Difference between revisions of "GM"
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Older Guide: '''[[Getting Started GMs]]''' | Older Guide: '''[[Getting Started GMs]]''' | ||
− | + | [[File:Game-promote-to-gm.png|right|thumbnail|700px|Promote someone to GM]] | |
==Promote player to GM== | ==Promote player to GM== | ||
− | |||
The [[Creator]] or a [[GM]] can promote a Player to GM on the [[Game Settings]]-page. Hover your mouse over their icon, and select "Promote to GM". You should see that the player gets a blue "GM" on top of their icon. | The [[Creator]] or a [[GM]] can promote a Player to GM on the [[Game Settings]]-page. Hover your mouse over their icon, and select "Promote to GM". You should see that the player gets a blue "GM" on top of their icon. | ||
A game can have any number of GMs, and multiple people can be logged in as a GM at the same time. | A game can have any number of GMs, and multiple people can be logged in as a GM at the same time. | ||
+ | {{clear}} | ||
+ | [[File:Launch-as-player-feb2022.png|thumb|right|500px|The '''"Launch as player instead"'''-button is highlighted in blue]] | ||
+ | ==As Player== | ||
+ | A GM/Creator can make themselves a player in a game | ||
+ | ===Launch as Player=== | ||
+ | If you are on a campaign's main page, Using the {{button|Launch Game|pink}}-button you always enter a game as a GM. Below it there is the '''Launch as player instead'''-button. | ||
− | + | You can bookmark the "launch as player"-button by {{button|Right click}} on it and select "Bookmark Link". | |
− | + | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |
− | + | | Old "join as player" trick | |
− | By default, you always enter a game as a GM, if you are on it's main page, and either have to do the above each time, or you can right-click the '''Rejoin as Player'''-button and bookmark it. | + | |- |
+ | | By default, you always enter a game as a GM, if you are on it's main page, and either have to do the above each time, or you can right-click the '''Rejoin as Player'''-button and bookmark it. | ||
You can also save the normal "enter game"-link as a bookmark, and add <code>/?desiredrole=player</code> to the end of the url. | You can also save the normal "enter game"-link as a bookmark, and add <code>/?desiredrole=player</code> to the end of the url. | ||
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Using the bookmark you can you can enter the game directly as a player, avoiding accidentally spoiling yourself something before you have gone to the button. | Using the bookmark you can you can enter the game directly as a player, avoiding accidentally spoiling yourself something before you have gone to the button. | ||
+ | |} | ||
+ | ===Rejoin as Player=== | ||
+ | If you're in-game, you can temporally demote yourself to a normal player, by going to {{My Settings}}-tab, scrolling down to the "Miscellaneous"-section, and pressing the {{button|Rejoin as Player|blue}}-button. | ||
+ | [[File:Rejoin-as-player-feb2022.png|thumb|center|300px|Bottom of {{My Settings}}-tab]] | ||
==API== | ==API== | ||
{{pro only|section}}{{apiboxRec}} | {{pro only|section}}{{apiboxRec}} |
Revision as of 14:31, 24 February 2022
Page Updated: 2022-02-24 |
The Creator of a game is essentially a GM, but have exclusive access to a number of settings for the Campaign only they can access.
Players have much more limited options on what they can do, than the GM or Creator.
Contents |
GM
A GM has access to the following:
Capabilities
Within the VTT
- Full access to all Page b Layers
- Create, Modify, and Delete Pages
- Place images and tokens to the Tabletop from their personal P Art Library (not the Creator's library)
- Assign and edit tokens
- Create handouts & characters, assign their view and edit permissions
- Move the Player Ribbon to different Pages
- Add, Remove, and Play music from the u Jukebox
- See GM Whispers and Rolls in q Text Chat
- Create Macros and Token Actions
- Modify r Dynamic Lighting on a Page if the game's Creator is a Plus/Pro-subscriber
- Access to all in-game options on the Sidebar's y My Settings Tab in the VTT, except the Transmogrifier
Outside the VTT
- Invite Players (anyone can share the unique join link to the game)
- View and Edit API Scripts (Creator must be a Proinfo Subscriber)
- Manage the game's private forum, including sinking and deleting posts
Older Guide: Getting Started GMs
Promote player to GM
The Creator or a GM can promote a Player to GM on the Game Settings-page. Hover your mouse over their icon, and select "Promote to GM". You should see that the player gets a blue "GM" on top of their icon.
A game can have any number of GMs, and multiple people can be logged in as a GM at the same time.
As Player
A GM/Creator can make themselves a player in a game
Launch as Player
If you are on a campaign's main page, Using the Launch Game-button you always enter a game as a GM. Below it there is the Launch as player instead-button.
You can bookmark the "launch as player"-button by Right click on it and select "Bookmark Link".
Old "join as player" trick |
By default, you always enter a game as a GM, if you are on it's main page, and either have to do the above each time, or you can right-click the Rejoin as Player-button and bookmark it.
You can also save the normal "enter game"-link as a bookmark, and add https://app.roll20.net/editor/setcampaign/111111/?desiredrole=player Using the bookmark you can you can enter the game directly as a player, avoiding accidentally spoiling yourself something before you have gone to the button. |
Rejoin as Player
If you're in-game, you can temporally demote yourself to a normal player, by going to y My Settings-tab, scrolling down to the "Miscellaneous"-section, and pressing the Rejoin as Player-button.
API
This section is about a Roll20 feature exclusive to Pro-subscribers (and often to players in a Game created by a Pro-subscriber). If you'd like to use this feature, consider upgrading your account. |
Roll20 Mod
Mod Suggestions
- D&D 5E
- Combat
- Character Sheet
- Dynamic Lighting
- Jukebox
- Maps
- Text Chat/Macros
- Tokens
- System Specific
- Mod Guides by Script
Debug
Other
Some GM-only features can be indirectly granted to players through the use of different APIs:
- ChatSetAttr -- can be configured to allow players to evaluate or edit stats on characters they don't control, useful for automatically reducing enemy HP, or granting healing/ temp HP to allies.
- CharSheet -- A simple and easily customizable script allowing players to create their own character sheets, using the command
!charsheet
- Door Knocker -- Enables players to reveal/hide Dynamic Lighting sections such as doors. The GM can change doors from between locked/unlocked to adjust which doors the players can open. Speeds up DL management for GM as well.
- can be used for revealing hidden door, as well as making "windows"
- emas -- Provides player
!emas
and!as
commands. This is equivalent to the/emas
, which is GM-only - MapChange -- has option to allow players to move between map pages, and GM can choose which pages are available/visible to them
- Observer(Forum) -- handy way to add/remove players as "Observer", who can see & control all player characters.
- PublicSheet(Forum) — create public, read-only versions of character sheets
- Roll20 Audio Master (aka. Roll20AM) -- API commands to manage the u Jukebox, GM can grant selective access to individual players/tracks
- Teleport -- provides a way for GMs or players to teleport tokens within,or between, map pages
- TokenMod -- For managing token properties with chat commands. Usually players have limited control of their token settings, apart from editing the three bubbles.
- Includes setting that enables players to target tokens they don't control
There are also API that can be used to restrict players more that normal:
- DryErase(Forum) – An API that can stop players from drawing on the map, deleting any drawing instantly.
- TokenLock – Allows GMs to lock/unlock the movement of all Player Tokens. - Useful for when you want to pause the situation and prevent players from accidentally moving forward.
- MapLock - similar to TokenMod, but can be used for locking down any individual graphic/token on the map, so even the GM can't accidentally move things.
- Useful if you want players to have control over a token otherwise(see stats, edit/see name & notes), but stop it form being moved.
Creator
Main Page: Creator
The Creator of a game have all the abilities of a GM, in additions to some things that GMs can't do.
Related Pages