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Character Sheet Development/Feature Updates

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This is a curated Changelog on updates to the system for creating & editing Roll20 Character Sheets, curated from the official Changelog, the forums, and other sources.


See also the Character Sheet Development/Bugs page for know bugs in the Roll20 sheet creation system.


Contents

Planned Updates

Beacon SDK is a new version of sheet development under work, which as of April 2024 is fast approaching to be available for closed beta testing.

It would enable devs to use features previously limited to mods, and to more easily integrate modern webdev frameworks like Vue & React in sheet development.

2024

June

  • Use of external fonts is disabled due to potential security issue. The standard websafe fonts available in Roll20 & use of Google Fonts is not impacted. - June 4th
Going forward, when making a sheet in legacy sanitization(LCS), you will only be able to use fonts that are served up by the Google API. This will leave you with 2 options: (1) You can switch to non-legacy sanitization(CSE) and update the sheet from there, or (2) use Google Fonts for your sheet instead.
    Roll20 Dev, quote from private message, June 2024
  • roll20 devs forces an "reload" on some of the sheets in the repo by adding few empty lines to them.(maybe related to the font issue) - June 3rd, #PR 12975

May

  • Unwanted Inline Styles sanitization(Forum) - Uploading new sheets to roll20 causes any inline CSS in the HTML to no longer work, and this isn't seen in Sheet Sandbox. - May 2024
    • Roll20 said they worked out a fix
    • Roll20 made manual code changes to a bunch of character sheets with the "CSC-2533" reference(assumed to be internal ticket name for the bug)

April

March

  • Jumpgate - Beta was launched: Large changes in how Roll20 works, which also impacts character sheets to a degree. - March 27th
    • Sheet-related bugfixes for Jumpgate beta gets released here and there
  • The Dune: Adventures in Imperium - character sheet is now live

February

January

2023

  • Various fixes and changes to the official Character Sheets throughout the year (Fallout, Pathfinder 2E, CoC 7th, VtM etc.)

December

  • Candela Obscura is Live - Dec 14th
  • Bugfix: Fixed a bug where using the Apply Default Token button on a character sheet could sometimes unlink the token from the sheet. - Dec. 18th

November

  • Roll20 Characters is live in Beta. Not you can see 11 of the top character sheets outside of the VTT. Check it out now or Learn More(Blog) Nov 15th

August

  • Feature: Best-Guess Initiative Rolling, no longer need to select token. - Aug. 28th
    • If you have a token on the current page that you control that is linked to that character, the platform assume you meant to select it and add/update the turn for that token.
  • Bugfix: players could sometimes not add turns to the t Turn Tracker when rolling Initiative from character sheets. - Aug. 23rd
  • Added a link to the character sheet from the token context menu. Now when you right-click on a token that is linked to a character sheet, you can easily open up that character sheet from the token. - Aug. 9th
  • Launch of the updated Character Vault, enabling some character creation in the vault. - Aug. 2nd
  • Marvel Multiverse Role-Playing Game by Roll20‎ is the first sheet released using the upcoming Beacon SDK. - Aug. 2nd

July

  • Fixed a bug where tokens will reappear after being deleted or move unexpectedly when the character sheet is updated. You can again delete these tokens with confidence. - July 31st

June

  • GMs have the ability to allow players to create their own character sheets in a game. - June 8th

April

  • a new sheetworker function, populateListOptions(), to help you to dynamically create options in selects or data-lists elements. Developer description & Examples - April 10th

2022

Community Updates

December

November

  • When opening a character in the VTT, the character sheet will be the first tab, instead of Bio tab.

August

  • Adjusted styling for "Custom Sheet Sandbox" and "Access the Dev Server" on the "My Games" page while in dark mode.
  • CSS & Styling of the site was updated, which caused styling issues for a small number of community sheets.
    • PR #10902 was caused by this. Official Savage Worlds also had CSS issues but they where resolved on Roll20's side.

May

  • Fixed a roll macros issue where computed rows displayed in allProps if a property wasn't named.


March

February

2021

December

November

October

September

  • Mobile App update
    • Added support for jQuery functions in character sheets - Sept. 7th

August

  • Character Sheets - Add pseudo-variable to allow Sheet Authors to scope roll templates. August 17, 2021(Forum)
  • Character Sheets - Added Environment Variables for Sheet Authors to scope sheetworkers.

July

June

  • Now on Dev Server: Image Attributes(Forum) - 26th
    • making it possible to dynamically change images shown on the sheet from custom urls, changing background-images, and ability to show character avatar & tokens directly on the sheet.

April

  • fixed issues with @import Release Note for April 27, 2021(Forum)
    • if a @import exists, it seems it might result in roll20 ignoring the first instance of the next css class in the file, workaround is to add an empty, "sacrificial" version of the class first that will be eaten up, and the one after will work normally
  • Most initial bugs with Character Sheet Enhancement have be fixed and the framework is now stable, and better than LCS.

March

Character Sheet Enhancement(CSE) sheet update was fully released, expanding the html & css things that can be done with character sheets. This includes more options to make char sheets look good on the Roll20 Mobile app.

Before the release of CSE, the Char Sheet System changed so rarely there wasn't a big need to separately keep track of changes, but starting from CSE there where number of changes that never ended up in the official Changelog, so this page got started.

2020

Feb

Bugs & Quirks

See Character Sheet Development/Bugs & Quirks. Any fixed bugs should be removed from the page and mentioned on this page's changelog.

See Also