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  • ...ing up a macro to roll 1d20 <code>/r d20</code> is not an efficient use of a macro. Remember that abilities are essentially macros but are visible to an ..."value" it represents. This value can be another attribute, a dice roll or a value, so you could even put something like <code>1d6+5</code> or <code>@{s
    43 KB (6,370 words) - 14:54, 11 January 2022
  • This is a guide to the '''Advanced 2nd Edition''' Character Sheet(Formerly known as ' ...tion sheet, any updates to the sheet will be automatically applied to your game.
    55 KB (7,951 words) - 12:57, 8 February 2024
  • ...about my Role Playing Experience and get some generic DM Tips, please take a look at [[User:219283|Mick Hand's GM Tips]] Although this seems like a large set of recommendations, '''DON'T PANIC'''.
    20 KB (3,631 words) - 13:02, 22 October 2021
  • This is a general guide on how to run '''Fate Accelerated Edition (FAE)''' games on From the “Start New Game” option…
    13 KB (2,027 words) - 12:30, 17 September 2022
  • {{revdate}}This is a guide to the '''Vampire: The Masquerade 5th Edition Community-maintained''' ...ade 5th Edition"-character sheet was created as part of The Grand Coterie, a group whose aim is to help provide content and tools for the [[World of Dar
    45 KB (6,115 words) - 09:52, 14 December 2021
  • The '''Sheet Editor''' or '''Custom Sheet Editor''' is a {{Pro}} feature, which enables you to use custom code for the character she It can be accessed for a game from the [[Game Settings]]-page, if you change the [[Game_Settings_Page#Character_Sheet_Tem
    6 KB (995 words) - 12:55, 25 March 2022
  • ...e Package' API) should have created a character for you. If you don't find a [[CS|character sheet]] that seems like it was meant for you, contact your G * A few rows down there is a 'Combat Options & Conditions' block, which you can hide for now, you will n
    79 KB (13,961 words) - 08:36, 31 October 2021
  • ...d on comments and help from other sheet and script authors. This is still a fairly simple and utilitarian sheet, but hopefully will meet the needs of a * You can specify a color for the header and border of the template by using <nowiki>{{color=de
    31 KB (5,205 words) - 18:23, 25 January 2022
  • {{revdate}}This is a guide to the '''Pathfinder Second Edition by Roll20'''-character sheet. See ==Adding the Character Sheet to a Game==
    68 KB (9,887 words) - 17:33, 7 April 2023
  • This guide gives a rundown of how each type is used, together with some examples on how to imp ...ttons in Roll20 is for making a roll button. By default, roll buttons show a d20 icon, and if any text is added to be displayed on the button, it is sho
    23 KB (3,444 words) - 06:02, 11 January 2024
  • {{revdate}}This is a short guide on how to work with Git/GitHub locally on your computer, and ho ... do lots of work on character sheets and/or juggles more that one sheet at a time.
    41 KB (6,907 words) - 06:00, 18 March 2024
  • This sheet began as a request in the [https://app.roll20.net/forum/permalink/7781132/ Character S ... kitchen sink" Palladium system game before Rifts came along, so there are a lot of tabs, entry fields, and roll buttons. One thing to note is that all
    32 KB (5,358 words) - 16:21, 23 January 2022
  • ...asy 1E]] sheet was released. Since there are a lot of changes to the core game between the 1E and 2E fantasy games, this sheet ended up being written para ...ly leave the {{code|+}} off the very beginning of your entry. If you have a penalty of {{code|4}} to enter, then you would enter {{code|-4}}.
    35 KB (5,713 words) - 22:28, 25 January 2022
  • ...what to take into consideration before submitting changes to them. This is a living document, and might change over time. It is assumed that the reader already has a [[BCS|basic understanding of how to code the changes they want]] and knows
    29 KB (4,819 words) - 21:06, 21 September 2021
  • ...ns can be part of multiple groups, and groups and be shown and hidden with a single click/command. When an encounter is defined, initial state informati ... selectable from the OneClick install page after adding the script to your game via the language dropdown.
    9 KB (1,423 words) - 19:50, 9 March 2022
  • ... browsers Chrome and Firefox, at 100% Zoom (no zoom) and inside the Roll20 game screen, however it can be expanded or displayed on an external window with ...yed by checking the corresponding checkbox, the checkboxes themselves have a tooltip to let you know what they do.
    21 KB (3,327 words) - 11:17, 30 April 2024
  • ...e tips are related to just "hidden" characters/NPCs, and could be moved to a separate page. ... covering the creation of and control of an invisible token. But in brief, a GM can attach actions, notes and other information to an invisible token, a
    16 KB (2,894 words) - 16:24, 5 December 2021
  • {{revdate}}This is a guide to the Official '''[https://www.drivethrurpg.com/product/243769/MYTHI ...s, automatically rolling extra dice, and roll results are highlighted with a green border
    3 KB (535 words) - 19:45, 21 September 2021
  • ...tures that would trigger the other meta-scripts) by escaping the text with a backslash(<code>/</code>). ...t the top value of a token: <code>@(selected.top)</code> , and since it is a metascript, it will return that information to the command line of the inte
    40 KB (6,495 words) - 03:33, 9 May 2023
  • <pre>!somescript {&amp; if a = a} true stuff {&amp; else} default stuff {&amp; end} ...f it is installed before or after them in the script library. It also uses a separate bit of script magic to let it retain ownership of the message even
    78 KB (11,712 words) - 19:17, 30 November 2021

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