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Difference between revisions of "Character Sheet Development/Feature Updates"

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==2023==
 
==2023==
 
* [[Marvel Multiverse Role-Playing Game by Roll20‎]] is the first sheet released using the upcoming [[Beacon]] charactersheet ecosystem.{{source|https://app.roll20.net/forum/permalink/11566135/ dev comment}} - Aug. 2nd  
 
* [[Marvel Multiverse Role-Playing Game by Roll20‎]] is the first sheet released using the upcoming [[Beacon]] charactersheet ecosystem.{{source|https://app.roll20.net/forum/permalink/11566135/ dev comment}} - Aug. 2nd  
* a new sheetworker function to help you to dynamically create options in selects or data-lists elements. [https://app.roll20.net/forum/permalink/11413084/ Developer description & Examples] - April 11th
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* a new sheetworker function, {{c|populateListOptions()}}, to help you to dynamically create options in selects or data-lists elements. [https://app.roll20.net/forum/permalink/11413084/ Developer description & Examples] - April 11th
  
 
==2022==
 
==2022==

Revision as of 14:36, 14 August 2023

This is a curated Changelog on updates to the system for creating & editing Roll20 Character Sheets, curated from the official Changelog, the forums, and other sources.


See also the Character Sheet Development/Bugs page for know bugs in the Roll20 sheet creation system.


Contents

Planned Updates

In Dec. 2022, Roll20 gave more details on plans to upgrade the sheet development system, naming it the Beacon Sheet Development Kit.

It would enable devs to use features previously limited to mods, and to more easily integrate modern webdev frameworks like Vue & React in sheet development.

2023

2022

Community Updates

December

November

  • When opening a character in the VTT, the character sheet will be the first tab, instead of Bio tab.

August

  • Adjusted styling for "Custom Sheet Sandbox" and "Access the Dev Server" on the "My Games" page while in dark mode.
  • CSS & Styling of the site was updated, which caused styling issues for a small number of community sheets.
    • PR #10902 was caused by this. Official Savage Worlds also had CSS issues but they where resolved on Roll20's side.

May

  • Fixed a roll macros issue where computed rows displayed in allProps if a property wasn't named.

March

February

2021

December

November

October

September

  • Mobile App update
    • Added support for jQuery functions in character sheets - Sept. 7th

August

  • Character Sheets - Add pseudo-variable to allow Sheet Authors to scope roll templates. August 17, 2021(Forum)
  • Character Sheets - Added Environment Variables for Sheet Authors to scope sheetworkers.

July

June

  • Now on Dev Server: Image Attributes(Forum) - 26th
    • making it possible to dynamically change images shown on the sheet from custom urls, changing background-images, and ability to show character avatar & tokens directly on the sheet.

April

  • fixed issues with @import Release Note for April 27, 2021(Forum)
    • if a @import exists, it seems it might result in roll20 ignoring the first instance of the next css class in the file, workaround is to add an empty, "sacrificial" version of the class first that will be eaten up, and the one after will work normally
  • Most initial bugs with Character Sheet Enhancement have be fixed and the framework is now stable, and better than LCS.

March

Character Sheet Enhancement(CSE) sheet update was fully released, expanding the html & css things that can be done with character sheets. This includes more options to make char sheets look good on the Roll20 Mobile app.

Before the release of CSE, the Char Sheet System changed so rarely there wasn't a big need to separately keep track of changes, but starting from CSE there where number of changes that never ended up in the official Changelog, so this page got started.

2020

Feb

Bugs & Quirks

See Character Sheet Development/Bugs & Quirks. Any fixed bugs should be removed from the page and mentioned on this page's changelog.

See Also