Difference between revisions of "Keyboard Shortcuts"
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− | {{mbox | text= | + | {{revdate}}{{HCbox| {{hc|articles/360039675393-Default-Shortcuts Here}} }} |
+ | {{mbox | text=The list below features keyboard shortcuts that are available by default in every Roll20 game. There are more shortcuts available, but they must be activated from {{My Settings}}-Tab. See [[Advanced Shortcuts]] for more info.}} | ||
+ | {{#evp:youtube|SJip85eABUw|Over 25 Roll20 Keyboard Shortcuts''(Oct. 2021)''|right|550}} | ||
+ | == [[Layers]] == | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|M}}: Switch to <span style="font-family:Pictos;">@</span> '''Map/Background''' layer | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|O}}: Switch to <span style="font-family:Pictos;">b</span> '''Object/Token''' layer | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|K}}: Switch to <span style="font-family:Pictos;">E</span> '''GM Info''' layer | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|M}}: Move selected object to '''<span style="font-family:Pictos;">@</span> Map/Background''' layer | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|O}}: Move selected object to '''<span style="font-family:Pictos;">b</span> Object/Token''' layer | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|K}}: Move selected object to '''<span style="font-family:Pictos;">E</span> GM Info''' layer | ||
+ | {{clear}} | ||
+ | <div style="column-count: 2;"> | ||
+ | == [[Toolbox|Tools]] == | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|C}}: Copy selected object(s) | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|V}}: Paste copied object(s) | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|Z}}: Undo previous action | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|A}}: Select everything on current layer | ||
+ | * {{button|Backspace}} or {{button|Delete}}: Delete selected object(s) | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|S}}: <span style="font-family:Pictos Custom;">w</span> [[Select and Pan Tool]] | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|F}}: <span style="font-family:Pictos Custom;">i</span> [[Drawing_Tools#Freehand|Freehand Drawing Tool]] | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|G}}: <span style="font-family:Pictos Custom;">q</span> [[Drawing_Tools#Text|Text]] tool | ||
+ | * {{button|Ctrl}}/{{button|Cmd}}+{{button|U}}: Add selected object(s) to {{turn Tracker}} | ||
− | |||
− | + | == [[Ruler|Rulers]] == | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | * {{button|Q}} or {{button|Right Mouse Button}} while measuring will add a waypoint to your measurement line. | |
− | + | * {{button|Shift}} while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement | |
− | * | + | * {{button|X}} will recall your last measurement line after it has been dismissed |
− | + | == [[Drawing Tools]] == | |
− | + | ||
− | + | ||
− | * | + | |
− | * | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | == Drawing == | + | |
− | + | ||
− | + | ||
+ | * {{button|Shift}}+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.) | ||
+ | </div> | ||
== Moving, Rotation and Resizing == | == Moving, Rotation and Resizing == | ||
− | * Alt+Mouse Wheel: Zoom | + | * {{button|Alt}}+{{button|Mouse Wheel}}: [[Zoom]] |
− | * Alt+Resize: Ignore grid snapping | + | * {{button|Alt}}+Resize: Ignore grid snapping |
− | * Alt+Move: Ignore grid snapping | + | * {{button|Alt}}+Move: Ignore grid snapping |
− | * ←, →, ↑ or ↓: Moves a selected token one grid unit in the specified direction | + | * {{button|←}}, {{button|→}}, {{button|↑}} or {{button|↓}}: Moves a selected token one grid unit in the specified direction |
− | * Alt+(←, →, ↑ or ↓): Moves a selected token three pixel in the specified direction | + | * {{button|Alt}}+({{button|←}}, {{button|→}}, {{button|↑}} or {{button|↓}}): Moves a selected token three pixel in the specified direction |
− | * E+Mouse Wheel: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type | + | * {{button|E}}+{{button|Mouse Wheel}}: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type |
− | * Alt+E+Mouse Wheel: Rotates a selected token by 1 degree at a time | + | * {{button|Alt}}+{{button|E}}+{{button|Mouse Wheel}}: Rotates a selected [[token]] by 1 degree at a time |
− | * Right Mouse Button+Drag: Pan | + | * {{button|Right Mouse Button}}+Drag: Pan |
== Miscellaneous== | == Miscellaneous== | ||
− | * Pressing " | + | * Pressing {{button|Ctrl}}/{{button|Cmd}}+{{button|L}}: |
− | * | + | ** as [[Player]]: lets you see the character's "Line of Sight" as player, if you have two or more characters at your possession. |
− | * | + | ** As [[GM]]: shows the selected token's "line of sight" it would have when [[Dynamic Lighting]] is enabled on the current page. '''Doesn't display player's view exactly!''' Use either a [[Dummy Account]], or re-join the game as player, to make sure how it looks on the player's side. |
− | * | + | * Pressing {{button|Z}} with an object selected shows a larger version of that object in a model popup |
+ | * Holding {{button|Shift}} and '''Double Clicking''' a [[token]] will open the [[Character Sheet]] (if there is one) that the token represents. | ||
+ | * Holding {{button|Shift}} and click on a macro button ([[macro bar]] or {{Collections}}-tab) or a [[Token Action]], you open up the editor for the [[macro]] or [[Journal#Abilities|ability macro/token action]] | ||
+ | * Holding down {{button|Alt}} while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings. | ||
+ | ===GM Only=== | ||
+ | * Pressing {{button|Shift}}+{{button|Z}} shows all players the larger version of that object. Note that only players and GMs that are on the same page as the selected token will see the model pop-up. | ||
+ | * While holding down {{button|Shift}}, hold down your {{button|Left Mouse Button}} upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". '''This cannot be done Dynamic Lighting or GM [[Layers|layers]], only in Map and Object layers.''' | ||
+ | * Pressing {{button|Ctrl}}+{{button|T}} makes you "Rejoin as Player" | ||
+ | * If you then drag a [[handout]] from the {{journal}} to the players name at the bottom of the screen, it will pop up that handout for just that player (and also give them view permissions on it). | ||
+ | * If you drag a player to a map, the player will move to that map (this is the way to [[Split the Party]]) | ||
+ | <br> | ||
+ | <br> | ||
[[Category:Docs]] | [[Category:Docs]] | ||
+ | [[Category:Roll20]] | ||
+ | [[Category:VTT Interface]] | ||
+ | [[Category:Maps]] | ||
+ | [[Category:Tokens]] |
Latest revision as of 08:34, 27 August 2024
Page Updated: 2024-08-27 |
Attention: This page is community-maintained. For the official Roll20 version of this article, see the Help Center for assistance: Here .
The list below features keyboard shortcuts that are available by default in every Roll20 game. There are more shortcuts available, but they must be activated from y My Settings-Tab. See Advanced Shortcuts for more info. |
Contents |
[edit] Layers
- Ctrl/Cmd+M: Switch to @ Map/Background layer
- Ctrl/Cmd+O: Switch to b Object/Token layer
- Ctrl/Cmd+K: Switch to E GM Info layer
- Ctrl/Cmd+Shift+M: Move selected object to @ Map/Background layer
- Ctrl/Cmd+Shift+O: Move selected object to b Object/Token layer
- Ctrl/Cmd+Shift+K: Move selected object to E GM Info layer
[edit] Tools
- Ctrl/Cmd+C: Copy selected object(s)
- Ctrl/Cmd+V: Paste copied object(s)
- Ctrl/Cmd+Z: Undo previous action
- Ctrl/Cmd+A: Select everything on current layer
- Backspace or Delete: Delete selected object(s)
- Ctrl/Cmd+S: w Select and Pan Tool
- Ctrl/Cmd+F: i Freehand Drawing Tool
- Ctrl/Cmd+G: q Text tool
- Ctrl/Cmd+U: Add selected object(s) to t Turn Tracker
[edit] Rulers
- Q or Right Mouse Button while measuring will add a waypoint to your measurement line.
- Shift while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement
- X will recall your last measurement line after it has been dismissed
[edit] Drawing Tools
- Shift+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)
[edit] Moving, Rotation and Resizing
- Alt+Mouse Wheel: Zoom
- Alt+Resize: Ignore grid snapping
- Alt+Move: Ignore grid snapping
- ←, →, ↑ or ↓: Moves a selected token one grid unit in the specified direction
- Alt+(←, →, ↑ or ↓): Moves a selected token three pixel in the specified direction
- E+Mouse Wheel: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type
- Alt+E+Mouse Wheel: Rotates a selected token by 1 degree at a time
- Right Mouse Button+Drag: Pan
[edit] Miscellaneous
- Pressing Ctrl/Cmd+L:
- as Player: lets you see the character's "Line of Sight" as player, if you have two or more characters at your possession.
- As GM: shows the selected token's "line of sight" it would have when Dynamic Lighting is enabled on the current page. Doesn't display player's view exactly! Use either a Dummy Account, or re-join the game as player, to make sure how it looks on the player's side.
- Pressing Z with an object selected shows a larger version of that object in a model popup
- Holding Shift and Double Clicking a token will open the Character Sheet (if there is one) that the token represents.
- Holding Shift and click on a macro button (macro bar or l Collections-tab) or a Token Action, you open up the editor for the macro or ability macro/token action
- Holding down Alt while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings.
[edit] GM Only
- Pressing Shift+Z shows all players the larger version of that object. Note that only players and GMs that are on the same page as the selected token will see the model pop-up.
- While holding down Shift, hold down your Left Mouse Button upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". This cannot be done Dynamic Lighting or GM layers, only in Map and Object layers.
- Pressing Ctrl+T makes you "Rejoin as Player"
- If you then drag a handout from the N Journal to the players name at the bottom of the screen, it will pop up that handout for just that player (and also give them view permissions on it).
- If you drag a player to a map, the player will move to that map (this is the way to Split the Party)