Difference between revisions of "Door"
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{{HCbox|{{hc|articles/11462645998999-Placing-Doors-Windows Placing Doors & Windows}} }} | {{HCbox|{{hc|articles/11462645998999-Placing-Doors-Windows Placing Doors & Windows}} }} | ||
+ | {{cleanup-msg|Needs cleanup & updating since {{hc|articles/11462645998999-Placing-Doors-Windows proper Doors & Windows}} where released in Jan 2023. |March 2023}} | ||
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{{#evp:youtube|IQARZIvpqQA|Placing [[Doors]] and [[Windows]] on Roll20 (Jan. 2023)|right|600}} | {{#evp:youtube|IQARZIvpqQA|Placing [[Doors]] and [[Windows]] on Roll20 (Jan. 2023)|right|600}} | ||
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− | + | Mod objects for doors: [[API:Objects#Door]]. | |
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+ | [[Script:Door Knocker|Door Knocker]] is an API that can be used to quickly open and close dynamic lighting lines, simulating the effect of a door. Created by [[Scott C.]] | ||
{{#evp:youtube|hpR3PHu__jI|Opening & Closing Doors via the DoorKnocker (Nov 5, 2021) (Nick O.)|center|700}} | {{#evp:youtube|hpR3PHu__jI|Opening & Closing Doors via the DoorKnocker (Nov 5, 2021) (Nick O.)|center|700}} |
Latest revision as of 15:22, 11 March 2023
Page Updated: 2023-03-11 |
Attention: This page is community-maintained. For the official Roll20 version of this article, see the Help Center for assistance: Placing Doors & Windows .
Needs cleanup & updating since proper Doors & Windows where released in Jan 2023. (March 2023) |
Main Page: Dynamic Lighting
Contents |
[edit] In Marketplace Products
Most maps and adventures released before the Dec 2022 release of the Door feature on the Marketplace have any doors on the maps draw with a different color from normal walls on the Dynamic Lighting layer. This makes them easier for the GM to spot, and was to old way of managing doors.
To let a player through a "door", GM can select the "door"-segment while on the Dynamic Lighting layer, and then move it to the GM layer.
[edit] Older way to do door
This is the older way to Manually Simulate Doors before the Door feature was released.
Prep
1. Draw the door-segment on the DL layer, using a distinct color from normal walls.
2. Draw/copy the segment to the Map layer, if you want to leave a visual indicator for players of the doors position.
3. Make sure Advanced Shortcuts are turned on (y My Settings-tab )
Quickly open door:
1. Press , to switch to the DL layer
2. Select the door-segment, and press L K(moves it to GM layer)
3. Press O to return to Token layer
Quickly close door:
1. Press K to switch to the GM layer
2. Select the door-segment, and press L ,(moves it to DL layer)
3. Press O to return to Token layer
See Advanced Shortcuts for more
[edit] API
This is about a Roll20 feature exclusive to Pro-subscribers (and often to players in a Game created by a Pro-subscriber). If you'd like to use this feature, consider upgrading your account. |
Mod objects for doors: API:Objects#Door.
Door Knocker is an API that can be used to quickly open and close dynamic lighting lines, simulating the effect of a door. Created by Scott C.