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Difference between revisions of "Keyboard Shortcuts"

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{{mbox | text=Check out the new [[Advanced Shortcuts]] that are more powerful and comprehensive!}}
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{{revdate}}{{HCbox| {{hc|articles/360039675393-Default-Shortcuts Here}} }}
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{{mbox | text=The list below features keyboard shortcuts that are available by default in every Roll20 game. There are more shortcuts available, but they must be activated from {{My Settings}}-Tab. See [[Advanced Shortcuts]] for more info.}}
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{{#evp:youtube|SJip85eABUw|Over 25 Roll20 Keyboard Shortcuts''(Oct. 2021)''|right|550}}
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== [[Layers]] ==
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|M}}: Switch to <span style="font-family:Pictos;">@</span> '''Map/Background''' layer
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|O}}: Switch to <span style="font-family:Pictos;">b</span> '''Object/Token''' layer
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|K}}: Switch to <span style="font-family:Pictos;">E</span> '''GM Info''' layer
  
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|M}}: Move selected object to '''<span style="font-family:Pictos;">@</span> Map/Background''' layer
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|O}}: Move selected object to '''<span style="font-family:Pictos;">b</span> Object/Token''' layer
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|Shift}}+{{button|K}}: Move selected object to '''<span style="font-family:Pictos;">E</span> GM Info''' layer
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{{clear}}
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<div style="column-count: 2;">
  
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== [[Toolbox|Tools]] ==
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|C}}: Copy selected object(s)
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|V}}: Paste copied object(s)
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|Z}}: Undo previous action
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|A}}: Select everything on current layer
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* {{button|Backspace}} or {{button|Delete}}: Delete selected object(s)
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|S}}: <span style="font-family:Pictos Custom;">w</span> [[Select and Pan Tool]]
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|F}}: <span style="font-family:Pictos Custom;">i</span> [[Drawing_Tools#Freehand|Freehand Drawing Tool]]
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|G}}: <span style="font-family:Pictos Custom;">q</span> [[Drawing_Tools#Text|Text]] tool
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* {{button|Ctrl}}/{{button|Cmd}}+{{button|U}}: Add selected object(s) to {{turn Tracker}}
  
== Layers ==
 
  
* Ctrl/Cmd+O: Switch to token layer
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== [[Ruler|Rulers]] ==
* Ctrl/Cmd+K: Switch to GM layer
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* Ctrl/Cmd+M: Switch to map layer
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* Ctrl/Cmd+Shift+O: Move selected object to token layer
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* Ctrl/Cmd+Shift+K: Move selected object to GM layer
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* Ctrl/Cmd+Shift+M: Move selected object to map layer
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== Tools ==
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* {{button|Q}} or {{button|Right Mouse Button}} while measuring will add a waypoint to your measurement line.
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* {{button|Shift}} while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement
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* {{button|X}} will recall your last measurement line after it has been dismissed
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== [[Drawing Tools]] ==
  
* Ctrl/Cmd+S: Select tool
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* {{button|Shift}}+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)
* Ctrl/Cmd+F: Brush tool
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</div>
* Ctrl/Cmd+G: Text tool
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== Moving, Rotation and Resizing ==
* Ctrl/Cmd+U: Add selected object(s) to turn tracker
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* Ctrl/Cmd+A: Select everything on current layer
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* Ctrl/Cmd+C: Copy selected object(s)
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* Ctrl/Cmd+V: Paste copied object(s)
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* Ctrl/Cmd+Z: Undo previous action
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* Backspace or Delete: Delete selected object(s)
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== Drawing ==
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* {{button|Alt}}+{{button|Mouse Wheel}}: [[Zoom]]
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* {{button|Alt}}+Resize: Ignore grid snapping
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* {{button|Alt}}+Move: Ignore grid snapping
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* {{button|&larr;}}, {{button|&rarr;}}, {{button|&uarr;}} or {{button|&darr;}}: Moves a selected token one grid unit in the specified direction
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* {{button|Alt}}+({{button|&larr;}}, {{button|&rarr;}}, {{button|&uarr;}} or {{button|&darr;}}): Moves a selected token three pixel in the specified direction
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* {{button|E}}+{{button|Mouse Wheel}}: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type
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* {{button|Alt}}+{{button|E}}+{{button|Mouse Wheel}}: Rotates a selected [[token]] by 1 degree at a time
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* {{button|Right Mouse Button}}+Drag: Pan
  
* Shift+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)
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== Miscellaneous==
  
== Moving and Resizing ==
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* Pressing {{button|Ctrl}}/{{button|Cmd}}+{{button|L}}:
 
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** as [[Player]]: lets you see the character's "Line of Sight" as player, if you have two or more characters at your possession.
* Alt+Mouse Wheel: Zoom
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** As [[GM]]: shows the selected token's "line of sight" it would have when [[Dynamic Lighting]] is enabled on the current page. '''Doesn't display player's view exactly!''' Use either a [[Dummy Account]], or re-join the game as player, to make sure how it looks on the player's side.
* Alt+Resize: Ignore grid snapping
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* Pressing {{button|Z}} with an object selected shows a larger version of that object in a model popup
* Alt+Move: Ignore grid snapping
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* Holding {{button|Shift}} and '''Double Clicking''' a [[token]] will open the [[Character Sheet]] (if there is one) that the token represents.
* Right Mouse Button+Drag: Pan
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* Holding {{button|Shift}} and click on a macro button ([[macro bar]] or {{Collections}}-tab) or a [[Token Action]], you open up the editor for the [[macro]] or [[Journal#Abilities|ability macro/token action]]
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* Holding down {{button|Alt}} while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings.
  
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===GM Only===
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* Pressing {{button|Shift}}+{{button|Z}} shows all players the larger version of that object. Note that only players and GMs that are on the same page as the selected token will see the model pop-up.
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* While holding down {{button|Shift}}, hold down your {{button|Left Mouse Button}} upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". '''This cannot be done Dynamic Lighting or GM [[Layers|layers]], only in Map and Object layers.'''
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* Pressing {{button|Ctrl}}+{{button|T}} makes you "Rejoin as Player"
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* If you then drag a [[handout]] from the {{journal}} to the players name at the bottom of the screen, it will pop up that handout for just that player (and also give them view permissions on it).
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* If you drag a player to a map, the player will move to that map (this is the way to [[Split the Party]])
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<br>
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<br>
 
[[Category:Docs]]
 
[[Category:Docs]]
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[[Category:Roll20]]
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[[Category:VTT Interface]]
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[[Category:Maps]]
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[[Category:Tokens]]

Latest revision as of 08:34, 27 August 2024

Attention: This page is community-maintained. For the official Roll20 version of this article, see the Help Center for assistance: Here .

Over 25 Roll20 Keyboard Shortcuts(Oct. 2021)

Contents

[edit] Layers

  • Ctrl/Cmd+M: Switch to @ Map/Background layer
  • Ctrl/Cmd+O: Switch to b Object/Token layer
  • Ctrl/Cmd+K: Switch to E GM Info layer
  • Ctrl/Cmd+Shift+M: Move selected object to @ Map/Background layer
  • Ctrl/Cmd+Shift+O: Move selected object to b Object/Token layer
  • Ctrl/Cmd+Shift+K: Move selected object to E GM Info layer

[edit] Tools

  • Ctrl/Cmd+C: Copy selected object(s)
  • Ctrl/Cmd+V: Paste copied object(s)
  • Ctrl/Cmd+Z: Undo previous action
  • Ctrl/Cmd+A: Select everything on current layer
  • Backspace or Delete: Delete selected object(s)
  • Ctrl/Cmd+S: w Select and Pan Tool
  • Ctrl/Cmd+F: i Freehand Drawing Tool
  • Ctrl/Cmd+G: q Text tool
  • Ctrl/Cmd+U: Add selected object(s) to t Turn Tracker


[edit] Rulers

  • Q or Right Mouse Button while measuring will add a waypoint to your measurement line.
  • Shift while measuring will keep the measurement line visible until you dismiss with secondary click or by making a new measurement
  • X will recall your last measurement line after it has been dismissed

[edit] Drawing Tools

  • Shift+Draw: Draw snapped to grid (straight lines, polygon tool points on edges, squares, etc.)

[edit] Moving, Rotation and Resizing

  • Alt+Mouse Wheel: Zoom
  • Alt+Resize: Ignore grid snapping
  • Alt+Move: Ignore grid snapping
  • , , or : Moves a selected token one grid unit in the specified direction
  • Alt+(, , or ): Moves a selected token three pixel in the specified direction
  • E+Mouse Wheel: Rotates a selected token by 45-degree or 30-degree increments, depending on your grid type
  • Alt+E+Mouse Wheel: Rotates a selected token by 1 degree at a time
  • Right Mouse Button+Drag: Pan

[edit] Miscellaneous

  • Pressing Ctrl/Cmd+L:
    • as Player: lets you see the character's "Line of Sight" as player, if you have two or more characters at your possession.
    • As GM: shows the selected token's "line of sight" it would have when Dynamic Lighting is enabled on the current page. Doesn't display player's view exactly! Use either a Dummy Account, or re-join the game as player, to make sure how it looks on the player's side.
  • Pressing Z with an object selected shows a larger version of that object in a model popup
  • Holding Shift and Double Clicking a token will open the Character Sheet (if there is one) that the token represents.
  • Holding Shift and click on a macro button (macro bar or l Collections-tab) or a Token Action, you open up the editor for the macro or ability macro/token action
  • Holding down Alt while performing a multi-select (dragging a box around objects) will select ONLY objects classified as drawings.

[edit] GM Only

  • Pressing Shift+Z shows all players the larger version of that object. Note that only players and GMs that are on the same page as the selected token will see the model pop-up.
  • While holding down Shift, hold down your Left Mouse Button upon a point on the tabletop. This will center everyone's field of vision about that point. This is known as "shift-pinging". This cannot be done Dynamic Lighting or GM layers, only in Map and Object layers.
  • Pressing Ctrl+T makes you "Rejoin as Player"
  • If you then drag a handout from the N Journal to the players name at the bottom of the screen, it will pop up that handout for just that player (and also give them view permissions on it).
  • If you drag a player to a map, the player will move to that map (this is the way to Split the Party)