Difference between revisions of "Character Sheet Development/Tutorials"
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Revision as of 21:28, 16 February 2022
Page Updated: 2022-02-16 |
This is related to Editing(coding) Character Sheets, which require Pro info to be able to use.Main Page: Building Character Sheets |
Main Page: Building Character Sheets
Tutorials to Roll20's Character Sheet Development-framework, & tips to get started.
Character Sheet Development
Getting Started
- Using Custom Sheets
- Building Sheets
(Main Page) - Glossary
- Code Restrictions
- Best Practice
- Common Mistakes
- Tutorials
- Examples, Templates
- Pattern Libraries
- HTML & storing data
- CSS & Styling
General
- Updates & Changelog
- Known Bugs
- Character Sheet Enhancement(CSE)
- Custom Roll Parsing
- Legacy Sheet(LCS)
- Beacon SDK
Reference
- Buttons
- Repeating Sections
- Sheetworkers
- Roll Templates
- sheet.json
- Translation
- Auto-Calc
- Advanced
- All SheetDev Pages
Tools & Tips
Other
Contents |
Tutorials
A Sheet Author's Journey
A series of forum posts by Scott C., going through the steps from start to finish with creating a new character sheet, as he creates a sheet for The Hero’s Journey, 2nd edition. The K-scaffold framework will be used.
- A Sheet Author's Journey - The Beginning (Part 1)(Forum)
- A Sheet Author's Journey - Do the PUG! (Part 2)(Forum)
- Sheet Author's Journey - Repeating sections and writing sheetworkers! (Part 3)(Forum)
Resources
Translation
See Character Sheet Translation for how internationalization of sheets work.
Tools
To truly test sheets, one needs to do so inside Roll20 using either available tool, and any try at offline/local testing will lack connection to Roll20's backend & the default CSS libraries/styling Roll20 has for character sheet elements.