Character Vault
Any Concept / Any System
Compendium
Your System Come To Life
Roll20 for Android
Streamlined for your Tablet
Roll20 for iPad
Streamlined for your Tablet

Personal tools

Difference between revisions of "Character Sheet Development/Feature Updates"

From Roll20 Wiki

Jump to: navigation, search
(Nov 2022)
m (2023)
 
(5 intermediate revisions by one user not shown)
Line 1: Line 1:
 
{{revdate}}{{BCS}}
 
{{revdate}}{{BCS}}
  
Changelog on updates to the system for [[BCS|creating & editing]] Roll20 [[Character Sheets]]. This page also list any updates that are available for testing on the [[Dev Server]].
+
This is a curated Changelog on updates to the system for [[BCS|creating & editing]] Roll20 [[Character Sheets]], curated from the official [[Changelog]], the forums, and other sources.
 
{{NavSheetDoc}}
 
{{NavSheetDoc}}
{{notebox|Only some of these updates get mentioned on the [[Changelog]] or the official forums, so this consolidated page is needed to keep track, as Roll20 have ~in 2021 changed to rapidly make updates & changes to the sheet system after years of barely any changes -[[User:1223200|1223200]], 20 September 2021.}}
 
  
 
See also the '''[[Character Sheet Development/Bugs]]''' page for know bugs in the Roll20 sheet creation system.
 
See also the '''[[Character Sheet Development/Bugs]]''' page for know bugs in the Roll20 sheet creation system.
 +
  
 
==Planned Updates==
 
==Planned Updates==
  
===New Sheet Ecosystem===
+
In Dec. 2022{{source|https://app.roll20.net/forum/permalink/11241895/ 1}}, Roll20 gave more details on plans to upgrade the sheet development system, naming it the '''[[Beacon Sheet Development Kit]]'''.
There are plans for major updates to the sheet system.
+
 
+
Details from [https://app.roll20.net/forum/post/10924685/q-and-a-with-cto-morgan-buck-operation-fire-bolt-plus-product-updates Q&A with CTO Morgan Buck - Operation Fire Bolt + Product Updates] June 22nd 2022
+
 
+
 
+
CTO Morgan B.: {{source|https://app.roll20.net/forum/permalink/10932147/ 1}}
+
<blockquote>
+
''"For developers our existing character sheet system is pretty archaic and you have to know a lot about hacks and workarounds to make a really incredible sheet.  Our goal is to create a system where developers can bring their existing experience with web app development to Roll20 character sheets and make some really incredible tools.  We're going to start with experimenting with this internally, so the first thing you'll see is some significant level ups to the sheets we're outputting.  Once we sort out security we hope to make these tools available to everyone."''
+
</blockquote>
+
  
CTO Morgan B.: {{source|https://app.roll20.net/forum/permalink/10932158/ 2}}
+
It would enable devs to use features previously limited to mods, and to more easily integrate modern webdev frameworks like [https://vuejs.org/ Vue] & React in sheet development.
<blockquote>
+
[...] ''"The new character sheets will also expose a lot of functionality that was previously API only to sheets so that they can be more powerful out of the box. Some of the most common functionality of critical API scripts will end up being covered by that work."''
+
[...]
+
</blockquote>
+
  
[https://app.roll20.net/forum/permalink/10932355/ response] to question about "multiple sheets per game"-suggestion:
+
==2023==
<blockquote>
+
* [[Marvel Multiverse Role-Playing Game by Roll20‎]] is the first sheet released using the upcoming [[Beacon]] charactersheet ecosystem.{{source|https://app.roll20.net/forum/permalink/11566135/ dev comment}} - Aug. 2nd
[...] ''"The new sheet ecosystems we're developing allow for a much more maintainable and modern sheet, and doing those as a single sheet application would allow for code sharing and many other desirable things.  In the new ecosystem each sheet is effectively a web application that can utilize all of the organizational tools a modern web developer would expect, which would allow for solid segmentation of the code for these sheets modes."''
+
* a new sheetworker function, {{c|populateListOptions()}}, to help you to dynamically create options in selects or data-lists elements. [https://app.roll20.net/forum/permalink/11413084/ Developer description & Examples] - April 11th
</blockquote>
+
  
 
==2022==
 
==2022==
Line 36: Line 22:
 
* [[Roll20 Autouploader]] - Chrome plugin for sheet development, by [[Scott C.]]
 
* [[Roll20 Autouploader]] - Chrome plugin for sheet development, by [[Scott C.]]
 
* [https://github.com/Kurohyou/Roll20-Snippets/tree/main/K_Scaffold#readme K-Scaffold]-sheet framework developed by [[Scott C.]]
 
* [https://github.com/Kurohyou/Roll20-Snippets/tree/main/K_Scaffold#readme K-Scaffold]-sheet framework developed by [[Scott C.]]
 +
 +
===December===
 +
* Print functionality made available to community sheet authors.  Help Center documentation has been updated with styling tips on [https://help.roll20.net/hc/en-us/articles/10823045719063 how to make sheets print-ready and how to enable the print button on sheets] {{source|https://help.roll20.net/hc/en-us/articles/360037772613-Change-Log#december-12-2022-0-25 Dec. 12th}}
 +
* D&D 5e official character sheet has been made print-ready.  To print your sheet you can use the new print button located in the top left corner of the sheet window (next to the pop-out option).
  
 
===November===
 
===November===
Line 116: Line 106:
  
 
===March===
 
===March===
[[Character Sheet Enhancement]] sheet update was fully released, expanding the html & css things that can be done with character sheets. This includes more options to make char sheets look good on the Roll20 [[Mobile]] app.
+
[[Character Sheet Enhancement|Character Sheet Enhancement(CSE)]] sheet update was fully released, expanding the html & css things that can be done with character sheets. This includes more options to make char sheets look good on the Roll20 [[Mobile]] app.
 +
 
 +
Before the release of CSE, the Char Sheet System changed so rarely there wasn't a big need to separately keep track of changes, but starting from CSE there where number of changes that never ended up in the official [[Changelog]], so this page got started.
  
 
* {{hc|articles/360061735034-iFrame-and-Sanitization-Changes iFrame and Sanitization Changes}}
 
* {{hc|articles/360061735034-iFrame-and-Sanitization-Changes iFrame and Sanitization Changes}}

Latest revision as of 14:36, 14 August 2023

This is a curated Changelog on updates to the system for creating & editing Roll20 Character Sheets, curated from the official Changelog, the forums, and other sources.


See also the Character Sheet Development/Bugs page for know bugs in the Roll20 sheet creation system.


Contents

[edit] Planned Updates

In Dec. 2022, Roll20 gave more details on plans to upgrade the sheet development system, naming it the Beacon Sheet Development Kit.

It would enable devs to use features previously limited to mods, and to more easily integrate modern webdev frameworks like Vue & React in sheet development.

[edit] 2023

[edit] 2022

Community Updates

[edit] December

[edit] November

  • When opening a character in the VTT, the character sheet will be the first tab, instead of Bio tab.

[edit] August

  • Adjusted styling for "Custom Sheet Sandbox" and "Access the Dev Server" on the "My Games" page while in dark mode.
  • CSS & Styling of the site was updated, which caused styling issues for a small number of community sheets.
    • PR #10902 was caused by this. Official Savage Worlds also had CSS issues but they where resolved on Roll20's side.

[edit] May

  • Fixed a roll macros issue where computed rows displayed in allProps if a property wasn't named.

[edit] March

[edit] February

[edit] 2021

[edit] December

[edit] November

[edit] October

[edit] September

  • Mobile App update
    • Added support for jQuery functions in character sheets - Sept. 7th

[edit] August

  • Character Sheets - Add pseudo-variable to allow Sheet Authors to scope roll templates. August 17, 2021(Forum)
  • Character Sheets - Added Environment Variables for Sheet Authors to scope sheetworkers.

[edit] July

[edit] June

  • Now on Dev Server: Image Attributes(Forum) - 26th
    • making it possible to dynamically change images shown on the sheet from custom urls, changing background-images, and ability to show character avatar & tokens directly on the sheet.

[edit] April

  • fixed issues with @import Release Note for April 27, 2021(Forum)
    • if a @import exists, it seems it might result in roll20 ignoring the first instance of the next css class in the file, workaround is to add an empty, "sacrificial" version of the class first that will be eaten up, and the one after will work normally
  • Most initial bugs with Character Sheet Enhancement have be fixed and the framework is now stable, and better than LCS.

[edit] March

Character Sheet Enhancement(CSE) sheet update was fully released, expanding the html & css things that can be done with character sheets. This includes more options to make char sheets look good on the Roll20 Mobile app.

Before the release of CSE, the Char Sheet System changed so rarely there wasn't a big need to separately keep track of changes, but starting from CSE there where number of changes that never ended up in the official Changelog, so this page got started.

[edit] 2020

[edit] Feb

[edit] Bugs & Quirks

See Character Sheet Development/Bugs & Quirks. Any fixed bugs should be removed from the page and mentioned on this page's changelog.

[edit] See Also