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Difference between revisions of "Keyboard Shortcuts"

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{{revdate}}{{HCbox| {{hc|articles/360039675393-Default-Shortcuts Here}} }}
<big>'''''Attention:'''''
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{{mbox | text=The list below features keyboard shortcuts that are available by default in every Roll20 game. There are more shortcuts available, but they must be activated from {{My Settings}}-Tab. See [[Advanced Shortcuts]] for more info.}}
''Roll20 is no longer maintaining this document on the community wiki. For the most up-to-date information please visit this page on our [http://Roll20.net/help Help Center] for assistance: [https://roll20.zendesk.com/hc/en-us/articles/360039675393-Default-Shortcuts Here]. For more information you can email us at Team@roll20.net''</big>
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{{#evp:youtube|SJip85eABUw|Over 25 Roll20 Keyboard Shortcuts''(Oct. 2021)''|right|550}}
</div>
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== [[Layers]] ==
{{mbox | text=The list below features keyboard shortcuts that are available by default in every Roll20 game. There are more shortcuts available, but they must be activated under the Settings Tab. See [[Advanced Shortcuts]] for more info.}}
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|M}}: Switch to <span style="font-family:Pictos;">@</span> '''Map/Background''' layer
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|O}}: Switch to <span style="font-family:Pictos;">b</span> '''Object/Token''' layer
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|K}}: Switch to <span style="font-family:Pictos;">E</span> '''GM Info''' layer
  
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|M}}: Move selected object to '''<span style="font-family:Pictos;">@</span> Map/Background''' layer
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|O}}: Move selected object to '''<span style="font-family:Pictos;">b</span> Object/Token''' layer
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|K}}: Move selected object to '''<span style="font-family:Pictos;">E</span> GM Info''' layer
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{{clear}}
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<div style="column-count: 2;">
  
 +
== [[Toolbox|Tools]] ==
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|C}}: Copy selected object(s)
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|V}}: Paste copied object(s)
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|Z}}: Undo previous action
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|A}}: Select everything on current layer
 +
* {{button|Backspace}} or {{button|Delete}}: Delete selected object(s)
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|S}}: <span style="font-family:Pictos Custom;">w</span> [[Select and Pan Tool]]
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|F}}: <span style="font-family:Pictos Custom;">i</span> [[Drawing_Tools#Freehand|Freehand Drawing Tool]]
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|G}}: <span style="font-family:Pictos Custom;">q</span> [[Drawing_Tools#Text|Text]] tool
 +
* {{button|Ctrl}}/{{button|Cmd}}+{{button|U}}: Add selected object(s) to {{turn Tracker}}
  
== Layers ==
 
  
* Ctrl/Cmd+O: Switch to token layer
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== [[Ruler|Rulers]] ==
* Ctrl/Cmd+K: Switch to GM layer
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* Ctrl/Cmd+M: Switch to map layer
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* Ctrl/Cmd+Shift+O: Move selected object to token layer
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* Ctrl/Cmd+Shift+K: Move selected object to GM layer
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* Ctrl/Cmd+Shift+M: Move selected object to map layer
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== Tools ==
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* {{button|Q}} or {{button|Right Mouse Button}} while measuring will add a waypoint to your measurement line.
 
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* {{button|Shift}} while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement
* Ctrl/Cmd+S: Select tool
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* {{button|X}} will recall your last measurement line after it has been dismissed
* Ctrl/Cmd+F: Brush tool
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== [[Drawing Tools]] ==
* Ctrl/Cmd+G: Text tool
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* Ctrl/Cmd+U: Add selected object(s) to turn tracker
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* Ctrl/Cmd+A: Select everything on current layer
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* Ctrl/Cmd+C: Copy selected object(s)
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* Ctrl/Cmd+V: Paste copied object(s)
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* Ctrl/Cmd+Z: Undo previous action
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* Backspace or Delete: Delete selected object(s)
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== Rulers ==
+
 
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* Q or secondary click while measuring will add a waypoint to your measurement line.
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* Shift while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement
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* X will recall your last measurement line after it has been dismissed
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+
 
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== Drawing ==
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* Shift+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)
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* {{button|Shift}}+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)
 +
</div>
 
== Moving, Rotation and Resizing ==
 
== Moving, Rotation and Resizing ==
  
* Alt+Mouse Wheel: Zoom
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* {{button|Alt}}+{{button|Mouse Wheel}}: [[Zoom]]
* Alt+Resize: Ignore grid snapping
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* {{button|Alt}}+Resize: Ignore grid snapping
* Alt+Move: Ignore grid snapping
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* {{button|Alt}}+Move: Ignore grid snapping
* &larr;, &rarr;, &uarr; or &darr;: Moves a selected token one grid unit in the specified direction
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* {{button|&larr;}}, {{button|&rarr;}}, {{button|&uarr;}} or {{button|&darr;}}: Moves a selected token one grid unit in the specified direction
* Alt+(&larr;, &rarr;, &uarr; or &darr;): Moves a selected token three pixel in the specified direction
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* {{button|Alt}}+({{button|&larr;}}, {{button|&rarr;}}, {{button|&uarr;}} or {{button|&darr;}}): Moves a selected token three pixel in the specified direction
* E+Mouse Wheel: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type
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* {{button|E}}+{{button|Mouse Wheel}}: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type
* Alt+E+Mouse Wheel: Rotates a selected token by 1 degree at a time
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* {{button|Alt}}+{{button|E}}+{{button|Mouse Wheel}}: Rotates a selected [[token]] by 1 degree at a time
* Right Mouse Button+Drag: Pan
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* {{button|Right Mouse Button}}+Drag: Pan
  
 
== Miscellaneous==
 
== Miscellaneous==
  
* Pressing "Z" with an object selected shows a larger version of that object in a model popup
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* Pressing {{button|Ctrl}}/{{button|Cmd}}+{{button|L}}:
* Pressing Shift+Z as the GM shows all players the larger version of that object. Note that only players and DMs that are on the same page as the selected token will see the model pop-up.
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** as [[Player]]: lets you see the character's "Line of Sight" as player, if you have two or more characters at your possession.
* Holding Shift and Double Clicking a token will open the Character Sheet (if there is one) that the token represents.
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** As [[GM]]: shows the selected token's "line of sight" it would have when [[Dynamic Lighting]] is enabled on the current page. '''Doesn't display player's view exactly!''' Use either a [[Dummy Account]], or re-join the game as player, to make sure how it looks on the player's side.
* Pressing Ctrl/Cmd+L with a token selected as the GM to view the environment as that token would when [[Dynamic Lighting]] or [[Advanced Fog of War]] is enabled on the current page.
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* Pressing {{button|Z}} with an object selected shows a larger version of that object in a model popup
* (GM only) While holding down Shift, hold down your Left Mouse Button upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". '''This cannot be done Dynamic Lighting or GM layers, only in Map and Object layers.'''
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* Holding {{button|Shift}} and '''Double Clicking''' a [[token]] will open the [[Character Sheet]] (if there is one) that the token represents.
* Holding down Alt while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings.
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* Holding {{button|Shift}} and click on a macro button ([[macro bar]] or {{Collections}}-tab) or a [[Token Action]], you open up the editor for the [[macro]] or [[Journal#Abilities|ability macro/token action]]
 +
* Holding down {{button|Alt}} while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings.
 +
 
 +
===GM Only===
 +
* Pressing {{button|Shift}}+{{button|Z}} shows all players the larger version of that object. Note that only players and GMs that are on the same page as the selected token will see the model pop-up.
 +
* While holding down {{button|Shift}}, hold down your {{button|Left Mouse Button}} upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". '''This cannot be done Dynamic Lighting or GM [[Layers|layers]], only in Map and Object layers.'''
 +
* Pressing {{button|Ctrl}}+{{button|T}} makes you "Rejoin as Player"
 +
* If you then drag a [[handout]] from the {{journal}} to the players name at the bottom of the screen, it will pop up that handout for just that player (and also give them view permissions on it).  
 +
* If you drag a player to a map, the player will move to that map (this is the way to [[Split the Party]])
 
<br>
 
<br>
 
<br>
 
<br>
 
[[Category:Docs]]
 
[[Category:Docs]]
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[[Category:Roll20]]
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[[Category:VTT Interface]]
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[[Category:Maps]]
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[[Category:Tokens]]

Latest revision as of 08:34, 27 August 2024

Attention: This page is community-maintained. For the official Roll20 version of this article, see the Help Center for assistance: Here .

Over 25 Roll20 Keyboard Shortcuts(Oct. 2021)

Contents

[edit] Layers

  • Ctrl/Cmd+M: Switch to @ Map/Background layer
  • Ctrl/Cmd+O: Switch to b Object/Token layer
  • Ctrl/Cmd+K: Switch to E GM Info layer
  • Ctrl/Cmd+Shift+M: Move selected object to @ Map/Background layer
  • Ctrl/Cmd+Shift+O: Move selected object to b Object/Token layer
  • Ctrl/Cmd+Shift+K: Move selected object to E GM Info layer

[edit] Tools

  • Ctrl/Cmd+C: Copy selected object(s)
  • Ctrl/Cmd+V: Paste copied object(s)
  • Ctrl/Cmd+Z: Undo previous action
  • Ctrl/Cmd+A: Select everything on current layer
  • Backspace or Delete: Delete selected object(s)
  • Ctrl/Cmd+S: w Select and Pan Tool
  • Ctrl/Cmd+F: i Freehand Drawing Tool
  • Ctrl/Cmd+G: q Text tool
  • Ctrl/Cmd+U: Add selected object(s) to t Turn Tracker


[edit] Rulers

  • Q or Right Mouse Button while measuring will add a waypoint to your measurement line.
  • Shift while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement
  • X will recall your last measurement line after it has been dismissed

[edit] Drawing Tools

  • Shift+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)

[edit] Moving, Rotation and Resizing

  • Alt+Mouse Wheel: Zoom
  • Alt+Resize: Ignore grid snapping
  • Alt+Move: Ignore grid snapping
  • , , or : Moves a selected token one grid unit in the specified direction
  • Alt+(, , or ): Moves a selected token three pixel in the specified direction
  • E+Mouse Wheel: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type
  • Alt+E+Mouse Wheel: Rotates a selected token by 1 degree at a time
  • Right Mouse Button+Drag: Pan

[edit] Miscellaneous

  • Pressing Ctrl/Cmd+L:
    • as Player: lets you see the character's "Line of Sight" as player, if you have two or more characters at your possession.
    • As GM: shows the selected token's "line of sight" it would have when Dynamic Lighting is enabled on the current page. Doesn't display player's view exactly! Use either a Dummy Account, or re-join the game as player, to make sure how it looks on the player's side.
  • Pressing Z with an object selected shows a larger version of that object in a model popup
  • Holding Shift and Double Clicking a token will open the Character Sheet (if there is one) that the token represents.
  • Holding Shift and click on a macro button (macro bar or l Collections-tab) or a Token Action, you open up the editor for the macro or ability macro/token action
  • Holding down Alt while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings.

[edit] GM Only

  • Pressing Shift+Z shows all players the larger version of that object. Note that only players and GMs that are on the same page as the selected token will see the model pop-up.
  • While holding down Shift, hold down your Left Mouse Button upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". This cannot be done Dynamic Lighting or GM layers, only in Map and Object layers.
  • Pressing Ctrl+T makes you "Rejoin as Player"
  • If you then drag a handout from the N Journal to the players name at the bottom of the screen, it will pop up that handout for just that player (and also give them view permissions on it).
  • If you drag a player to a map, the player will move to that map (this is the way to Split the Party)