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Difference between revisions of "GM"

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'''Game Masters''' , or '''GM''' for short, are the ones who can control basically any aspect of a [[Campaign]]. The [[#Creator|Creator]] of a game have some unique options only they can access, that can't be given directly to other GMs in a game.
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{{Stub}}[[File:Roll20-gm.png|right|thumbnail|300px| On the Campaign Main Page, Bob is shown to be a GM in the campaign by the blue "GM" shown on his icon]]
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'''Game Masters''' , or '''GM''' for short, are the ones who can control basically all aspect of a [[Campaign]] while in-game. The [[#Creator|Creator]] of a game is essentially a GM, but have exclusive access to a number of settings for the [[Campaign]] only they can access.
  
'''[[Players|Player]]''' have much more limited options on what they can do.
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'''[[Player|Players]]''' have much more limited options on what they can do, than the GM or Creator.
  
A [[GM]] can promote a Player to GM on the [[Game Settings]]-page.
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=GM=
  
If the [[#Creator|Creator]] of the game is a [[Plus]] or [[Pro]] user, the other [[GM]] of the games get access to all these features in-game.
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If the [[#Creator|Creator]] of the game is a {{Plus}} or {{Pro}} user, the other [[GM]](s) of the game get access to all those tools & features in-game, such as:
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* [[API]]
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* [[Dynamic Lighting]]
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* [[Custom Character Sheet]]
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A [[GM]] can change which [[API:Use_Guide#The_Script_Editor|API are installed in a game]].
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Older Guide: '''[[Getting Started GMs]]'''
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==Promote player to GM==
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[[File:Game-promote-to-gm.png|right|thumbnail|300px|Promote someone to GM]]
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A [[GM]] can promote a Player to GM on the [[Game Settings]]-page. Hover your mouse over their icon, and select "Promote to GM". You should see that the player gets a blue "GM" on top of their icon.
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A game can have any number of GMs, and multiple people can be logged in as a GM at the same time.
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==Rejoin as Player==
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The Creator or a GM can voluntarily disable their GM-status in a game by in-game going to {{My Settings}}-tab, and pressing the '''Rejoin as Player'''-button at the top.
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By default, you always enter a game as a GM if you are on it's main page, and either have to do the above each time, or you can right-click the '''Rejoin as Player'''-button and bookmark it.
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Using the bookmark you can you can enter the game directly as a player, avoiding accidentally spoiling yourself something before you have gone to the button.
  
 
==API==
 
==API==
Some GM-only features can be indirectly be granted to players through using different [[API|APIs]], such as:
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{{:Player API}}
* [[Script:emas|emas]] -- Provides player <code>!emas</code> and <code>!as</code> commands.(emote as)
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=Creator=
* Roll20 Audio Master -- API commands to manage the {{Jukebox}}
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[[File:Roll20-gamecreator.png|thumbnail|right| Bob is shown as the game creator in the top right corner of the [[campaign]]'s main page]]
* MapChange -- has option to allow players to control what page they see
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The '''Creator''' of a game has a few things exclusively available to them, which other people promoted to GMs can't do.
* (don't remember name) -- allows the player to create new character sheets for themselves
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<br>
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There are also API that can '''limit players more that normal''':
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* DryErase – An API that can stop players from drawing on the map, deleting any drawing instantly.
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* '''[[Script:Token Lock|TokenLock]]''' – Allows GMs to selectively lock the movement of Player Tokens.
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==Creator==
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This is mostly related to General & Default settings that are accessed in the menus outside the game: '''[[Game Management]]'''
The '''Creator''' of a game has a few things exclusively available to them, which other people promoted to GMs can't do. This is mostly related to General & Default settings that are accessed in the menus outside the game.
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* Only the Game creator can access the [[Game Settings]]-page
 
* Only the Game creator can [[change the Character Sheet Template]] used in a game.
 
* Only the Game creator can [[change the Character Sheet Template]] used in a game.
 
* Only the Game creator can change what {{Compendium}}, if any, can be used, and whether the Creator [[Compendium Sharing|shares their compendium access]] to the other people in the game.
 
* Only the Game creator can change what {{Compendium}}, if any, can be used, and whether the Creator [[Compendium Sharing|shares their compendium access]] to the other people in the game.
* Only the Game creator can change what [[API]] are installed in the game.
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* only the creator can delete the chat archive permanently.
* (??) only creator can delete/copy a game
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* only creator can delete/copy a game
  
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=Related Pages=
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* [[Game Management]]
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** [[Game Settings Page]]
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* [[Player]]
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* [[Community FAQ]]
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* [[Subscription]]
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** [[Free]]
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** [[Plus]]
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** [[Pro]]
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* {{Compendium}}
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* [[Character Sheet]]
 
<br>
 
<br>
 
<br>
 
<br>
 
[[Category:Docs]]
 
[[Category:Docs]]

Latest revision as of 17:39, 3 April 2021

On the Campaign Main Page, Bob is shown to be a GM in the campaign by the blue "GM" shown on his icon

Game Masters , or GM for short, are the ones who can control basically all aspect of a Campaign while in-game. The Creator of a game is essentially a GM, but have exclusive access to a number of settings for the Campaign only they can access.

Players have much more limited options on what they can do, than the GM or Creator.

Contents

[edit] GM

If the Creator of the game is a
Plus
info or
Pro
info user, the other GM(s) of the game get access to all those tools & features in-game, such as:

A GM can change which API are installed in a game.

Older Guide: Getting Started GMs

[edit] Promote player to GM

Promote someone to GM

A GM can promote a Player to GM on the Game Settings-page. Hover your mouse over their icon, and select "Promote to GM". You should see that the player gets a blue "GM" on top of their icon.

A game can have any number of GMs, and multiple people can be logged in as a GM at the same time.

[edit] Rejoin as Player

The Creator or a GM can voluntarily disable their GM-status in a game by in-game going to y My Settings-tab, and pressing the Rejoin as Player-button at the top.

By default, you always enter a game as a GM if you are on it's main page, and either have to do the above each time, or you can right-click the Rejoin as Player-button and bookmark it.

Using the bookmark you can you can enter the game directly as a player, avoiding accidentally spoiling yourself something before you have gone to the button.

[edit] API

Some GM-only features can be indirectly granted to players through the use of different APIs:

  • CharSheet -- A simple and easily customizable script allowing players to create their own character sheets, using the command !charsheet
  • -- Enables players to reveal/hide Dynamic Lighting sections such as doors. The GM can change doors from between locked/unlocked to adjust which doors the players can open. Speeds up DL management for GM as well.
    • can be used for revealing hidden door
    • v1.211 Introduces option to create "windows", sections that stop movement but not sight. GitHubLogo.png
  • emas -- Provides player !emas and !as commands. This is equvivalent to the /emas, which is GM-only
  • MapChange -- has option to allow players to move between map pages, and GM can choose which pages are available/visible to them
  • -- handy way to add/remove players as "Observer", who can see & control all player characters.
  • — create public, read-only versions of character sheets
  • Roll20 Audio Master (aka. Roll20AM) -- API commands to manage the u Jukebox, GM can grant selective access to individual players/tracks
  • Teleport -- provides a way for GMs or players to teleport tokens within,or between, map pages
  • TokenMod -- For managing token properties with chat commands. Usually players have limited control of their token settings, apart from editing the three bubbles.
    • Includes setting that enables players to target tokens they don't control


There are also API that can be used to restrict players more that normal:

  • – An API that can stop players from drawing on the map, deleting any drawing instantly.
  • TokenLock – Allows GMs to lock/unlock the movement of all Player Tokens. - Useful for when you want to pause the situation and prevent players from accidentally moving forward.
  • MapLock - similar to TokenMod, but can be used for locking down any individual graphic/token on the map, so even the GM can't accidentally move things.
    • Useful if you want players to have control over a token otherwise(see stats, edit/see name & notes), but stop it form being moved.

[edit] Creator

Bob is shown as the game creator in the top right corner of the campaign's main page

The Creator of a game has a few things exclusively available to them, which other people promoted to GMs can't do.

This is mostly related to General & Default settings that are accessed in the menus outside the game: Game Management

[edit] Related Pages