Difference between revisions of "Forum Submitted Tricks"
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− | This is a page of tricks culled from the | + | {{revdate}}{{stub}} |
+ | This is a page of tricks culled from the '''{{forum|permalink/5899495/ Roll20 Tips and Tricks (Innovative Solutions to Common Problems)}}''' in the [[forum]]. The list is still ongoing, so please check the thread for latest tricks. | ||
− | Some of these tips require users to have | + | Some of these tips require users to have {{Plus}} or {{Pro}} subscriptions. These will be marked as such, or with with '''([[API]])''' |
+ | |||
+ | ==Often Referenced Tricks== | ||
+ | * [[Chat Menus]] | ||
+ | * [[Dummy Account]] | ||
+ | * [[Invisible Tokens]] | ||
+ | * [[Landing Page]] | ||
+ | * [[Library Campaign]] | ||
+ | * [[Macro Character Sheet]] | ||
+ | * [[Map Pins]] | ||
+ | * [[Windows]] – ''creating see-though barriers that blocks movement in [[Dynamic Lighting]]'' | ||
== Macro Organization == | == Macro Organization == | ||
− | [[Macros]] are complex and powerful tools, and can get overloaded quickly | + | [[Macros]] are complex and powerful tools, and can get overloaded quickly, but now we have the '''[[Complete Guide to Macros & Rolls]]''' page that unifies all the related pages on the matter, as well as links to many individual macro tricks from the "Stupid Roll20 Tricks" thread. |
− | === | + | == To Do== |
+ | These tips haven't been ported over to the wiki yet. When a tips have been ported, add a link to the page here. | ||
+ | If there are multiple Tricks that are closely related, consider creating a single page for the concept, so that later tricks have a single clear page to be added to. | ||
+ | Check the {{forum|permalink/5899495/ Roll20 Tips and Tricks (Innovative Solutions to Common Problems)}}-thread's Index on the first page for links to each individual trick. | ||
− | + | * The Beholder Anti Magic Field - [[keithcurtis]] | |
− | + | * GM Disable WebRTC if you use other chat program - Gold | |
− | + | * Black Aura Token for Night - lordmage | |
− | The Beholder Anti Magic Field - keithcurtis | + | * --- Giving Players Limited Access - Kyle.G |
− | GM Disable WebRTC if you use other chat program - Gold | + | * Use a "Placeholder" Character(s) to Handle In-Game Languages - [[Vince]] |
− | Black Aura Token for Night - lordmage | + | * --- Elaboration - Vince |
− | + | * Use Emojis in Macro Buttons - keithcurtis | |
− | + | * Party Sight Token - Marius | |
− | --- Giving Players Limited Access - Kyle.G | + | * Inventory Container Sheet - keithcurtis |
− | + | * --- Giving Players Limited Access - Kyle.G | |
− | Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince | + | * Deck of Cards to Track Player Resources - Gozer the Gozerian |
− | --- Elaboration - Vince | + | * Keep Crits/Fumbles from Display on Attack Rolls - [[Scott C.]] |
− | Use Emojis in Macro Buttons - keithcurtis | + | * 2 column API buttons in Default Roll Template - Bryan P |
− | + | * Use Modular Macros to Simplify Parsing - Aranador | |
− | Party Sight Token - Marius | + | * Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp) |
− | Inventory Container Sheet - keithcurtis | + | * Environmental Effects (download link) - Kirsty |
− | --- Giving Players Limited Access - Kyle.G | + | * Creating a Dummy Account (and why) - keithcurtis |
− | Deck of Cards to Track Player Resources - Gozer the Gozerian | + | * Query Ordering Without Affecting Functionality - [[Ziechael]] |
− | Keep Crits/Fumbles from Display on Attack Rolls - Scott C. | + | * Keyboard Macro Shortcuts - keithcurtis |
− | 2 column API buttons in Default Roll Template - Bryan P | + | * Use /talktomyself to Temporarily Bypass API - keithcurtis |
− | Use Modular Macros to Simplify Parsing - Aranador | + | * Easy Area Markers / Room Numbering - [[The Aaron]] |
− | Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp) | + | * Summing Success Rolls - Bryan P. |
− | Environmental Effects (download link) - Kirsty | + | * Interactive Tables as Handouts - Jeremy R. |
− | Creating a Dummy Account (and why) - keithcurtis | + | * Managing Magic Items With Handouts - The Aaron |
− | Query Ordering Without Affecting Functionality - Ziechael | + | * Prefix Trick to Variably Call Attributes - Kyle G. |
− | Keyboard Macro Shortcuts - keithcurtis | + | * Rolling HP at New Level - Jerry F. |
− | Use /talktomyself to Temporarily Bypass API - keithcurtis | + | * Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 |
− | Easy Area Markers / Room Numbering - The Aaron | + | * Trap and Room Markers sans character sheet or API - Scott C. |
− | Summing Success Rolls - Bryan P. | + | * Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.) |
− | + | * Use Resources From free Master's Vault Intro Game - Gold | |
− | Interactive Tables as Handouts - Jeremy R. | + | * DM Whisper With No Breaks - Muckbuckle |
− | Prefix Trick to Variably Call Attributes - Kyle G. | + | * Responding to an Old Thread in the Forums - Blue64 |
− | + | * Put building Interiors on Token Layer with AFoW - Taran | |
− | + | * Tooltip Hack in Chat Display - Aranador | |
− | Rolling HP at New Level - Jerry F. | + | * Quick and Dirty Slide Show and Image Display - keithcurtis |
− | Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312 | + | * Styled HTML in Roll20 Text Fields - Noobsauce |
− | Trap and Room Markers sans character sheet or API - Scott C. | + | * Flying Tokens - Arthur B |
− | Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.) | + | * Hide Token with Map Assets - Anton Palikhov |
− | Use Resources From free Master's Vault Intro Game - Gold | + | * Droppable Torch Token - Gimblejam |
− | + | * Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) | |
− | DM Whisper With No Breaks - Muckbuckle | + | * Pre-Linked Tokens - Blue64 |
− | + | * Quick Play: Room Specific Music - Ye'Olde DM | |
− | Responding to an Old Thread in the Forums - Blue64 | + | * Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion |
− | Put building Interiors on Token Layer with AFoW - Taran | + | * Drop Down Nester - Scott C. |
− | Tooltip Hack in Chat Display - Aranador | + | * PC Token Action to Roll Initiative (D&D 5E by Roll20) - Jeremy |
− | Quick and Dirty Slide Show and Image Display - keithcurtis | + | * How to manipulate Attack Actions (D&D 5E by Roll20) - Jeremy |
− | Styled HTML in Roll20 Text Fields - Noobsauce | + | * Use Images in the Default Template - The Aaron (More info by Blue64) |
− | Droppable Torch Token - Gimblejam | + | * Spaces in Macro Names - Jeremy (read further posts for cautions) |
− | + | * Make Doors on DL Layer Clear to Players - godthedj | |
− | Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond) | + | * Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64) |
− | + | * Use Rollable Tables to Spice up Flavor Text - godthedj | |
− | + | * Quickly Populating with Rollable Tables - Mik Holmes | |
− | + | * Exploration Mode (TokenMod API) - Mik Holmes (Updated version) | |
− | + | * Hidden Stats, Attributes, and Abilities - Blue64 | |
− | + | * More interactive world - every npc is a character mook - gui8312 | |
− | + | * Rollable Encounter Images - Blue64 | |
− | Quick Play: Room Specific Music - Ye'Olde DM | + | * Aligning Images in Handouts - keithcurtis (More info by Noon) |
− | + | * Live Handouts - Noon | |
− | Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion | + | * Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael |
− | Drop Down Nester - Scott C. | + | * Forum Searching... But Better - Ziechael |
− | PC Token Action to Roll Initiative ( | + | * Precautions to Take With Very Large Maps - keithcurtis |
− | How to manipulate Attack Actions ( | + | * Example of Structured Abilities: The XP Macro - Ed S. |
− | Use Images in the Default Template - The Aaron (More info by Blue64) | + | * Easily Repeatable Game Searches - Gen Kitty |
− | Spaces in Macro Names - Jeremy (read further posts for cautions) | + | * Using tints for art compatibility (high level map design) - gui8312 |
− | Make Doors on DL Layer Clear to Players - godthedj | + | * Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11 |
− | Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64) | + | * Save Sorted Marketplace Searches — Free or Newest - Mike deBoston |
− | Use Rollable Tables to Spice up Flavor Text - godthedj | + | * Launch Game in Player/GM Mode - Blue64 |
− | + | * Custom Success/Failure Outcome Messages - [[Ziechael]] | |
− | Quickly Populating with Rollable Tables - Mik Holmes | + | * Bypass Blank Ability Call Math - Blue64 |
− | Exploration Mode (TokenMod API) - Mik Holmes (Updated version) | + | * Storing and Reading Values for Macros using the Turn Tracker - Pat |
− | + | * Light Crumbs - keithcurtis | |
− | Hidden Stats, Attributes, and Abilities - Blue64 | + | * Record Session in External Window - Elvin (More info by keithcurtis) |
− | More interactive world - every npc is a character mook - gui8312 | + | * Simplified Hour/Day/Night System With Rollable Tables - Dwarf |
− | + | * Expanded graphical tools - gui8312 | |
− | + | ||
− | Rollable Encounter Images - Blue64 | + | |
− | Aligning Images in Handouts - keithcurtis (More info by Noon) | + | |
− | Live Handouts - Noon | + | |
− | + | ||
− | + | ||
− | + | ||
− | Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael | + | |
− | Forum Searching... But Better - Ziechael | + | |
− | Precautions to Take With Very Large Maps - keithcurtis | + | |
− | Example of Structured Abilities: The XP Macro - Ed S. | + | |
− | Easily Repeatable Game Searches - Gen Kitty | + | |
− | Using tints for art compatibility (high level map design) - gui8312 | + | |
− | + | ||
− | Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11 | + | |
− | Save Sorted Marketplace Searches — Free or Newest - Mike deBoston | + | |
− | Launch Game in Player/GM Mode - Blue64 | + | |
− | Custom Success/Failure Outcome Messages - Ziechael | + | |
− | Bypass Blank Ability Call Math - Blue64 | + | |
− | Storing and Reading Values for Macros using the Turn Tracker - Pat | + | |
− | Light Crumbs - keithcurtis | + | |
− | Record Session in External Window - Elvin (More info by keithcurtis) | + | |
− | Simplified Hour/Day/Night System With Rollable Tables - Dwarf | + | |
− | Expanded graphical tools - gui8312 | + | |
+ | <!-- hide the pointless table, it's same as the simpler list above. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | ! Trick !! Site Optimization !! Macro Organization !! Page Organization !! Map/Page Creation !! Macro Tips !! Character/Handout Organization | + | ! Trick !! Site Optimization !! Macro Organization !! Page Organization !! Map/Page Creation !! Macro Tips !! Play Technique !! Character/Handout Organization |
|- | |- | ||
− | | The Beholder Anti Magic Field || | + | | The Beholder Anti Magic Field || || || || || || • || |
|- | |- | ||
− | | GM Disable WebRTC if you use other chat program || Example || Example || Example || Example || Example || Example | + | | GM Disable WebRTC if you use other chat program || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | Black Aura Token for Night || Example || Example || Example || Example || Example || Example | + | | Black Aura Token for Night || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | Full-screen your browser for more room || Example || Example || Example || Example || Example || Example | + | | Full-screen your browser for more room || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | --- Giving Players Limited Access || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | - | + | | Use a "Placeholder" Character(s) to Handle In-Game Languages || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | --- Elaboration || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | Use | + | | Use Emojis in Macro Buttons || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Quick and Dirty Invisible Token Tracking Using Basic Fog of War || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Party Sight Token || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Inventory Container Sheet || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | --- Giving Players Limited Access || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Deck of Cards to Track Player Resources || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Keep Crits/Fumbles from Display on Attack Rolls || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | 2 column API buttons in Default Roll Template || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Use Modular Macros to Simplify Parsing || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Mood Lighting Tokens || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Environmental Effects (download link) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Creating a Dummy Account (and why) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Query Ordering Without Affecting Functionality || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Keyboard Macro Shortcuts || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Use /talktomyself to Temporarily Bypass API || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Easy Area Markers / Room Numbering || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Summing Success Rolls || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Improved Forum Checking || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Interactive Tables as Handouts || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Prefix Trick to Variably Call Attributes || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Flying Tokens || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Stagger the Timer for Multiple Page F || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Rolling HP at New Level || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Player Vault pages/ UI Pages (to manage cards & equipment) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Trap and Room Markers sans character sheet or API || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Aura Effect to Reveal Hidden Objects or Markings || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Use Resources From free Master's Vault Intro Game || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | DM Whisper With No Breaks || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Hide Token with Map Assets || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Responding to an Old Thread in the Forums || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Put building Interiors on Token Layer with AFoW || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Tooltip Hack in Chat Display || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Quick and Dirty Slide Show and Image Display || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Styled HTML in Roll20 Text Fields || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Droppable Torch Token || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Managing Magic Items With Handouts || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Finding Attributes on Characters || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Quick Play: Room Specific Music || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Pre-Linked Tokens || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Drop Down Nester || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | PC Token Action to Roll Initiative (D&D 5E by Roll20) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | How to manipulate Attack Actions (D&D 5E by Roll20) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Use Images in the Default Template || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Spaces in Macro Names || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Make Doors on DL Layer Clear to Players || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Popout sheets/handouts into tabs (Chrome) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Use Rollable Tables to Spice up Flavor Text || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Quickly Populating with Rollable Tables || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Exploration Mode (TokenMod API) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Hidden Stats, Attributes, and Abilities || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | More interactive world || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Monster Images in Chat || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Rollable Encounter Images || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Aligning Images in Handouts || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Live Handouts || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Nestable Rollable Tables (Free User Version) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Auras as Token Outlines || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Fine Tune 'Snap to Grid' Dynamic Lighting || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Forum Searching... But Better || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Precautions to Take With Very Large Maps || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Example of Structured Abilities: The XP Macro || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Easily Repeatable Game Searches || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Using tints for art compatibility (high level map design) || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Player Dashboard || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Use a Macro to Report on Obscure Character Abilities and Rules || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Save Sorted Marketplace Searches — Free or Newest || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Launch Game in Player/GM Mode || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Custom Success/Failure Outcome Messages || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Bypass Blank Ability Call Math || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Storing and Reading Values for Macros using the Turn Tracker || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Light Crumbs || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Record Session in External Window || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | | + | | Simplified Hour/Day/Night System With Rollable Tables || Example || Example || Example || Example || Example || Example || Example |
|- | |- | ||
− | | Example | + | | Expanded graphical tools || Example || Example || Example || Example || Example || Example || Example |
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[[Category:Tips]] | [[Category:Tips]] | ||
+ | [[Category:Community]] | ||
+ | [[Category:Forum]] |
Latest revision as of 10:34, 14 November 2021
Page Updated: 2021-11-14 |
This article is a stub. |
This is a page of tricks culled from the Roll20 Tips and Tricks (Innovative Solutions to Common Problems)(Forum) in the forum. The list is still ongoing, so please check the thread for latest tricks.
[edit] Often Referenced Tricks
- Chat Menus
- Dummy Account
- Invisible Tokens
- Landing Page
- Library Campaign
- Macro Character Sheet
- Map Pins
- Windows – creating see-though barriers that blocks movement in Dynamic Lighting
[edit] Macro Organization
Macros are complex and powerful tools, and can get overloaded quickly, but now we have the Complete Guide to Macros & Rolls page that unifies all the related pages on the matter, as well as links to many individual macro tricks from the "Stupid Roll20 Tricks" thread.
[edit] To Do
These tips haven't been ported over to the wiki yet. When a tips have been ported, add a link to the page here.
If there are multiple Tricks that are closely related, consider creating a single page for the concept, so that later tricks have a single clear page to be added to.
Check the Roll20 Tips and Tricks (Innovative Solutions to Common Problems)(Forum)-thread's Index on the first page for links to each individual trick.
- The Beholder Anti Magic Field - keithcurtis
- GM Disable WebRTC if you use other chat program - Gold
- Black Aura Token for Night - lordmage
- --- Giving Players Limited Access - Kyle.G
- Use a "Placeholder" Character(s) to Handle In-Game Languages - Vince
- --- Elaboration - Vince
- Use Emojis in Macro Buttons - keithcurtis
- Party Sight Token - Marius
- Inventory Container Sheet - keithcurtis
- --- Giving Players Limited Access - Kyle.G
- Deck of Cards to Track Player Resources - Gozer the Gozerian
- Keep Crits/Fumbles from Display on Attack Rolls - Scott C.
- 2 column API buttons in Default Roll Template - Bryan P
- Use Modular Macros to Simplify Parsing - Aranador
- Mood Lighting Tokens - keithcurtis — (Video by Nick O, timestamp)
- Environmental Effects (download link) - Kirsty
- Creating a Dummy Account (and why) - keithcurtis
- Query Ordering Without Affecting Functionality - Ziechael
- Keyboard Macro Shortcuts - keithcurtis
- Use /talktomyself to Temporarily Bypass API - keithcurtis
- Easy Area Markers / Room Numbering - The Aaron
- Summing Success Rolls - Bryan P.
- Interactive Tables as Handouts - Jeremy R.
- Managing Magic Items With Handouts - The Aaron
- Prefix Trick to Variably Call Attributes - Kyle G.
- Rolling HP at New Level - Jerry F.
- Player Vault pages/ UI Pages (to manage cards & equipment) - GUI8312
- Trap and Room Markers sans character sheet or API - Scott C.
- Aura Effect to Reveal Hidden Objects or Markings - reported by Gold (Stephen S.'s original thread) (video - Nick O.)
- Use Resources From free Master's Vault Intro Game - Gold
- DM Whisper With No Breaks - Muckbuckle
- Responding to an Old Thread in the Forums - Blue64
- Put building Interiors on Token Layer with AFoW - Taran
- Tooltip Hack in Chat Display - Aranador
- Quick and Dirty Slide Show and Image Display - keithcurtis
- Styled HTML in Roll20 Text Fields - Noobsauce
- Flying Tokens - Arthur B
- Hide Token with Map Assets - Anton Palikhov
- Droppable Torch Token - Gimblejam
- Finding Attributes on Characters - Jeremy R. — (More info - Loren the GM, and even more - Gargamond)
- Pre-Linked Tokens - Blue64
- Quick Play: Room Specific Music - Ye'Olde DM
- Simple Way to have a "Handout" without a Journal Entry or Actually Making a Handout - Kastion
- Drop Down Nester - Scott C.
- PC Token Action to Roll Initiative (D&D 5E by Roll20) - Jeremy
- How to manipulate Attack Actions (D&D 5E by Roll20) - Jeremy
- Use Images in the Default Template - The Aaron (More info by Blue64)
- Spaces in Macro Names - Jeremy (read further posts for cautions)
- Make Doors on DL Layer Clear to Players - godthedj
- Popout sheets/handouts into tabs (Chrome) - Mik Holmes (More info by Malachi and Blue 64)
- Use Rollable Tables to Spice up Flavor Text - godthedj
- Quickly Populating with Rollable Tables - Mik Holmes
- Exploration Mode (TokenMod API) - Mik Holmes (Updated version)
- Hidden Stats, Attributes, and Abilities - Blue64
- More interactive world - every npc is a character mook - gui8312
- Rollable Encounter Images - Blue64
- Aligning Images in Handouts - keithcurtis (More info by Noon)
- Live Handouts - Noon
- Fine Tune 'Snap to Grid' Dynamic Lighting - Ziechael
- Forum Searching... But Better - Ziechael
- Precautions to Take With Very Large Maps - keithcurtis
- Example of Structured Abilities: The XP Macro - Ed S.
- Easily Repeatable Game Searches - Gen Kitty
- Using tints for art compatibility (high level map design) - gui8312
- Use a Macro to Report on Obscure Character Abilities and Rules - PapaWhiskey11
- Save Sorted Marketplace Searches — Free or Newest - Mike deBoston
- Launch Game in Player/GM Mode - Blue64
- Custom Success/Failure Outcome Messages - Ziechael
- Bypass Blank Ability Call Math - Blue64
- Storing and Reading Values for Macros using the Turn Tracker - Pat
- Light Crumbs - keithcurtis
- Record Session in External Window - Elvin (More info by keithcurtis)
- Simplified Hour/Day/Night System With Rollable Tables - Dwarf
- Expanded graphical tools - gui8312