on with the [[Drawing Tools|drawing tools]] (some people gotta)
+
* '''World Map'''
 +
** map for the active campaign setting
 +
** Mini-map for the city players are currently in
 +
** Use [[Token Tooltip]] to add info for locations when you hover over them
 
<br>
 
<br>
  
 
==Uses==
 
==Uses==
[[File:Free-Spacer-landing-page.png|right|thumbnail|400px| Detailed Landing page for [https://marketplace.roll20.net/browse/module/7363/free-spacer-ptolemy-sector-archive Ptolemy Sector-Archive]-game for [[Free Spacer]] ]]Many GMs moves players to view this page between sessions, so that if they login to the game outside sessions, they see the Landing Page and useful info, and avoids possible spoilers, if the GM is making changes to the map players are currently on/last session ended with.
+
[[File:Free-Spacer-landing-page.png|right|thumbnail|400px| Detailed Landing page for {{market|browse/module/7363/free-spacer-ptolemy-sector-archive Ptolemy Sector-Archive}}-game for [[Free Spacer]] ]]Many [[GM|GMs]] moves [[players]] to view this page between sessions, so that if they login to the game outside sessions, they see the Landing Page and useful info, and avoids possible spoilers, if the GM is making changes to the map players are currently on/last session ended with.
 +
 
 +
 
 +
Many or most {{market| Modules & Adventures}} have a basic form of a Landing Page, that usually displays the cover artwork of the game [[Marketplace#Modules|Module]], along with maybe displaying tokens for pre-generated characters. It's the first thing the players see when joining the game for the first time, and is useful as a placeholder to not spoil the first "proper" map prematurely. Starting info on the game is usually kept on the {{Journal}}-tab in handouts, along with instructions for the GM on what handout they might want show the players at the start.
 +
[[File:Burnt-Bryte-landing-page.png|right|thumbnail|400px| Landing page for {{market|browse/module/6129/burning-daylight Burning Daylight}}, a [[Burn Bryte]]-module. Shows info on the player's ship, and highlights player pregens]]
 +
 
  
Many or most [https://marketplace.roll20.net/ Marketplace modules & adventures] have a basic form of a Landing Page, that usually displays the cover artwork of the game Module, along with maybe displaying tokens for pre-generated characters. It's the first thing the players see when joining the game for the first time, and is useful as a placeholder to not spoil the first "proper" map prematurely. Starting info on the game is usually kept on the {{Journal}}-tab in handouts, along with instructions for the GM on what handout they might want show the players at the start.
 
[[File:Burnt-Bryte-landing-page.png|right|thumbnail|400px| Landing page for [https://marketplace.roll20.net/browse/module/6129/burning-daylight Burning Daylight], a [[Burn Bryte]]-module. Shows info on the player's ship, and highlights player pregens]]
 
 
Games/Campaigns with tons of players, such as [https://knightssemantic.wordpress.com/2016/06/01/the-west-marches-a-style-of-dd-campaign-for-large-groups/ West Marches]-style of games, can greatly benefit from having a solid Landing Page with lots of info, when there are frequent games and not all attend each session. Info on the latest events in the campaign along with status of characters/factions can be great for getting people up to speed with the important stuff whether they just joined the campaign or have missed a session or few.
 
Games/Campaigns with tons of players, such as [https://knightssemantic.wordpress.com/2016/06/01/the-west-marches-a-style-of-dd-campaign-for-large-groups/ West Marches]-style of games, can greatly benefit from having a solid Landing Page with lots of info, when there are frequent games and not all attend each session. Info on the latest events in the campaign along with status of characters/factions can be great for getting people up to speed with the important stuff whether they just joined the campaign or have missed a session or few.
 +
 +
==Tips & Tricks==
 +
* {{forum|permalink/8940905/ Elevator Music Map}} - how to manage player transition in larger campaigns in-session, and parking players on a "Waiting Map" while the GM searches/creates the next map
 +
* [[Map Pins]] - great trick for both maps & landing pages, by [[keithcurtis]].
 +
** {{forum|permalink/7439346/ more on Map Pins}} by Airsickhydra
 +
* [[MapLock]] API({{Pro}}) - can be used to lock movement of individual graphics or [[tokens]] on the map, which can stop the [[GM]] or [[players]] accidentally moving anything on the page even if they have user permissons for it otherwise.
  
 
= Resources =
 
= Resources =
Resources for creating Landing pages.
+
Resources & artwork for creating Landing pages
 +
* [[Marketplace|Roll20 Marketplace]] can have useful content, of which '''{{market|browse/search?category&#61;Maps:Dashboards&sortby&#61;popular Roll20 Marketplace: Dashboards}}'''-category is at the top
 
* [https://www.reddit.com/r/Star_Wars_Maps/comments/gkkdee/star_wars_clone_wars_roll20_landing_page_blank/ Star Wars: Clone Wars Roll20 Landing Page (Blank Version in the Comments)]
 
* [https://www.reddit.com/r/Star_Wars_Maps/comments/gkkdee/star_wars_clone_wars_roll20_landing_page_blank/ Star Wars: Clone Wars Roll20 Landing Page (Blank Version in the Comments)]
 
* [https://www.reddit.com/r/Roll20/comments/8tcg9y/free_resource_notice_board_with_modular_adventure/ (Free Resource) Notice Board with modular Adventure Posters]
 
* [https://www.reddit.com/r/Roll20/comments/8tcg9y/free_resource_notice_board_with_modular_adventure/ (Free Resource) Notice Board with modular Adventure Posters]
 +
* [https://www.reddit.com/r/Roll20/comments/yzohzc/my_updated_landing_page_for_my_roll20_theros/ Updated Landing Page for my Roll20 Theros campaign! (Clean version & PSD file in the comments!)]
 
* all [https://www.reddit.com/r/roll20 r/roll20] posts with [https://new.reddit.com/r/Roll20/?f=flair_name%3A%22Landing%20Page%22 Landing Page]-flair
 
* all [https://www.reddit.com/r/roll20 r/roll20] posts with [https://new.reddit.com/r/Roll20/?f=flair_name%3A%22Landing%20Page%22 Landing Page]-flair
  
Line 46: Line 63:
  
 
==[[API]]==
 
==[[API]]==
* Message of the Day - simple API that shows players a message from a predetermined list each time they enter a game, nice for enhancing your Landing Page
+
* ''Message of the Day'' - simple API that shows players a message from a predetermined list each time they enter a game, nice for enhancing your Landing Page
  
 
== Youtube Guides ==
 
== Youtube Guides ==
* [https://www.youtube.com/watch?v=fA8RhwTHMWw Learning Roll20 - Building a Start Page] - 15min,  by '''CrashGem'''
+
* {{yt|watch?v=fA8RhwTHMWw | Learning Roll20 - Building a Start Page}} - 15min,  by '''CrashGem'''
* [https://www.youtube.com/watch?v=rUYu7zP5FOY 5 WAYS TO IMPROVE YOUR ROLL20.NET CAMPAIGN] - (1st) Campaign Home Screen, by  '''Grasswalker'''
+
* {{yt|watch?v=rUYu7zP5FOY | 5 WAYS TO IMPROVE YOUR ROLL20.NET CAMPAIGN}} - (1st) Campaign Home Screen, by  '''Grasswalker'''
* [https://www.youtube.com/watch?v=MJSVE3gvNQs Displaying Loading Screen Type Messages: A Roll20 API Scripting Tutorial] - 38min, by '''Nick Olivo''' (March 2020)
+
* {{yt|watch?v=MJSVE3gvNQs | Displaying Loading Screen Type Messages: A Roll20 API Scripting Tutorial}} - 38min, by '''Nick Olivo''' (March 2020)
  
 
== Reddit ==
 
== Reddit ==
Line 58: Line 75:
  
 
=See Also=
 
=See Also=
* {{forum|permalink/6816730/ Map Pins}} - great trick for both maps & landing pages, by keithcurtis
 
** {{forum|permalink/7439346/ more on Map Pins}} by Airsickhydra
 
 
* [[Page Toolbar]] - managing which pages/maps players see
 
* [[Page Toolbar]] - managing which pages/maps players see
 
* {{Art Library}}
 
* {{Art Library}}
 
* [[Tokens]]
 
* [[Tokens]]
* [[Layers]] - how map layers work
+
* {{Layers}} - how map layers work
 +
* [[Map Pins]]
 +
* [[API]] ({{Pro}} only)
  
<br>
 
<br>
 
 
[[Category:Guides]]
 
[[Category:Guides]]
 +
[[Category:Game Management]]
 +
[[Category:Maps]]

Latest revision as of 18:45, 22 November 2022

Landing page for Lost Mines of Phandelver, showing game artwork, the pre-generated characters, and encouragement to check the N Journal-tab for more info
(This article is largely based on keith's post about Landing Pages(Forum) & this reddit page)

(also called Starting Page, Dashboard, Campaign Home Screen, or Splash Screen)

Landing page is the default page on Roll20 games, where players usually start from each session, and which is often left open to be viewed in-between sessions. At it's simplest form, it can be seen as an empty "placeholder page" for the players to be moved to when the GM doesn't want them to see other pages. On the Roll20 Marketplace, they have a separate category for this, Dashboards(Market).

Contents

[edit] Elements

Landing Pages can vary greatly in both looks and function, but here is a non-exhaustive list of characteristics one might have:

  • Art to make the page look nice (maybe even make it look like a real table or noticeboard)
  • An area for players to scribble on with the drawing tools (some people gotta)
  • General
    • Summary of latest player events/sessions
    • Synopsis of the campaign
      Landing page for a homebrew game by keithcurtis
    • Timeline of in-game events
    • mind-map with links/relations between PCs, NPCs, factions etc.
  • Noticeboard (either an in-game or out-of-character version):
    • in-game news & misc. lore
    • listing jobs/quests the players might take on(Useful in West Marches-style games)
  • Player Character Info
    • Shows the Player Character w/ art & names, some stats
    • A text area detailing the last adventure or xp award
    • The latest treasure that has not been divvied up (useful if you use cards for inventory)
    • campaign Clues to follow up on
  • NPCs
    • Prominent NPCs/factions tokens, linked to journal entries for them
    • A Rogues Gallery of the BBEG and his/her lieutenants
    • A Kill Record— X-ed out tokens of defeated adversaries
  • World Map
    • map for the active campaign setting
    • Mini-map for the city players are currently in
    • Use Token Tooltip to add info for locations when you hover over them


[edit] Uses

Detailed Landing page for Ptolemy Sector-Archive(Market)-game for Free Spacer
Many GMs moves players to view this page between sessions, so that if they login to the game outside sessions, they see the Landing Page and useful info, and avoids possible spoilers, if the GM is making changes to the map players are currently on/last session ended with.


Many or most Modules & Adventures(Market) have a basic form of a Landing Page, that usually displays the cover artwork of the game Module, along with maybe displaying tokens for pre-generated characters. It's the first thing the players see when joining the game for the first time, and is useful as a placeholder to not spoil the first "proper" map prematurely. Starting info on the game is usually kept on the N Journal-tab in handouts, along with instructions for the GM on what handout they might want show the players at the start.

Landing page for Burning Daylight(Market), a Burn Bryte-module. Shows info on the player's ship, and highlights player pregens


Games/Campaigns with tons of players, such as West Marches-style of games, can greatly benefit from having a solid Landing Page with lots of info, when there are frequent games and not all attend each session. Info on the latest events in the campaign along with status of characters/factions can be great for getting people up to speed with the important stuff whether they just joined the campaign or have missed a session or few.

[edit] Tips & Tricks

  • Elevator Music Map(Forum) - how to manage player transition in larger campaigns in-session, and parking players on a "Waiting Map" while the GM searches/creates the next map
  • Map Pins - great trick for both maps & landing pages, by keithcurtis.
  • MapLock API(
    Pro
    info) - can be used to lock movement of individual graphics or tokens on the map, which can stop the GM or players accidentally moving anything on the page even if they have user permissons for it otherwise.

[edit] Resources

Resources & artwork for creating Landing pages

[edit] Forum Threads

[edit] API

  • Message of the Day - simple API that shows players a message from a predetermined list each time they enter a game, nice for enhancing your Landing Page

[edit] Youtube Guides

[edit] Reddit

[edit] See Also