Difference between revisions of "Toolbar and Layers Redesign"
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Not clear how the planned [[Foreground Map Layer]] will be integrated. | Not clear how the planned [[Foreground Map Layer]] will be integrated. | ||
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+ | =Tips= | ||
+ | * [[Stylus#Toolbar_Redesign|Stylus snippets]] to adjust the toolbar's look | ||
=Links= | =Links= |
Latest revision as of 09:08, 31 December 2023
Page Updated: 2023-12-31 |
Pro
info-users, and will later be rolled out for everyone.
Contents |
[edit] Goals
The main goals for the redesign, as stated in the blog:
- 1. Less Menus, More Suggestions. To provide not only guidance and learnability through suggestions and auto-correction of mistakes, but providing users only what they need based on their intention at any given time.
- 2. Simplification. The current VTT contains a lot of repetitive actions. Enable the user to do the same thing in fewer steps.
- 3. Automation. The current VTT is very manual in nature. We wanted to streamline things like assigning tokens, having settings carry over from action to action, and much more.
- 4. Player view vs GM View. Currently, the player side of the VTT looks almost identical to the GM side. We want GMs to have a guided way to build their games through menus unique to their role, while players should have an area focused on how they play the game.
[edit] Toolbar
Some of the tools have been renamed and changed how they are grouped & ordered.
- (New) Settings-submenu added to the top, options like:
- "preview as token"
- Dark Mode toggle
- Logout button
- opt-out from redesign
- Select, used to be a switch in Select/Move_Tool
- Pan, used to be a switch in Select/Move_Tool#Pan_Mode
- so you click between Select & Pan to switch mode, while previously you had to open the menu or use keyboard shortcut to switch between them.
- Draw Tool (but Text tool is now separate)
- Text tool is separated from the Drawing Menu
- Effects, renamed from e Fx Tool
- Lighting, renamed from Place Tool
- Fog of War, renamed from Darkness Tool
- Measure, renamed from Ruler
- Includes now shapes like circles, cones to measure AoE
- New Measure Tool Shows AoE and Shapes(Blog) Aug. 10, 2023
- Turn Order, renamed from t Turn Tracker
- Dice, renamed from t Dice Rolling GUI
There is then a gap and Layers is at the bottom, so it's always in the bottom-left corner of the screen.
[edit] Layers
Layers are now at the bottom of the Toolbar, and their order is now:
- Tokens
- GM
- Light
- Map
Not clear how the planned Foreground Map Layer will be integrated.
[edit] Tips
- Stylus snippets to adjust the toolbar's look
[edit] Links
- Opt In to the New Toolbar and Layers Redesign Forum thread May 31st, 2023
- Roll20 Virtual Tabletop Redesign: Our Research Blog - Apr 13, 2023
Videos
- New Roll20 VTT Experience! 2min, May 2nd, 2023
- Let's Look at the Roll20 VTT Redesign 25min, RogueWatson, (June 10th, 2023)
- Discussing The New Roll20 Virtual Tabletop Redesign with Morgan Buck and Andrew Searles 23min, Really Dicey (June 1st, 2023)